diff --git a/icons/compcreature-tentacule.webp b/icons/compcreature-tentacule.webp
new file mode 100644
index 00000000..4016f979
Binary files /dev/null and b/icons/compcreature-tentacule.webp differ
diff --git a/module/actor.js b/module/actor.js
index e93cbf52..86ed59b0 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -15,6 +15,7 @@ import { RdDEncaisser } from "./rdd-roll-encaisser.js";
 import { RdDCombat } from "./rdd-combat.js";
 import { DeDraconique } from "./de-draconique.js";
 import { RdDAudio } from "./rdd-audio.js";
+import { RdDItemCompetence } from "./item-competence.js";
 
 /* -------------------------------------------- */
 /**
@@ -203,6 +204,7 @@ export class RdDActor extends Actor {
   getEncombrementTotal() {
     return this.encTotal ? Math.floor(this.encTotal) : 0
   }
+
   /* -------------------------------------------- */
   async deleteSortReserve(sortReserve) {
     let reserve = duplicate(this.data.data.reve.reserve);
@@ -211,13 +213,18 @@ export class RdDActor extends Actor {
     let newTable = [];
     for( i=0; i < len; i++) {
       if (reserve.list[i].coord != sortReserve.coord && reserve.list[i].sort.name != sortReserve.sort.name ) 
-        newTable.push(reserve.list[i]);
+      newTable.push(reserve.list[i]);
     }
     if ( newTable.length != len ) {
       reserve.list = newTable;
       await this.update( {"data.reve.reserve": reserve } );    
     }
   }
+  
+  /* -------------------------------------------- */
+  getDiviseurSignificative() {
+    return this.getSurprise() == 'demi' ? 2 : 1;
+  }
 
   /* -------------------------------------------- */
   getSurprise() {
@@ -1511,8 +1518,7 @@ export class RdDActor extends Actor {
       this.currentTMR.maximize(); // Re-display TMR
     }
     // Final chat message
-    let chatOptions = { content: await RdDResolutionTable.explainRollDataV2(rollData, 'chat-resultat-sort.html') }
-    ChatUtility.chatWithRollMode(chatOptions, this.name)
+    await RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-sort.html');
 
     if (myReve.value == 0) { // 0 points de reve
       ChatMessage.create({ content: this.name + " est réduit à 0 Points de Rêve, et tombe endormi !" });
@@ -1524,7 +1530,7 @@ export class RdDActor extends Actor {
   async rollCarac( caracName ) {
     let rollData = {
       selectedCarac: this.getCaracByName(caracName),
-      needSignificative : !this.isEntiteCauchemar() && this.data.data.sante.sonne.value
+      diviseur : this.getDiviseurSignificative()
     };
 
     const dialog = await RdDRoll.create(this, rollData,
@@ -1534,7 +1540,7 @@ export class RdDActor extends Actor {
         label: 'Jet ' + Grammar.apostrophe('de', rollData.selectedCarac.label),
         callbacks: [
           this.createCallbackExperience(),
-          { action: this._rollCaracResult }
+          { action: this._onRollCaracResult }
         ]
       }
     );
@@ -1542,30 +1548,23 @@ export class RdDActor extends Actor {
   }
 
   /* -------------------------------------------- */  
-  async _rollCaracResult(rollData) {
-    rollData.show = {
-      title: rollData.selectedCarac.label,
-      points: true
-    };
+  async _onRollCaracResult(rollData) {
     // Final chat message
-    let chatOptions = { content: await RdDResolutionTable.explainRollDataV2(rollData) }
-    
-    ChatUtility.chatWithRollMode(chatOptions, this.name)
+    await RdDResolutionTable.displayRollData(rollData, this.name);
   }
 
   /* -------------------------------------------- */  
   async rollCompetence( name ) {
     let rollData = {
-      competence:  duplicate(this.getCompetence(name)),
-      needSignificative : !this.isEntiteCauchemar() && this.data.data.sante.sonne.value
+      competence: this.getCompetence(name),
+      diviseur : this.getDiviseurSignificative()
     }
     
     if (rollData.competence.type == 'competencecreature') {
       // Fake competence pour créature
-      rollData.competence.data = { defaut_carac: "carac_creature",  categorie: "creature" };
-      rollData.carac = { carac_creature: { label: competence.name, value: competence.data.carac_value } };
+      RdDItemCompetence.setRollDataCreature(rollData);
     }
-    else{
+    else {
       rollData.carac = this.data.data.carac;
     }
     console.log("rollCompetence !!!", rollData);
@@ -1611,7 +1610,7 @@ export class RdDActor extends Actor {
     competence.data.defaut_carac = tache.data.carac; // Patch !
     let rollData = {
       competence:  competence,
-      needSignificative : this.data.data.sante.sonne.value,
+      diviseur : this.getDiviseurSignificative(),
       tache: tache,
       diffConditions: tache.data.difficulte,
       editLibre: false,
@@ -1636,43 +1635,24 @@ export class RdDActor extends Actor {
   }
 
   /* -------------------------------------------- */
-  _tacheResult(rollData) {
+  async _tacheResult(rollData) {
     // Mise à jour de la tache
     rollData.tache.data.points_de_tache_courant += rollData.rolled.ptTache;
     this.updateEmbeddedEntity( "OwnedItem", rollData.tache);
     this.santeIncDec( "fatigue", rollData.tache.data.fatigue);
 
-    // Message de résultat
-    ChatUtility.chatWithRollMode({
-      content: "<strong>Test de Tache : " + rollData.tache.name + " - " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-      + RdDResolutionTable.explainRollData(rollData)
-      + "<br>Points de taches : " + rollData.rolled.ptTache + ", ajustement qualité: " + rollData.rolled.ptQualite      
-    }, this.name);
-    // Message spécifique de la tâche
-    ChatUtility.chatWithRollMode({
-      content: "Votre tâche <strong>" + rollData.tache.name + "</strong> a duré " + rollData.tache.data.periodicite + "."
-      + "<br>Votre avancement est désormais de " + rollData.tache.data.points_de_tache_courant + " Points de Tache sur un objectif de "
-      + rollData.tache.data.points_de_tache + "."
-      + "<br>Et vous vous êtes fatigué de " +       rollData.tache.data.fatigue  + " cases."
-    }, this.name);
+    RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-tache.html');
   }
 
   /* -------------------------------------------- */
   _tacheETotal(rollData) {
     rollData.tache.data.difficulte--;
     this.updateEmbeddedEntity( "OwnedItem", rollData.tache);
-    ChatUtility.chatWithRollMode( {
-      content: "Vous avez fait un Echec Total sur votre Tache <strong>" + rollData.tache.name + "</strong> : en conséquence, la difficulté a augmenté de 1"
-    }, this.name);
   }
 
   /* -------------------------------------------- */
-  _competenceResult(rollData) {
-    ChatUtility.chatWithRollMode({
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-      + RdDResolutionTable.explainRollData(rollData)
-      + "<br>Points de taches : " + rollData.rolled.ptTache + ", ajustement qualité: " + rollData.rolled.ptQualite
-    }, this.name);    
+  async _competenceResult(rollData) {
+    RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-competence.html')
   }
 
   /* -------------------------------------------- */
@@ -1696,6 +1676,7 @@ export class RdDActor extends Actor {
 
   /* -------------------------------------------- */
   async _appelChanceResult(rollData) {
+    // TODO:
     const message = {
       user: game.user._id,
       alias: this.name,
@@ -1706,6 +1687,8 @@ export class RdDActor extends Actor {
       await this.chanceActuelleIncDec(-1)
     }
     ChatMessage.create(message);
+
+    RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-appelchance.html')
   }
   
   /* -------------------------------------------- */
@@ -1899,7 +1882,7 @@ export class RdDActor extends Actor {
       RdDCombat.createUsingTarget(this).attaque(competence, armeItem);
     }
     else {
-      this.rollCompetence(name);
+      this.rollCompetence(competence.name);
     }
   }
 
diff --git a/module/item-arme.js b/module/item-arme.js
index 026af806..4d01b10d 100644
--- a/module/item-arme.js
+++ b/module/item-arme.js
@@ -1,44 +1,110 @@
 
+
+const nomCcategorieParade = {
+  "sans-armes": "Sans arme / armes naturelles",
+  "hast": "Armes d'hast",
+  "batons": "Bâtons",
+  "boucliers": "Boucliers",
+  "dagues": "Dagues",
+  "epees-courtes": "Epées courtes",
+  "epees-longues": "Epées longues",
+  "epees-lourdes": "Epées lourdes",
+  "haches": "Haches",
+  "lances": "Lances",
+}
+
+
 export class RdDItemArme extends Item {
 
   /* -------------------------------------------- */
-  static getCategorieArme(arme) {
+  static getArmeData(item) {
+    switch (item ? item.data.type : '') {
+      case 'arme': return item.data;
+      case 'competencecreature':
+        return RdDItemArme._getArmeCompetenceCreature(item);
+    }
+    return RdDItemArme.mainsNues();
+  }
+
+  /* -------------------------------------------- */
+  static _getArmeCompetenceCreature(competenceCreature) {
+    let armeData = duplicate(competenceCreature.data);
+    armeData.data.resistance = 100;
+    armeData.data.competence = armeData.name;
+    armeData.data.dommagesReels = armeData.data.dommagesReels || armeData.data.dommages;
+    return armeData;
+  }
+
+  /* -------------------------------------------- */
+  static getNomCategorieParade(it) {
+    const categorie = it.data? RdDItemArme.getCategorieParade(it) : it;
+    return nomCcategorieParade[categorie];
+  }
+  
+  /* -------------------------------------------- */
+  static getCategorieParade(arme) {
+    if (arme.data.categorie_parade) {
+      return arme.data.categorie_parade;
+    }
+    // pour compatibilité avec des personnages existants
+    if (arme.type == 'competencecreature') {
+      return arme.data.categorie_parade || (arme.data.isparade ? 'sans-armes' : '');
+    }
+    if (!arme.type.match(/arme|competencecreature/)) {
+      return '';
+    }
     if (arme.data.competence == undefined) {
       return 'competencecreature';
     }
     let compname = arme.data.competence.toLowerCase();
+    if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
 
-    if (compname.match("hache")) return "hache";
-    if (compname.match("hast")) return "hast";
-    if (compname.match("lance")) return "lance";
-    if (compname.match("bouclier")) return "bouclier";
-    if (compname.match("masse")) return "masse";
-    if (compname.match("fléau")) return "fleau";
-    if (compname.match("epée") || compname.match("épée")) {
-      let armename = arme.name.toLowerCase();
-      if (armename.match("gnome"))
-        return "epee_courte";
-      return "epee_longue";
+    if (compname.match('hache')) return 'haches';
+    if (compname.match('hast')) return 'hast';
+    if (compname.match('lance')) return 'lances';
+    if (compname.match('bouclier')) return 'boucliers';
+    if (compname.match('masse')) return 'masses';
+    if (compname.match('epée') || compname.match('épée')) {
+      if (arme.name.toLowerCase().match(/(gnome)/))
+        return 'epees-courtes';
+      if (arme.name.toLowerCase().match(/((e|é)pée dragone|esparlongue|demi-dragonne)/))
+        return 'epees-longues';
+      return 'epees-lourdes';
     }
-    if (compname.match("dague")) {
-      return "epee_courte";
+    if (compname.match('dague')) {
+      return 'dagues';
     }
-    return "";
+    return 'sans-armes';
   }
 
   /* -------------------------------------------- */
   static needParadeSignificative(armeAttaque, armeParade) {
-    let attCategory = RdDItemArme.getCategorieArme(armeAttaque);
-    let defCategory = RdDItemArme.getCategorieArme(armeParade);
-    if (defCategory == "bouclier" || attCategory == defCategory) {
+    // categories d'armes à la parade (cf. page 115 )
+    let attCategory = RdDItemArme.getCategorieParade(armeAttaque);
+    let defCategory = RdDItemArme.getCategorieParade(armeParade);
+    // bouclier et mêmes catégorie: peuvent se parer sans difficulté
+    if (defCategory == 'boucliers') {
       return false;
     }
-    let armeParadeName = armeParade.name.toLowerCase();
-    let armeAttaqueName = armeAttaque.name.toLowerCase();
-    if (armeParadeName.match("dague") && armeAttaqueName.match(/((e|é)pée dragone|esparlongue|demi-dragonne)/)) {
+    // Parer avec une hache ou une arme d’hast exige toujours une signi$cative
+    if (defCategory.match(/(hast|haches)/)) {
+      return true;
+    }
+    if (defCategory == attCategory) {
+      return false;
+    }
+    // les épées se parent entre elles
+    if (defCategory.match(/epees-/) && attCategory.match(/epees-/)) {
+      return false;
+    }
+    // l'épée gnome pare la dague
+    if (defCategory == 'epees-courtes' && attCategory == 'dagues') {
+      return false;
+    }
+    // la dague pare les épées courtes et légères
+    if (defCategory == 'dagues' && attCategory.match(/epees-(courtes|legeres)/)) {
       return false;
     }
-    // Manage weapon categories when parrying (cf. page 115 )
     return true;
   }
 
@@ -70,8 +136,8 @@ export class RdDItemArme extends Item {
 
   static mainsNues() {
     const mainsNues = {
-      name: "Mains nues",
-      data: { unemain: true, deuxmains: false, dommages: 0, dommagesReels: 0, mortalite: 'non-mortel', competence: 'Corps à corps', sansArme:true }
+      name: 'Mains nues',
+      data: { unemain: true, deuxmains: false, dommages: 0, dommagesReels: 0, mortalite: 'non-mortel', competence: 'Corps à corps', categorie_parade: 'sans-armes' }
     };
     return mainsNues
   }
diff --git a/module/item-competence.js b/module/item-competence.js
index e48f8b3e..21f5dc73 100644
--- a/module/item-competence.js
+++ b/module/item-competence.js
@@ -11,4 +11,12 @@ export class RdDItemCompetence extends Item {
   static isMalusEncombrementTotal(competence) {
     return competence && competence.name.toLowerCase().match(/(natation|acrobatie)/);
   }
+
+  static setRollDataCreature(rollData) {
+    rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.data.carac_value } };
+    rollData.competence = duplicate(rollData.competence);
+    rollData.competence.data.defaut_carac = "carac_creature";
+    rollData.competence.data.categorie = "creature";
+    rollData.selectedCarac = rollData.carac.carac_creature
+  }
 }
\ No newline at end of file
diff --git a/module/rdd-bonus.js b/module/rdd-bonus.js
index 88c6d1b2..6276c514 100644
--- a/module/rdd-bonus.js
+++ b/module/rdd-bonus.js
@@ -13,7 +13,7 @@ const conditionsTactiques = [
 export class RdDBonus {
 
   /* -------------------------------------------- */
-  static _find(condition) {
+  static find(condition) {
     return conditionsTactiques.find(e => e.type == condition) || conditionsTactiques.find(e => e.type == 'pret');
   }
 
@@ -25,7 +25,7 @@ export class RdDBonus {
       ui.notifications.warn("Calcul de bonus dégats sur eswquive");
     } else {
       dmg.dmgArme = RdDBonus._dmgArme(rollData);
-      dmg.ignoreArmure = 0; // TODO: calculer pour arcs et arbaletes, gérer pour lmes créatures
+      dmg.penetration = RdDBonus._peneration(rollData);
       dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique);
       dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData);
       dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.surpriseDefenseur);
@@ -38,17 +38,17 @@ export class RdDBonus {
 
   /* -------------------------------------------- */
   static description(condition) {
-    return RdDBonus._find(condition).descr;
+    return RdDBonus.find(condition).descr;
   }
 
   /* -------------------------------------------- */
   static dmgBonus(condition) {
-    return RdDBonus._find(condition).dmg;
+    return RdDBonus.find(condition).dmg;
   }  
   
   /* -------------------------------------------- */
   static bonusAttaque(condition) {
-    return RdDBonus._find(condition).attaque;
+    return RdDBonus.find(condition).attaque;
   }    
   
   /* -------------------------------------------- */
@@ -68,6 +68,10 @@ export class RdDBonus {
   static _dmgArme(rollData) {
     return rollData.arme ? parseInt(rollData.arme.data.dommages) : 0;
   }
+
+  static _peneration(rollData) {
+    return rollData.arme ? parseInt(rollData.arme.data.penetration) : 0;
+  }
   
   /* -------------------------------------------- */
   static _dmgPerso(dmgActor, categorie, dmgArme) {
diff --git a/module/rdd-combat.js b/module/rdd-combat.js
index a22a350f..4f712223 100644
--- a/module/rdd-combat.js
+++ b/module/rdd-combat.js
@@ -18,7 +18,9 @@ export class RdDCombat {
   static createUsingTarget(attacker) {
     const target = RdDCombat.getTarget();
     if (target == undefined) {
-      ui.notifications.warn("Vous devez choisir une seule cible à attaquer!");
+      ui.notifications.warn((game.user.targets && game.user.targets.size > 1)
+        ? "Vous devez choisir <strong>une seule</strong> cible à attaquer!"
+        : "Vous devez choisir une cible à attaquer!");
     }
     const defender = target ? target.actor : undefined;
     const defenderTokenId = target ? target.data._id : undefined;
@@ -62,7 +64,7 @@ export class RdDCombat {
       content: message,
       whisper: ChatUtility.getWhisperRecipients("blindroll", recipient.name),
     };
-    
+
     // envoyer le message au destinataire
     if (!game.user.isGM || recipient.hasPlayerOwner) {
       let data = {
@@ -73,7 +75,7 @@ export class RdDCombat {
         rollMode: true
       };
       mergeObject(data, chatMessage);
-      game.socket.emit("system.foundryvtt-reve-de-dragon", { msg: topic, data: data});
+      game.socket.emit("system.foundryvtt-reve-de-dragon", { msg: topic, data: data });
     } else {
       chatMessage.whisper = [game.user];
     }
@@ -124,7 +126,6 @@ export class RdDCombat {
   /* -------------------------------------------- */
   static isEchec(rollData) {
     switch (rollData.surprise) {
-      case 'demi': return !rollData.rolled.isSign;
       case 'totale': return true;
     }
     return rollData.rolled.isEchec;
@@ -132,7 +133,7 @@ export class RdDCombat {
 
   /* -------------------------------------------- */
   static isEchecTotal(rollData) {
-    if (rollData.arme && rollData.surprise == 'demi') {
+    if (!rollData.attackerRoll && rollData.surprise) {
       return rollData.rolled.isEchec;
     }
     return rollData.rolled.isETotal;
@@ -140,7 +141,7 @@ export class RdDCombat {
 
   /* -------------------------------------------- */
   static isParticuliere(rollData) {
-    if (rollData.arme && rollData.surprise) {
+    if (!rollData.attackerRoll && rollData.surprise) {
       return false;
     }
     return rollData.rolled.isPart;
@@ -149,7 +150,6 @@ export class RdDCombat {
   /* -------------------------------------------- */
   static isReussite(rollData) {
     switch (rollData.surprise) {
-      case 'demi': return rollData.rolled.isSign;
       case 'totale': return false;
     }
     return rollData.rolled.isSuccess;
@@ -192,7 +192,7 @@ export class RdDCombat {
     };
 
     if (this.attacker.isCreature()) {
-      this._modifieRollDataCreature(rollData, competence);
+      RdDItemCompetence.setRollDataCreature(rollData);
     }
     else if (arme) {
       // Usual competence
@@ -205,31 +205,19 @@ export class RdDCombat {
     return rollData;
   }
 
-  /* -------------------------------------------- */
-  _modifieRollDataCreature(rollData, competence) {
-    competence = duplicate(competence);
-    competence.data.defaut_carac = "carac_creature";
-    competence.data.categorie = "creature";
-
-    rollData.competence = competence;
-    rollData.carac = { "carac_creature": { label: competence.name, value: competence.data.carac_value } };
-    rollData.arme = {
-      name: competence.name, data: {
-        dommages: competence.data.dommages,
-        dommagesReels: competence.data.dommages
-      }
-    };
-  }
-
   /* -------------------------------------------- */
   _onAttaqueParticuliere(rollData) {
     console.log("RdDCombat.onAttaqueParticuliere >>>", rollData);
-    let message = "<strong>Réussite particulière en attaque</strong>";
-    message += "<br><a class='chat-card-button' id='particuliere-attaque' data-mode='force' data-attackerId='" + this.attackerId + "'>Attaquer en Force</a>";
     // Finesse et Rapidité seulement en mêlée et si la difficulté libre est de -1 minimum
+    let message = `
+    <h4 class="rdd-roll-part"><strong>Réussite particulière en attaque</strong></h4>
+    <br><a class='chat-card-button' id='particuliere-attaque' data-mode='force' data-attackerId='${this.attackerId}'>Attaquer en Force</a>
+    `;
     if (rollData.selectedCarac.label == "Mêlée" && rollData.diffLibre < 0) {
-      message += "<br><a class='chat-card-button' id='particuliere-attaque' data-mode='rapidite' data-attackerId='" + this.attackerId + "'>Attaquer en Rapidité</a>";
-      message += "<br><a class='chat-card-button' id='particuliere-attaque' data-mode='finesse' data-attackerId='" + this.attackerId + "'>Attaquer en Finesse</a>";
+      message += `
+      <br><a class='chat-card-button' id='particuliere-attaque' data-mode='rapidite' data-attackerId='${this.attackerId}'>Attaquer en Rapidité</a>
+      <br><a class='chat-card-button' id='particuliere-attaque' data-mode='finesse' data-attackerId='${this.attackerId}'>Attaquer en Finesse</a>
+      `
     }
     game.system.rdd.rollDataHandler[this.attackerId] = rollData;
     // TODO: use a dialog?
@@ -239,35 +227,22 @@ export class RdDCombat {
   /* -------------------------------------------- */
   async _onAttaqueNormale(rollData) {
     console.log("RdDCombat.onAttaqueNormale >>>", rollData);
-    let explications = "";
-    
+
     rollData.dmg = RdDBonus.dmg(rollData, this.attacker.getBonusDegat(), this.defender.isEntiteCauchemar());
-    
-    if (this.target) {
-      explications += "<br><strong>Cible</strong> : " + this.defender.data.name;
-    }
-    explications += "<br>Encaissement à " + Misc.toSignedString(rollData.dmg.total) + " (" + rollData.dmg.loc.label + ")";
-    
+
     // Save rollData for defender
     game.system.rdd.rollDataHandler[this.attackerId] = duplicate(rollData);
-    
-    // Message spécial pour la rapidité, qui reste difficile à gérer automatiquement
-    if (rollData.particuliereAttaque == 'rapidite') {
-      explications += "<br>Vous avez attaqué en Rapidité. Vous pourrez faire une deuxième attaque, ou utiliser votre arme pour vous défendre.";
+
+    rollData.show = {
+      cible: this.target ? this.defender.data.name : 'la cible',
+      isRecul: (rollData.particuliereAttaque == 'force' || rollData.tactique == 'charge')
     }
-    
-    // Final chat message
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-      + RdDResolutionTable.explainRollData(rollData)
-      + explications
-    }
-    ChatUtility.chatWithRollMode(chatOptions, this.attacker.name)
-    
+    await RdDResolutionTable.displayRollData(rollData, this.attacker.name, 'chat-resultat-attaque.html');
+
     if (!await this.accorderEntite('avant-defense')) {
       return;
     }
-    
+
     if (this.target) {
       this._sendMessageDefense(rollData);
     }
@@ -290,11 +265,11 @@ export class RdDCombat {
 
     if (this.defender.getSurprise() != 'totale') {
       // parades
-      for (const arme of this._filterArmesParade(this.defender.data.items, rollData.competence.data.categorie)) {
+      for (const arme of this._filterArmesParade(this.defender.data.items, rollData.competence, rollData.arme)) {
         message += "<br><a class='chat-card-button' id='parer-button' data-attackerId='" + this.attackerId + "' data-defenderTokenId='" + this.defenderTokenId + "' data-armeid='" + arme._id + "'>Parer avec " + arme.name + "</a>";
       }
       // corps à corps
-      if (rollData.dmg.mortalite != 'mortel') {
+      if (rollData.dmg.mortalite != 'mortel' && this.defender.getCompetence("Corps à corps")) {
         message += "<br><a class='chat-card-button' id='parer-button' data-attackerId='" + this.attackerId + "' data-defenderTokenId='" + this.defenderTokenId + "'>Parer à mains nues</a>";
       }
       // esquive
@@ -311,46 +286,38 @@ export class RdDCombat {
   }
 
   /* -------------------------------------------- */
-  _filterArmesParade(items, categorie) {
-    switch (categorie) {
+  _filterArmesParade(items, competence) {
+    switch (competence.data.categorie) {
       case 'tir':
       case 'lancer':
-        return items.filter(item =>
-          item.type == 'arme' &&
-          item.data.competence.toLowerCase().match("bouclier"));
+        return items.filter(item => RdDItemArme.getCategorieParade(item) == 'boucliers')
       default:
-        return items.filter(item => {
-          if (item.type == 'competencecreature') {
-            return item.data.isparade;
-          }
-          if (item.type == 'arme') {
-            const comp = this.defender.getCompetence(item.data.competence);
-            return comp && comp.data.categorie == 'melee';
-          }
-          return false;
-        });
+        // Le fléau ne peut être paré qu’au bouclier p115
+        if (competence.name == "Fléau"){
+          return items.filter(item => RdDItemArme.getCategorieParade(item) == 'boucliers')
+        }
+        return items.filter(item => RdDItemArme.getCategorieParade(item));
     }
   }
 
   /* -------------------------------------------- */
   async _onAttaqueEchecTotal(rollData) {
+    // TODO: remplacer par un chat message pour laisser le joueur choisir un appel à la chance _avant_ 
+    // https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/-/issues/85
     console.log("RdDCombat.onEchecTotal >>>", rollData);
     let chatOptions = {
       content: "<strong>Echec total à l'attaque!</strong> "
-        + await RdDRollTables.getMaladresse({ arme: rollData.arme && !rollData.arme.data.sansArme })
+        + await RdDRollTables.getMaladresse({ arme: rollData.arme && rollData.arme.data.categorie_parade != 'sans-armes' })
     }
     ChatUtility.chatWithRollMode(chatOptions, this.attacker.name)
   }
 
+
   /* -------------------------------------------- */
-  _onAttaqueEchec(rollData) {
+  async _onAttaqueEchec(rollData) {
     console.log("RdDCombat.onAttaqueEchec >>>", rollData);
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-        + RdDResolutionTable.explainRollData(rollData)
-        + (this.target ? "<br><strong>Cible</strong> : " + this.defender.data.name : "")
-    }
-    ChatUtility.chatWithRollMode(chatOptions, this.attacker.name)
+    await RdDResolutionTable.displayRollData(rollData, this.attacker.name, 'chat-resultat-attaque.html');
+      
   }
 
   /* -------------------------------------------- */
@@ -362,8 +329,7 @@ export class RdDCombat {
 
   /* -------------------------------------------- */
   async parade(attackerRoll, armeParadeId) {
-
-    let arme = this._findArmeParade(armeParadeId);
+    let arme = RdDItemArme.getArmeData(armeParadeId ? this.defender.getOwnedItem(armeParadeId) : null);
 
     console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme);
 
@@ -387,56 +353,59 @@ export class RdDCombat {
     dialog.render(true);
   }
 
-  _findArmeParade(armeParadeId) {
-    if (armeParadeId) {
-      const armeItem = this.defender.getOwnedItem(armeParadeId);
-      return armeItem.data;
-
-    }
-    return RdDItemArme.mainsNues()
-  }
-
   _prepareParade(attackerRoll, armeParade) {
     const isCreature = this.defender.isCreature();
-    const compName = isCreature ? armeParade.name : armeParade.data.competence;
-    const competence = this.defender.getCompetence(compName);
+    const compName = armeParade.data.competence;
     const armeAttaque = attackerRoll.arme;
 
-    if (compName != competence.name) {
-      // TODO: toujours utiliser competence.name ...
-      ui.notifications.warn("Différence entre compétence " + competence.name + " et compétence de l'arme " + compName);
-    }
-
     let rollData = {
       forceValue: this.defender.getForceValue(),
       diffLibre: attackerRoll.diffLibre,
       attackerRoll: attackerRoll,
-      competence: competence,
+      competence: this.defender.getCompetence(compName),
       arme: armeParade,
       surprise: this.defender.getSurprise(),
-      surpriseDefenseur: this.defender.getSurprise(),
-      needSignificative: this._needSignificative(attackerRoll) || RdDItemArme.needParadeSignificative(armeAttaque, armeParade),
-      needResist: this._needResist(armeAttaque, armeParade),
-      carac: this.defender.data.data.carac
+      needParadeSignificative: this.needParadeSignificative(attackerRoll, armeParade),
+      diviseur: this._getDiviseurSignificative(attackerRoll, armeParade),
+      needResist: this._needArmeResist(armeAttaque, armeParade),
+      carac: this.defender.data.data.carac,
+      show: {}
     };
     if (isCreature) {
-      this._modifieRollDataCreature(rollData, competence);
+      RdDItemCompetence.setRollDataCreature(rollData);
     }
     return rollData;
   }
 
   /* -------------------------------------------- */
-  _needSignificative(attackerRoll) {
-    return attackerRoll.particuliereAttaque == 'finesse';
+  _getDiviseurSignificative(attackerRoll, armeParade = undefined) {
+    let facteurSign = this.defender.getDiviseurSignificative();
+    if (RdDCombat.isAttaqueFinesse(attackerRoll)) {
+      facteurSign *= 2;
+    }
+    if (this.needParadeSignificative(attackerRoll, armeParade)) {
+      facteurSign *= 2;
+    }
+    return Math.min(4, facteurSign);
+
+  }
+
+  static isAttaqueFinesse(attackerRoll) {
+    return attackerRoll && attackerRoll.particuliereAttaque == 'finesse';
+  }
+
+  needParadeSignificative(attackerRoll, armeParade) {
+    return attackerRoll.arme && armeParade &&
+      RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade);
   }
 
   /* -------------------------------------------- */
-  _needResist(armeAttaque, armeParade) {
-    // Manage weapon categories when parrying (cf. page 115 )
-    let attCategory = RdDItemArme.getCategorieArme(armeAttaque);
-    let defCategory = RdDItemArme.getCategorieArme(armeParade);
+  _needArmeResist(armeAttaque, armeParade) {
+    // Epées parant une arme de bois (cf. page 115 ), une résistance est nécessaire
+    let attCategory = RdDItemArme.getCategorieParade(armeAttaque);
+    let defCategory = RdDItemArme.getCategorieParade(armeParade);
 
-    return (attCategory.match("epee") && (defCategory == "hache" || defCategory == "lance"));
+    return attCategory.match(/epees-/) && defCategory.match(/(haches|lances)/);
   }
 
   /* -------------------------------------------- */
@@ -444,33 +413,31 @@ export class RdDCombat {
     console.log("RdDCombat._onParadeParticuliere >>>", rollData);
     if (!rollData.attackerRoll.isPart) {
       // TODO: attaquant doit jouer résistance et peut être désarmé p132
+      ChatUtility.chatWithRollMode({
+        content: `L'attaquant doit jouer résistance et peut être désarmé (p132)`
+      }, this.defender.name)
     }
-    let chatOptions = {
-      content: "<strong>Vous pouvez utiliser votre arme pour une deuxième parade!</strong>"
-    }
-    ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
   }
 
   /* -------------------------------------------- */
   async _onParadeNormale(rollData) {
     console.log("RdDCombat._onParadeNormale >>>", rollData);
 
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-        + RdDResolutionTable.explainRollData(rollData)
-        + "<br><strong>Attaque parée!</strong>"
-    }
-    ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
-    await this.computeRecul(rollData, false);
+    await this.computeRecul(rollData);
     await this.computeDeteriorationArme(rollData);
+
+    await RdDResolutionTable.displayRollData(rollData, this.defender.name, 'chat-resultat-parade.html');
+
   }
 
   /* -------------------------------------------- */
   async _onParadeEchecTotal(rollData) {
+    // TODO: remplacer par un chat message pour laisser le joueur choisir un appel à la chance _avant_ 
+    // https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/-/issues/85
     console.log("RdDCombat._onParadeEchecTotal >>>", rollData);
     let chatOptions = {
       content: "<strong>Echec total à la parade!</strong> "
-        + await RdDRollTables.getMaladresse({ arme: rollData.arme && !rollData.arme.data.sansArme })
+        + await RdDRollTables.getMaladresse({ arme: rollData.arme && rollData.arme.data.categorie_parade != 'sans-armes' })
     }
     ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
   }
@@ -479,24 +446,11 @@ export class RdDCombat {
   async _onParadeEchec(rollData) {
     console.log("RdDCombat._onParadeEchec >>>", rollData);
 
-    let explications = "<br><strong>Parade échouée, encaissement !</strong> ";
-    explications += RdDBonus.description(rollData.surprise);
-    if (rollData.needSignificative) {
-      explications += " Significative nécessaire!";
-    }
+    await this.computeRecul(rollData);
 
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-        + RdDResolutionTable.explainRollData(rollData)
-        + explications
-    }
+    await RdDResolutionTable.displayRollData(rollData, this.defender.name, 'chat-resultat-parade.html');
 
-    ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
-
-    await this.computeRecul(rollData, true);
-    // TODO: gestion message pour chance/encaissement
     this._sendMessageEncaisser(rollData.attackerRoll);
-
   }
 
   /* -------------------------------------------- */
@@ -533,12 +487,13 @@ export class RdDCombat {
       competence: competence,
       surprise: this.defender.getSurprise(),
       surpriseDefenseur: this.defender.getSurprise(),
-      needSignificative: this._needSignificative(attackerRoll),
-      carac: this.defender.data.data.carac
+      diviseur: this._getDiviseurSignificative(attackerRoll),
+      carac: this.defender.data.data.carac,
+      show: {}
     };
 
     if (this.defender.isCreature()) {
-      this._modifieRollDataCreature(rollData, competence);
+      RdDItemCompetence.setRollDataCreature(rollData);
     }
     return rollData;
   }
@@ -547,24 +502,22 @@ export class RdDCombat {
   _onEsquiveParticuliere(rollData) {
     console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
     let chatOptions = {
-      content: "<strong>Vous pouvez esquiver une deuxième attaque!</strong>"
+      content: "<strong>Vous pouvez esquiver une deuxième esquive!</strong>"
     }
     ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
   }
 
   /* -------------------------------------------- */
-  _onEsquiveNormale(rollData) {
+  async _onEsquiveNormale(rollData) {
     console.log("RdDCombat._onEsquiveNormal >>>", rollData);
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-        + RdDResolutionTable.explainRollData(rollData)
-        + "<br><strong>Attaque esquivée!</strong>"
-    }
-    ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
+
+    await RdDResolutionTable.displayRollData(rollData, this.defender.name, 'chat-resultat-esquive.html');
   }
 
   /* -------------------------------------------- */
   async _onEsquiveEchecTotal(rollData) {
+    // TODO: remplacer par un chat message pour laisser le joueur choisir un appel à la chance _avant_ 
+    // https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/-/issues/85
     console.log("RdDCombat._onEsquiveEchecTotal >>>", rollData);
     let chatOptions = {
       content: "<strong>Echec total à l'esquive'!</strong> "
@@ -576,32 +529,23 @@ export class RdDCombat {
   async _onEsquiveEchec(rollData) {
     console.log("RdDCombat._onEsquiveEchec >>>", rollData);
 
-    let explications = "<br><strong>Esquive échouée, encaissement !</strong> ";
-    explications += RdDBonus.description(rollData.surprise);
-    if (rollData.needSignificative) {
-      explications += " Significative nécessaire!";
-    }
+    await this.computeRecul(rollData);
 
-    let chatOptions = {
-      content: "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong>"
-        + RdDResolutionTable.explainRollData(rollData)
-        + explications
-    }
+    await RdDResolutionTable.displayRollData(rollData, this.defender.name, 'chat-resultat-esquive.html');
 
-    ChatUtility.chatWithRollMode(chatOptions, this.defender.name)
-
-    await this.computeRecul(rollData, true);
     this._sendMessageEncaisser(rollData.attackerRoll);
   }
-  
-  
+
   /* -------------------------------------------- */
   async computeDeteriorationArme(rollData) {
     const attackerRoll = rollData.attackerRoll;
-    if (rollData.arme && attackerRoll) { // C'est une parade
-      // Est-ce que l'attaque est une particulière, en force ou charge et que l'attaque n'en est pas une ?
-      if ((rollData.needResist || attackerRoll.particuliereAttaque == 'force' || attackerRoll.tactique == 'charge')
-        && !rollData.rolled.isPart) {
+    // Est-ce une parade normale?
+    if (rollData.arme && attackerRoll && !rollData.rolled.isPart) {
+      // Est-ce que l'attaque est une particulière en force ou une charge
+      if (rollData.needResist || attackerRoll.particuliereAttaque == 'force' || attackerRoll.tactique == 'charge') {
+
+        rollData.show = rollData.show || {}
+
         const dmg = attackerRoll.dmg.dmgArme + attackerRoll.dmg.dmgActor;
         let resistance = Misc.toInt(rollData.arme.data.resistance);
         let msg = "";
@@ -611,74 +555,68 @@ export class RdDCombat {
           finalLevel: - dmg,
           showDice: false
         });
-        if (resistRoll.isSuccess) { // Perte de résistance
-          msg = "Votre " + rollData.arme.name + " tient le choc de la parade. "
+        if (resistRoll.rolled.isSuccess) { // Perte de résistance
+          rollData.show.deteriorationArme = 'resiste';
         } else {
           resistance -= dmg;
           if (resistance <= 0) {
             this.defender.deleteEmbeddedEntity("OwnedItem", rollData.arme._id);
-            msg = "Sous la violence de la parade, votre " + rollData.arme.name + " s'est brisée sous le coup!";
+            rollData.show.deteriorationArme = 'brise';
           } else {
             this.defender.updateEmbeddedEntity("OwnedItem", { _id: rollData.arme._id, 'data.resistance': resistance });
-            msg = "En parant, vous endommagez votre " + rollData.arme.name + ", qui perd  " + dmg + " de résistance. ";
+            rollData.show.deteriorationArme = 'perte';
+            rollData.show.perteResistance = dmg;
           }
         }
-        // Jet de désarmement
-        if (resistance > 0 && !rollData.arme.name.toLowerCase().includes('bouclier')) { // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132)
+        // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132)
+        if (resistance > 0 && !RdDItemArme.getCategorieParade(rollData.arme) == 'boucliers') {
           let desarme = await RdDResolutionTable.rollData({
             caracValue: this.defender.data.data.carac.force.value,
             finalLevel: Misc.toInt(rollData.competence.data.niveau) - dmg,
             showDice: false
           });
-          if (desarme.isEchec) {
-            msg += "Vous ne parvenez pas à garder votre arme en main, elle tombe au sol à vos pieds";
+          rollData.show.desarme = desarme.rolled.isEchec;
+          if (desarme.rolled.isEchec) {
+            rollData.show.desarme = true;
           }
         }
-        ChatMessage.create({
-          content: msg,
-          user: game.user._id,
-          whisper: [game.user._id, ChatMessage.getWhisperRecipients("GM")]
-        });
       }
     }
   }
   /* -------------------------------------------- */
-  async computeRecul(rollData, encaisser = undefined) { // Calcul du recul (p. 132)
-    if (rollData.arme || encaisser) {
-      if ((rollData.attackerRoll.particuliereAttaque && rollData.attackerRoll.particuliereAttaque == 'force') || rollData.attackerRoll.tactique == 'charge') {
-        let reculNiveau = Misc.toInt(this.defender.data.data.carac.taille.value) - (rollData.attackerRoll.forceValue + rollData.attackerRoll.arme.data.dommagesReels);
-        let recul = await RdDResolutionTable.rollData({
-          caracValue: 10,
-          finalLevel: reculNiveau,
-          showDice: false
-        });
+  async computeRecul(rollData) { // Calcul du recul (p. 132)
+    const attaque = rollData.attackerRoll;
+    if (this._isAttaqueCauseRecul(attaque)) {
 
-        let msg = "";
-        if (recul.isSuccess) {
-          msg = " Vous ne reculez pas malgré la force du coup.";
-        } else {
-          let chute = await RdDResolutionTable.rollData({
-            caracValue: this.defender.data.data.carac.agilite.value,
-            finalLevel: reculNiveau,
-            showDice: false
-          });
-          if (!chute.isSuccess || recul.isETotal) {
-            msg = "Sous la violence du coup, vous reculez et chutez au sol ! Vous ne pouvez plus attaquer ce round.";
-          } else {
-            msg = "La violence du choc vous fait reculer de quelques mètres ! Vous ne pouvez plus attaquer ce round.";
-          }
-        }
-        ChatMessage.create({
-          content: msg,
-          user: game.user._id,
-          whisper: [game.user._id, ChatMessage.getWhisperRecipients("GM")]
-        });
+      let impactRecul = this._computeImpactRecul(attaque);
+      const agilite = this.defender.data.data.carac.agilite.value;
+
+      let rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impactRecul, showDice: false });
+
+      if (rollRecul.isSuccess) {
+        rollData.show.recul = 'encaisse';
+      } else if (rollRecul.isETotal) {
+        rollData.show.recul = 'chute';
+      }
+      else {
+        let chute = await RdDResolutionTable.rollData({ caracValue: agilite, finalLevel: impactRecul, showDice: false });
+        rollData.show.recul = (chute.isSuccess)
+          ? 'recul'
+          : 'chute';
       }
     }
   }
 
+  _isAttaqueCauseRecul(attaque) {
+    return attaque.particuliereAttaque == 'force' || attaque.tactique == 'charge';
+  }
+
+  _computeImpactRecul(attaque) {
+    return Misc.toInt(this.defender.data.data.carac.taille.value) - (attaque.forceValue + attaque.arme.data.dommagesReels);
+  }
+
   /* -------------------------------------------- */
-  _sendMessageEncaisser(rollData){
+  _sendMessageEncaisser(rollData) {
     let message = "<strong>" + this.defender.name + "</strong> doit:" + this._buildMessageEncaisser(rollData);
     RdDCombat._sendRollMessage(this.attacker, this.defender, this.defenderTokenId, "msg_encaisser", message, rollData);
   }
diff --git a/module/rdd-commands.js b/module/rdd-commands.js
index f85ac974..f5808330 100644
--- a/module/rdd-commands.js
+++ b/module/rdd-commands.js
@@ -187,11 +187,11 @@ export class RdDCommands {
       caracValue: carac,
       finalLevel: diff,
       showDice: true,
-      needSignificative: significative,
-      show: { title: "Table de résolution", points: true }
+      diviseur: significative ? 2 : 1,
+      show: { title: "Table de résolution" }
     };
     await RdDResolutionTable.rollData(rollData);
-    msg.content = await RdDResolutionTable.explainRollDataV2(rollData);
+    msg.content = await RdDResolutionTable.buildRollDataHtml(rollData);
     ChatUtility.chatWithRollMode(msg, game.user.name);
   }
 
diff --git a/module/rdd-resolution-table.js b/module/rdd-resolution-table.js
index e9cd6f05..a9a43544 100644
--- a/module/rdd-resolution-table.js
+++ b/module/rdd-resolution-table.js
@@ -1,5 +1,10 @@
+import { ChatUtility } from "./chat-utility.js";
+import { RdDItemArme } from "./item-arme.js";
 import { Misc } from "./misc.js";
+import { RdDBonus } from "./rdd-bonus.js";
+import { RdDCombat } from "./rdd-combat.js";
 import { RdDDice } from "./rdd-dice.js";
+import { RdDRollTables } from "./rdd-rolltables.js";
 
 /**
  * difficultés au delà de -10
@@ -81,98 +86,108 @@ export class RdDResolutionTable {
   static explain(rolled) {
     let message = "<br>Jet : <strong>" + rolled.roll + "</strong> sur " + rolled.score + "% ";
     if (rolled.caracValue != null && rolled.finalLevel != null) {
-      message += (rolled.needSignificative ? "(significative sur " : "(")
+      message += (rolled.diviseur > 1 ? `(1/${rolled.diviseur} de ` : "(")
         + rolled.caracValue + " à " + Misc.toSignedString(rolled.finalLevel) + ") ";
     }
     message += '<strong>' + rolled.quality + '</strong>'
     return message;
   }
 
-  static async explainRollDataV2(rollData, template = 'chat-resultat-rdd.html') {
+  static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') {
     rollData.ajustements = RdDResolutionTable._buildAjustements(rollData);
     rollData.show = rollData.show || {};
 
-    let html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
-    return html;
+    return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
+  }
+
+  static async displayRollData(rollData, userName, template = 'chat-resultat-general.html') {
+
+    let html = await RdDResolutionTable.buildRollDataHtml(rollData, template);
+    ChatUtility.chatWithRollMode({ content: html }, userName)
   }
 
   static _buildAjustements(rollData) {
     let list = [];
     if (rollData.competence) {
-      list.push({ label: rollData.competence.name, value: rollData.competence.data.niveau});
+      list.push({ label: rollData.competence.name, value: rollData.competence.data.niveau });
+    }
+    if (rollData.tactique) {
+      const surprise = RdDBonus.find(rollData.tactique);
+      list.push({ label: surprise.descr, value: surprise.attaque });
+    }
+    if (rollData.surpriseDefenseur) {
+      const surprise = RdDBonus.find(rollData.surpriseDefenseur);
+      list.push({ label: surprise.descr, value: surprise.attaque });
     }
     if (rollData.diffLibre != undefined) {
-      const label = rollData.selectedSort ? rollData.selectedSort.name : 'libre';
+      const label = rollData.selectedSort ? rollData.selectedSort.name : 'Libre';
       list.push({ label: label, value: rollData.diffLibre });
     }
     if (rollData.diffConditions != undefined) {
-      list.push({ label: 'conditions', value: rollData.diffConditions });
+      list.push({ label: 'Conditions', value: rollData.diffConditions });
     }
     if (rollData.etat != undefined) {
-      list.push({ label: 'état', value: rollData.etat });
+      list.push({ label: 'Etat', value: rollData.etat });
     }
     if (rollData.selectedCarac != undefined && rollData.moral != undefined && rollData.selectedCarac.label == 'Volonté') {
-      list.push({ label: 'moral', value: rollData.selectedCarac != undefined && rollData.moral != undefined && rollData.selectedCarac.label == 'Volonté' ? rollData.moral : undefined });
+      list.push({ label: 'Moral', value: rollData.selectedCarac != undefined && rollData.moral != undefined && rollData.selectedCarac.label == 'Volonté' ? rollData.moral : undefined });
     }
     if (RdDResolutionTable.isAjustementAstrologique(rollData)) {
-      list.push({ label: 'astrologique', value: rollData.ajustementAstrologique||0 });
+      list.push({ label: 'Astrologique', value: rollData.ajustementAstrologique || 0 });
     }
     if (rollData.rolled.bonus && rollData.selectedSort) {
-      list.push({ label: 'Bonus de case', value: rollData.rolled.bonus, unit: '%' });
+      list.push({ descr: `Bonus de case: ${rollData.rolled.bonus}%` });
+    }
+    if (rollData.diviseur > 1) {
+      list.push({ descr: `Facteur significative &times;${RdDResolutionTable._getFractionHtml(rollData.diviseur)}` });
+    }
+    if (RdDCombat.isAttaqueFinesse(rollData.attackerRoll)) {
+      list.push({ descr: 'Attaque particulière en finesse' });
+    }
+    if (rollData.needParadeSignificative) {
+      const catAttaque = RdDItemArme.getNomCategorieParade(rollData.attackerRoll.arme);
+      const catParade = RdDItemArme.getNomCategorieParade(rollData.arme);
+      list.push({ descr: `${catAttaque} vs ${catParade}` });
+    }
+    if (rollData.surprise) {
+      list.push({ descr: RdDBonus.find(rollData.surprise).descr });
     }
     return list;
   }
-
-  static explainRollData(rollData) {
-    let parts = RdDResolutionTable._buildAjustementsList(rollData);
-    let message = parts.length > 0 ? "<br>Difficulté " + parts.reduce((a, b) => a + ' / ' + b) : "";
-    
-    return message+ RdDResolutionTable.explain(rollData.rolled)
-  }
-
-
-  static _buildAjustementsList(rollData) {
-    let parts = [];
-    if (rollData.diffLibre != undefined) {
-      parts.push(`<strong>libre: ${rollData.diffLibre}</strong>`);
+  static _getFractionHtml(diviseur) {
+    if (!diviseur || diviseur <= 1) return undefined;
+    switch (diviseur || 1) {
+      case 2: return '&frac12;';
+      case 4: return '&frac14;';
+      default: return '1/' + diviseur;
     }
-    if (rollData.diffConditions != undefined) {
-      parts.push(`conditions: ${Misc.toSignedString(rollData.diffConditions)}`);
-    }
-    if (rollData.etat != undefined) {
-      parts.push(`état: ${rollData.etat}`);
-    }
-    if (rollData.selectedCarac != undefined && rollData.moral != undefined && rollData.selectedCarac.label == 'Volonté') {
-      parts.push(`moral: ${rollData.moral}`);
-    }
-    return parts;
   }
 
   /* -------------------------------------------- */
   static async rollData(rollData) {
-    rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData.bonus, rollData.needSignificative, rollData.showDice);
+    rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData.bonus, rollData.diviseur, rollData.showDice);
     return rollData;
   }
 
   /* -------------------------------------------- */
-  static async roll(caracValue, finalLevel, bonus = undefined, needSignificative = undefined, showDice = true) {
+  static async roll(caracValue, finalLevel, bonus = undefined, diviseur = undefined, showDice = true) {
     let chances = this.computeChances(caracValue, finalLevel);
     this._updateChancesWithBonus(chances, bonus);
-    this._updateChancesNeedSignificative(chances, needSignificative);
+    this._updateChancesFactor(chances, diviseur);
     chances.showDice = showDice;
 
     let rolled = await this.rollChances(chances);
     rolled.caracValue = caracValue;
     rolled.finalLevel = finalLevel;
     rolled.bonus = bonus;
-    rolled.needSignificative = needSignificative;
+    rolled.factor = RdDResolutionTable._getFractionHtml(diviseur);
     return rolled;
   }
 
   /* -------------------------------------------- */
-  static _updateChancesNeedSignificative(chances, needSignificative) {
-    if (needSignificative) {
-      let newScore = Math.floor(Number(chances.score) / 2);
+  static _updateChancesFactor(chances, diviseur) {
+    if (diviseur && diviseur > 1) {
+      let newScore = Math.floor(Number(chances.score) / diviseur);
       mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
     }
   }
@@ -252,16 +267,7 @@ export class RdDResolutionTable {
 
   /* -------------------------------------------- */
   static _computeReussite(chances, roll) {
-    const reussite = reussites.find(x => x.condition(chances, roll));
-    if (chances.needSignificative) {
-      if (reussite.isSign) {
-        return reussiteNormale;
-      }
-      if (reussite.isSuccess) {
-        return echecNormal;
-      }
-    }
-    return reussite;
+    return reussites.find(x => x.condition(chances, roll));
   }
 
   /* -------------------------------------------- */
diff --git a/module/rdd-roll-resolution.js b/module/rdd-roll-resolution.js
index ceb7073d..cc6c3277 100644
--- a/module/rdd-roll-resolution.js
+++ b/module/rdd-roll-resolution.js
@@ -1,4 +1,3 @@
-import { ChatUtility } from "./chat-utility.js";
 import { Misc } from "./misc.js";
 import { RdDResolutionTable } from "./rdd-resolution-table.js";
 
@@ -11,7 +10,7 @@ const titleTableDeResolution = 'Table de résolution';
 export class RdDRollResolution extends Dialog {
 
   /* -------------------------------------------- */
-  static async open(rollData = {selectedCarac:10}) {
+  static async open(rollData = {}) {
     RdDRollResolution._setDefaultOptions(rollData);
     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
     const dialog = new RdDRollResolution(rollData, html);
@@ -21,8 +20,9 @@ export class RdDRollResolution extends Dialog {
   /* -------------------------------------------- */
   static _setDefaultOptions(rollData) {
 
+
     let defRollData = {
-      show: {title: titleTableDeResolution, points:true},
+      show: { title: titleTableDeResolution },
       ajustementsConditions: CONFIG.RDD.ajustementsConditions,
       difficultesLibres: CONFIG.RDD.difficultesLibres,
       etat: 0,
@@ -30,15 +30,19 @@ export class RdDRollResolution extends Dialog {
       carac: {},
       finalLevel: 0,
       diffConditions: 0,
-      diffLibre: 0
+      diffLibre: 0,
     }
-    mergeObject(rollData, defRollData, {overwrite: false});
+    mergeObject(rollData, defRollData, { overwrite: false });
     for (let i = 1; i < 21; i++) {
-      rollData.carac[i] = { type: "number", value: i, label: i }
-      if (rollData.selectedCarac == i) {
-        rollData.selectedCarac = rollData.carac[i];
-      }
+      const key = `${i}`;
+      rollData.carac[key] = { type: "number", value: i, label: key }
     }
+    let selected = (rollData.selectedCarac && rollData.selectedCarac.label)
+      ? rollData.selectedCarac.label
+      : (Number.isInteger(rollData.selectedCarac))
+        ? rollData.selectedCarac
+        : 10;
+    rollData.selectedCarac = rollData.carac[selected];
   }
 
   /* -------------------------------------------- */
@@ -59,8 +63,7 @@ export class RdDRollResolution extends Dialog {
   async onAction(html) {
     await RdDResolutionTable.rollData(this.rollData);
     console.log("RdDRollResolution -=>", this.rollData, this.rollData.rolled);
-    const message = { content: await RdDResolutionTable.explainRollDataV2(this.rollData)};
-    ChatUtility.chatWithRollMode(message, game.user.name)
+    await RdDResolutionTable.displayRollData(rollData, game.user.name)
   }
 
   /* -------------------------------------------- */
@@ -75,7 +78,7 @@ export class RdDRollResolution extends Dialog {
     function updateRollResult(rollData) {
       rollData.caracValue = parseInt(rollData.selectedCarac.value)
       rollData.finalLevel = dialog._computeFinalLevel(rollData);
-      
+
       // Mise à jour valeurs
       $("#carac").val(rollData.caracValue);
       $("#roll-param").text(rollData.selectedCarac.value + " / " + Misc.toSignedString(rollData.finalLevel));
@@ -84,7 +87,7 @@ export class RdDRollResolution extends Dialog {
       $(".span-valeur").remove();
       $("#resolutionValeurs").append(RdDResolutionTable.buildHTMLResults(rollData.caracValue, rollData.finalLevel));
     }
-    
+
     // Setup everything onload
     $(function () {
       $("#diffLibre").val(Misc.toInt(rollData.diffLibre));
diff --git a/module/rdd-roll.js b/module/rdd-roll.js
index 8230efe2..d9d6275f 100644
--- a/module/rdd-roll.js
+++ b/module/rdd-roll.js
@@ -31,6 +31,7 @@ export class RdDRoll extends Dialog {
   static _setDefaultOptions(actor, rollData) {
 
     let defaultRollData = {
+      alias: actor.name,
       ajustementsConditions: CONFIG.RDD.ajustementsConditions,
       difficultesLibres: CONFIG.RDD.difficultesLibres,
       etat: actor.data.data.compteurs.etat.value,
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index ab60c6dc..0a01ab55 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -170,6 +170,7 @@ export class RdDUtility  {
       'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie.html',
+      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie_parade.html',
       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
       'systems/foundryvtt-reve-de-dragon/templates/arme-competence.html',
       'systems/foundryvtt-reve-de-dragon/templates/sort-draconic.html',
@@ -196,8 +197,16 @@ export class RdDUtility  {
       // HUD
       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
-      // POST
-      'systems/foundryvtt-reve-de-dragon/templates/post-item.html'
+      // messages tchat
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-esquive.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-competence.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-general.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-tache.html',
+      'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-sort.html',
+
     ];
 
     return loadTemplates(templatePaths);
diff --git a/packs/animaux.db b/packs/animaux.db
index 119a37af..145b42bd 100644
--- a/packs/animaux.db
+++ b/packs/animaux.db
@@ -1,38 +1,38 @@
-{"_id":"0ogeNTXl7IwYfWZR","name":"Oiseau-oracle","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"creature","data":{"carac":{"taille":{"type":"number","value":"2","label":"Taille","xp":0,"derivee":false},"constitution":{"type":"number","value":"4","label":"Constitution","xp":0,"derivee":false},"force":{"type":"number","value":"1","label":"Force","xp":0,"derivee":false},"perception":{"type":"number","value":"15","label":"Perception","xp":0,"derivee":false},"volonte":{"type":"number","value":"17","label":"Volonté","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false}},"sante":{"vie":{"type":"number","max":3,"value":3,"label":"Vie","derivee":false},"endurance":{"type":"number","max":7,"value":7,"label":"Endurance","derivee":false},"sonne":{"value":false,"label":"Sonné"}},"blessures":{"legeres":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"graves":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"critiques":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]}},"attributs":{"plusdom":{"type":"number","value":"-","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"-/40","label":"Vitesse","derivee":true},"encombrement":{"type":"number","value":"0","label":"Encombrement","derivee":false},"protection":{"type":"number","value":"-8","label":"Protection","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"description":"<h1>Description</h1>\n<p>L&rsquo;oiseau-oracle, quoique animal r&eacute;el, a tout de l&rsquo;entit&eacute; de r&ecirc;ve. Il poss&egrave;de quatre pattes en plus de ses ailes, et il parle, semblant conna&icirc;tre toutes les langues. Il a au demeurant l&rsquo;apparence d&rsquo;un gros faisan au plumage multicolore, et sa chair est r&eacute;put&eacute;e d&eacute;lectable.</p>\n<h1>M&oelig;urs</h1>\n<p>&Agrave; en croire Paranos le Moindre (il n&rsquo;en rate jamais une, celui-l&agrave;), l&rsquo;oiseau-oracle sait non seulement s&rsquo;exprimer dans toutes les langues, mais il dit toujours la v&eacute;rit&eacute;, prof&eacute;rant de v&eacute;ritables oracles, d&rsquo;o&ugrave; son nom. Il peut r&eacute;pondre de fa&ccedil;on assez claire sur le pr&eacute;sent ou le pass&eacute;; en ce qui concerne le futur, ses r&eacute;ponses sont souvent obscures. L&rsquo;oiseau-oracle ne tol&egrave;re qu&rsquo;une seule question et ne fournit qu&rsquo;une seule r&eacute;ponse. Si on ne lui pose pas de question, il montre des signes d&rsquo;impatience, l&rsquo;air de dire: \"Allez- vous vous d&eacute;cider &agrave; m&rsquo;interroger, oui ou non ? Si vous croyez que c&rsquo;est par hasard que je suis l&agrave; ! J&rsquo;ai parcouru un long chemin jusqu&rsquo;&agrave; vous, et je n&rsquo;ai pas que &ccedil;a &agrave; faire !...\" Et si on ne lui pose d&eacute;cid&eacute;ment aucune question, il reprend son vol et on ne le revoit plus. Paranos affirme par ailleurs que tuer un oiseau-oracle porte une terrible malchance.</p>","competencecreature[0]":{"data":{"carac_value":"15","niveau":"+5"}},"competencecreature[0]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/oiseau-oracle.svg","token":{"flags":{},"name":"Oiseau-oracle","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/oiseau-oracle.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"0ogeNTXl7IwYfWZR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"Kt7WlB5Ui97X211z","name":"Vol","type":"competencecreature","data":{"niveau":5,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-vol.png","effects":[]}],"effects":[]}
-{"_id":"31XA4x5Yk04TGUHR","name":"Zyglute","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"creature","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"constitution":{"type":"number","value":"12","label":"Constitution","xp":0,"derivee":false},"force":{"type":"number","value":"12","label":"Force","xp":0,"derivee":false},"perception":{"type":"number","value":"9","label":"Perception","xp":0,"derivee":false},"volonte":{"type":"number","value":"4","label":"Volonté","xp":0,"derivee":false},"reve":{"type":"number","value":"7","label":"Rêve","xp":0,"derivee":false}},"sante":{"vie":{"type":"number","max":12,"value":12,"label":"Vie","derivee":false},"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"sonne":{"value":false,"label":"Sonné"}},"blessures":{"legeres":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"graves":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"critiques":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/36","label":"Vitesse","derivee":true},"encombrement":{"type":"number","value":"12","label":"Encombrement","derivee":false},"protection":{"type":"number","value":"0","label":"Protection","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"description":"<h1>Description</h1>\n<p>La zyglute est un grand &eacute;chassier de la taille d&rsquo;une autruche, dot&eacute;e de trois pattes parall&egrave;les et de deux minuscules ailes qui ne lui servent qu&rsquo;&agrave; voleter. Son bec est arrondi et plat comme celui d&rsquo;un canard, dont elle poss&egrave;de le cri. Ses plumes sont gris noir, sauf celles de sa queue qui sont d&rsquo;un splendide rouge vermillon paillet&eacute; d&rsquo;argent.</p>\n<h1>M&oelig;urs</h1>\n<p>Les zyglutes vivent en colonies nombreuses dans les plaines &agrave; tendance mar&eacute;cageuse. Elles se nourrissent de larves et de plantes aquatiques. Craintives, d&eacute;pourvues d&rsquo;agressivit&eacute;, elles sont en g&eacute;n&eacute;ral d&rsquo;une rare stupidit&eacute;. Nombre d&rsquo;&eacute;chassiers se reposent en repliant alternativement une patte; les zyglutes, qui en ont trois, replient les deux pattes ext&eacute;rieures pour se reposer sur la patte centrale\"; puis quand celle-ci est fatigu&eacute;e &agrave; son tour, replient la patte centrale pour se reposer sur les ext&eacute;rieures. Durant le processus, une zyglute sur deux oublie o&ugrave; elle en est avec ses pattes et replie la centrale avant de d&eacute;ployer les autres, avec pour r&eacute;sultat de se casser la figure dans un concert de <em>coin-coin</em> mortifi&eacute;. Dans certaines r&eacute;gions, la zyglute est domestiqu&eacute;e pour servir de monture. Toutefois, la captivit&eacute; lui fait perdre les paillettes argent&eacute;es de sa queue, que seules poss&egrave;dent les zyglutes sauvages. Ces paillettes entrent dans la composition de certaines pr&eacute;parations alchimiques. La zyglute ne donne des coups de bec qu&rsquo;accul&eacute;e en d&eacute;sespoir de cause.</p>\n<p>&nbsp;</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/zyglute.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/zyglute.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"31XA4x5Yk04TGUHR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"os88Rsp7mBkahqmh","name":"Bec","type":"competencecreature","data":{"niveau":0,"carac_value":9,"iscombat":true,"dommages":1,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]},{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":0,"carac_value":9,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":0,"carac_value":9,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Un adulte p&egrave;se en moyenne 55 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Comme les loups, les lycans vivent en hordes hi&eacute;rarchis&eacute;es, reconnaissant pour chef le m&acirc;le le plus fort. Carnassiers et pr&eacute;dateurs redout&eacute;s, ils hantent toutes les sortes de for&ecirc;ts. Rassur&eacute;s par la force que conf&egrave;re leur nombre, les bandes de lycans n&rsquo;h&eacute;sitent pas &agrave; s&rsquo;attaquer &agrave; l&rsquo;homme. Les hivers de famine, des meutes enti&egrave;res vont m&ecirc;me jusqu&rsquo;&agrave; effectuer des razzias sur les villages.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/lycan.svg","token":{"flags":{},"name":"Lycan","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/lycan.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"99I06oTwCziLTnnl","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":4,"carac_value":13,"iscombat":true,"dommages":1,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"PBS6YfmZLbSbwzpH","name":"Saut","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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C&rsquo;est une &eacute;norme cr&eacute;ature bip&egrave;de, vaguement anthropomorphe, recouverte de plaques corn&eacute;es extr&ecirc;mement dures. Le tournedent n&rsquo;a pas de t&ecirc;te : &agrave; la place de celle-ci, rien qu&rsquo;une boursouffure avec un &oelig;il jaune, un &oelig;il devant et un autre derri&egrave;re. En guise de mains, ses bras se terminent par une gueule plant&eacute;e de crocs pointus. On les appelle ses bras-bouches. Il doit son nom &agrave; ce que toutes ses articulations, coude, genou, gueules, peuvent tourner sur elles-m&ecirc;mes &agrave; 360 degr&eacute;s. Le tournedent fait en moyenne 3 m de haut pour 800 kg. Ses glandes g&eacute;nitales fournissent l&rsquo;ingr&eacute;dient principal du rem&egrave;de-antidote appel&eacute; tournegraisse.</p>\n<h1>M&oelig;urs</h1>\n<p>Les tournedents sont heureusement rarissimes et ne hantent que les d&eacute;solations et autres lieux o&ugrave; Thanatos a laiss&eacute; son empreinte. Ils poss&egrave;dent le m&ecirc;me pouvoir de non agressivit&eacute; s&rsquo;appliquant aux humano&iuml;des que la harpie. La victime doit jouer un jet de r&eacute;sistance standard, r-8, et en cas d&rsquo;&eacute;chec, r&eacute;ussir un jet de VOLONT&Eacute; &agrave; -3 pour pouvoir attaquer le tournedent. Le JR n&rsquo;est &agrave; jouer qu&rsquo;une seule fois, et en cas d&rsquo;&eacute;chec, le jet de VOLONT&Eacute; est &agrave; jouer tous les rounds. La non agressivit&eacute; ne s&rsquo;applique qu&rsquo;&agrave; l&rsquo;&eacute;gard du tournedent qui l&rsquo;a lanc&eacute;e, et il ne peut pas r&eacute;utiliser son pouvoir sur un personnage qui a r&eacute;ussi son JR. En combat, les bras-bouches du tournedent sont capables de parer comme s&rsquo;ils &eacute;taient des &eacute;p&eacute;es (m&ecirc;mes limitations). Ses r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en <em>rapidit&eacute;</em>.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tournedent.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tournedent.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"BgS0ntKx70CXxQZp","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"NctG7suzvGE7ZZzj","name":"Bras-bouches","type":"competencecreature","data":{"niveau":6,"carac_value":18,"iscombat":true,"dommages":9,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]},{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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De la femme, elle poss&egrave;de la t&ecirc;te et le buste : chevelure emm&ecirc;l&eacute;e, yeux hagards, rictus retrouss&eacute; sur des dents carnassi&egrave;res, seins maigres et d&eacute;charn&eacute;s. Du vautour, elle a les membres : de larges ailes en guise de bras, lui permettant de voler, et des serres en guise de jambes. Son cri est un ricanement rauque et insane.</p>\n<h1>M&oelig;urs</h1>\n<p>Les harpies vivent dans les lieux d&eacute;sh&eacute;rit&eacute;s, les collines st&eacute;riles et les d&eacute;solations, en bandes de 5 &agrave; 10 individus. Les harpies sont toujours femelles et leur reproduction est assez myst&eacute;rieuse. &Agrave; en croire Paranos le Moindre, elles sont le fruit du viol d&rsquo;un quauquemaire (entit&eacute; de cauchemar) sur une femme humaine. Le rejeton d&eacute;vore sa m&egrave;re de l&rsquo;int&eacute;rieur avant de s&rsquo;expulser. Mal&eacute;fiques autant qu&rsquo;agressives, elles poss&egrave;dent un pouvoir inn&eacute; de non agressivit&eacute; s&rsquo;appliquant aux humano&iuml;des. S&rsquo;agissant d&rsquo;un pouvoir inn&eacute;, elles n&rsquo;ont ni &agrave; monter dans les TMR, ni &agrave; d&eacute;penser de points de r&ecirc;ve. La victime doit jouer un jet de r&eacute;sistance standard, r-8, et en cas d&rsquo;&eacute;chec, r&eacute;ussir un jet de VOLONT&Eacute; &agrave; -3 pour pouvoir attaquer la harpie. Le JR n&rsquo;est &agrave; jouer qu&rsquo;une seule fois, tandis qu&rsquo;en cas d&rsquo;&eacute;chec, le jet de VOLONT&Eacute; est &agrave; jouer tous les rounds. La non agressivit&eacute; ne s&rsquo;applique qu&rsquo;&agrave; l&rsquo;&eacute;gard de la harpie qui l&rsquo;a lanc&eacute;e, et une harpie ne peut pas r&eacute;utiliser son pouvoir sur un personnage qui a r&eacute;ussi son JR.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/harpie.svg","token":{"flags":{},"name":"Harpie","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/harpie.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"BgXjyfnolHRQNWCj","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":4,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"ndNshntOYb1JFNqi","name":"Serres","type":"competencecreature","data":{"niveau":4,"carac_value":12,"iscombat":true,"dommages":2,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.png","effects":[]}],"effects":[]}
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Tr&egrave;s agile, il est capable de se tenir en position verticale et m&ecirc;me de se d&eacute;placer uniquement sur ses membres post&eacute;rieurs, tandis que ses ant&eacute;rieurs se terminent par des pattes tr&egrave;s semblables &agrave; des mains de singe.</p>\n<h1>M&oelig;urs</h1>\n<p>Social, le mariol vit en bande de plusieurs dizaines d&rsquo;individus, hantant de pr&eacute;f&eacute;rence les sous-bois clairsem&eacute;s ou les landes de broussaille. Omnivore avec une pr&eacute;f&eacute;rence pour la chair, voire la charogne, il fabrique des pi&egrave;ges ing&eacute;nieux sous forme de fosses souvent profondes, au fond plant&eacute; de pieux aiguis&eacute;s, recouvertes par un treillis de branchage et de mousse. Le camouflage est si parfait qu&rsquo;il s&rsquo;y laisse parfois prendre lui-m&ecirc;me. En g&eacute;n&eacute;ral, un membre de la bande reste &agrave; proximit&eacute; du pi&egrave;ge pour avertir les autres d&egrave;s qu&rsquo;une cr&eacute;ature s&rsquo;est laiss&eacute; prendre. Il le signale par un rire aigu et exasp&eacute;rant. Car c&rsquo;est une des particularit&eacute;s les plus &eacute;nervantes du mariol que son cri ressemble &agrave; s&rsquo;y tromper &agrave; un rire de d&eacute;rision. Le reste du groupe accourt alors, et si la proie n&rsquo;a pas &eacute;t&eacute; tu&eacute;e du premier coup par le pi&egrave;ge, ils la lapident &agrave; coups de pierres tranchantes, tout en riant &agrave; gorge d&eacute;ploy&eacute;e. Certaines de leurs fosses sont assez grandes pour accueillir des hommes.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/mariol.svg","token":{"flags":{},"name":"Mariol","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/mariol.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"DsE2xomX97onO2mN","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":0,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":4,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":true,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"efl1HdDSKpBfImQ1","name":"Pierre Lancée","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":true,"dommages":-3,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pierrelancee.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"WJq3afIoq0xUV2dF","name":"Saut","type":"competencecreature","data":{"niveau":4,"carac_value":12,"iscombat":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Quand il gonfle son jabot puis le contracte, il &eacute;met un son qui ressemble &agrave; s&rsquo;y m&eacute;prendre &agrave; celui d&rsquo;une cloche, d&rsquo;o&ugrave; son nom. Plus le dong est gros, plus le son est grave, et inversement plus il est aigu. Une colonie de dongs produit un v&eacute;ritable carillon. Dot&eacute; de membres post&eacute;rieurs puissants, le dong est un sauteur impressionnant capable de faire des bonds de 6-8 m. Un dong moyen fait 80 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Le dong vit en plaine &agrave; proximit&eacute; de l&rsquo;eau (rivi&egrave;re, lac, marais). Carnivore, c&rsquo;est un chasseur habile qui n&rsquo;h&eacute;site pas &agrave; s&rsquo;attaquer &agrave; l&rsquo;homme. Quand il bondit, son attaque est consid&eacute;r&eacute;e comme une <em>charge</em>.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/dong.svg","token":{"flags":{},"name":"Dong","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/dong.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"IdZUNtuYcDBffZKn","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":true,"dommages":3,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":0,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"0bTL8SzhNJoPrXd4","name":"Saut","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":null},"sort":150000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Ses pattes post&eacute;rieures sont larges et munies de griffes recourb&eacute;es qui lui servent de crampons quand il court. Ses pattes ant&eacute;rieures sont minuscules. Il se tient dans une position semi-verticale, aid&eacute; par sa longue queue qui lui sert de balancier. Il p&egrave;se environ 250 kg.</p>\n<h1>Moeurs</h1>\n<p>Paisible, l&rsquo;aligate est herbivore. Il vit en plaine, souvent aux abords des marais, en larges troupeaux. Souvent domestiqu&eacute;, principalement par les Cyans et les Saures, il sert de monture ou d&rsquo;animal de b&acirc;t. Il ne se bat que rendu furieux, cherchant &agrave; pi&eacute;tiner. Ses r&eacute;ussites particuli&egrave;res sont toujours en force.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+8"}},"competencecreature[1]":{"data":{"carac_value":"8","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/aligate.svg","token":{"flags":{},"name":"Aligate","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/aligate.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"Igt8XPaL7NQrGYlq","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":250000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":8,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"NWmRryjNFkXcd1v9","name":"Piétinement","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":true,"dommages":8,"description":null},"sort":150000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pietinement.png","effects":[]}],"effects":[]}
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Adulte, la chamule p&egrave;se 180 kg pour 1m35 au garrot. Son cri est un hululement plaintif et strident.</p>\n<h1>Moeurs</h1>\n<p>&Agrave; l&rsquo;&eacute;tat sauvage, les chamules vivent dans les plaines &agrave; l&rsquo;or&eacute;e des for&ecirc;ts, en bandes de 10 &agrave; 20 individus. D&rsquo;un naturel dolent et paresseux, elles passent le plus clair de leur temps &agrave; dormir au soleil. Sociables, elles se laissent souvent capturer et apprivoiser pour servir de montures ou d&rsquo;animaux de b&acirc;t. Omnivores de dentition, elles se nourrissent normalement de graines et de fruits. Si on les laisse go&ucirc;ter &agrave; la chair, elles deviennent agressives, intraitables, et mordent.</p>","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"8","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"12","niveau":"+2"}},"competencecreature[2]]":{"data":{"dommages":"+5"}},"competencecreature[3]":{"data":{"carac_value":"12","niveau":"+0"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[4]]":{"data":{"dommages":"+7"}}},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg","token":{"flags":{},"name":"Chamule","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"LqYHIJf9LVGxRT7S","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":8,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":2,"carac_value":12,"iscombat":true,"dommages":5,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":0,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"3MgAaUHeKGBcbyr5","name":"Coup de pied","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":true,"dommages":7,"description":null},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.Zpl2Bi451vB3r91W"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-coup_de_pied.png","effects":[]}],"effects":[]}
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Quoique respirant par des poumons, elle peut tenir sous l&rsquo;eau plusieurs dizaines de minutes. Sa peau est &eacute;paisse, cuireuse. Elle p&egrave;se en moyenne 70 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Les sir&egrave;nes vivent en eau peu profonde, indiff&eacute;remment douce ou sal&eacute;e (rivages marins, lacs, marais), en colonies pouvant compter jusqu&rsquo;&agrave; une douzaine d&rsquo;individus. Elles se nourrissent normalement de poissons et de mollusques, mais la chair humaine est ce qu&rsquo;elles pr&eacute;f&egrave;rent. Pour s&rsquo;en procurer, elles poss&egrave;dent deux terribles pouvoirs inn&eacute;s, un chant attractif et une illusion, ce qui fait d&rsquo;elles l&rsquo;un des plus meurtriers exemples de cr&eacute;atures thanataires.</p>\n<h1>Chant</h1>\n<p>La sir&egrave;ne a un chant attractif pouvant porter jusqu&rsquo;&agrave; 50 m. Toute personne, homme ou femme, percevant ce chant, m&ecirc;me faible et lointain, doit tenter un jet de VOLONT&Eacute; &agrave; -3. Sur toute r&eacute;ussite, le personnage est libre de sa d&eacute;cision\"; sur tout &eacute;chec, il est irr&eacute;sistiblement attir&eacute; vers la source du chant. Quand plusieurs sir&egrave;nes chantent simultan&eacute;ment, le jet de VOLONT&Eacute; est global pour tous les chants : soit l&rsquo;on r&eacute;siste &agrave; tous, soit l&rsquo;on ne r&eacute;siste &agrave; aucun.</p>\n<h1>Illusion</h1>\n<p>La sir&egrave;ne peut lancer sur elle une illusion visuelle faisant croire qu&rsquo;elle est une jolie fille nue surprise en train de se baigner. L&rsquo;illusion que donne une sir&egrave;ne est toujours la m&ecirc;me, comme programm&eacute;e une fois pour toutes. Par exemple, une sir&egrave;ne donnant l&rsquo;illusion d&rsquo;une fille rousse avec une bouche en c&oelig;ur, donnera toujours la m&ecirc;me illusion, m&ecirc;me corps, m&ecirc;me visage. Certaines sir&egrave;nes, plus rarement, donnent des illusions d&rsquo;hommes. Contrairement aux illusions des Yeux d&rsquo;Hypnos, l&rsquo;illusion des sir&egrave;nes donne lieu &agrave; un jet de r&eacute;sistance (standard, r-8). Comme pour les chants, ce JR est global : s&rsquo;il r&eacute;ussit, toutes les sir&egrave;nes apparaissent sous leur v&eacute;ritable apparence; s&rsquo;il &eacute;choue, toutes sont per&ccedil;ues sous leur apparence illusoire.</p>\n<h1>Alternatives</h1>\n<p>Si le jet de VOLONT&Eacute; relatif au chant r&eacute;ussit tandis que le JR relatif &agrave; l&rsquo;illusion &eacute;choue, le personnage voit des filles au lieu de monstres, mais est libre de ses d&eacute;cisions. En cas de jet de VOLONT&Eacute; &eacute;chou&eacute; mais de JR r&eacute;ussi, les sir&egrave;nes &eacute;tant vues sous leur jour v&eacute;ritable, le chant n&rsquo;a plus aucun effet. D&egrave;s qu&rsquo;un personnage est bless&eacute; par une sir&egrave;ne, celle-ci (et toutes les autres) reprennent pour lui, et pour lui seul, leur apparence de monstre (et le chant ne fait plus effet non plus sur lui). Quand un personnage croit s&rsquo;approcher d&rsquo;une fille et que la sir&egrave;ne l&rsquo;agresse, il est consid&eacute;r&eacute; en <em>demi-surprise</em>. Noter enfin qu&rsquo;un personnage f&eacute;minin ne r&eacute;sistant pas au chant (ni &agrave; l&rsquo;illusion) se jette tout de m&ecirc;me dans les bras des sir&egrave;nes, quand bien m&ecirc;me un tel personnage n&rsquo;a (en principe) aucune raison d&rsquo;&ecirc;tre attir&eacute; par une fille.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sirene.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sirene.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"NZfwIplunfOuuzuD","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive (eau)","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":true,"dommages":2,"description":""},"sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"wDH57NvDsoN8IwhS","name":"Esquive (sol)","type":"competencecreature","data":{"niveau":1,"carac_value":8,"iscombat":false,"dommages":0,"description":""},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
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Pouvant d&eacute;passer les 2 m quand il se redresse en position verticale, son poids avoisine les 300 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Carnassier, mais &eacute;galement omnivore, et pouvant se d&eacute;lecter comme l&rsquo;ours de fruits ou de miel, le grizzal vit essentiellement en for&ecirc;t, et de pr&eacute;f&eacute;rence en relief rocheux pouvant lui fournir une caverne pour tani&egrave;re. Solitaires, m&acirc;les et femelles ne se rencontrent que bri&egrave;vement. L&rsquo;hiver, ils hibernent. Ne recherchant pas syst&eacute;matiquement l&rsquo;affrontement avec l&rsquo;homme, le grizzal peut n&eacute;anmoins &ecirc;tre un adversaire fatal. Sa fourrure &eacute;paisse est si recherch&eacute;e que d&rsquo;aucuns n&rsquo;h&eacute;sitent pas &agrave; la vendre pr&eacute;matur&eacute;ment. En combat, ses r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en <em>force</em>.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/grizzal.svg","token":{"flags":{},"name":"Grizzal","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/grizzal.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"OWuf2ryyCtipWnpE","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"dommages":7,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"wxT2H9CD43z4LlnS","name":"Saut","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Ce ne sont pas des humano&iuml;des, en ce sens qu&rsquo;ils n&rsquo;ont pas de langage. Grands, lourds, ils ont le torse tr&egrave;s large, et la t&ecirc;te orn&eacute;e d&rsquo;une cr&ecirc;te de pierre qu&rsquo;ils utilisent parfois comme arme en chargeant t&ecirc;te baiss&eacute;e. Quoique malhabiles de leurs mains, ils peuvent lancer de lourdes pierres ou s&rsquo;en servir pour ass&eacute;ner des coups terribles.</p>\n<h1>Moeurs</h1>\n<p>Les glous vivent en haute montagne ou dans les pays de neige et de glace, o&ugrave; ils ne ressentent nullement le froid. Uniquement diurnes, ils dorment la nuit d&rsquo;un sommeil profond. Les voyageurs qui le savent ne franchissent que de nuit les cols r&eacute;put&eacute;s gard&eacute;s par les glous. Agressifs et omnivores, les glous d&eacute;vorent la chair de leurs vaincus.</p>"},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Glou","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"X7j6D136KAhFvItD","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"JTuBQCPdumw3DfxH","name":"Crête","type":"competencecreature","data":{"niveau":4,"carac_value":15,"iscombat":true,"dommages":5,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-crete.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":9,"iscombat":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"efl1HdDSKpBfImQ1","name":"Pierre Lancée","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":true,"dommages":3,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pierrelancee.png","effects":[]},{"_id":"OzHBowOMADRwcVXR","name":"Pierre Tenue","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":true,"dommages":4,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pierretenue.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"2G5PanD98Nj91PQD","name":"Saut","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":null},"sort":750000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Il en r&eacute;sulte une paire de terribles <em>tron&ccedil;onneuses</em>.</p>\n<h1>M&oelig;urs</h1>\n<p>La libelle vit dans les marais, o&ugrave; elle se nourrit de larves. Elle n&rsquo;est pas fonci&egrave;rement agressive, mais n&eacute;anmoins tr&egrave;s curieuse, attir&eacute;e par tout ce qui bouge, et ses ailes cisaillent tout sur son passage. Elle est capable de tron&ccedil;onner un bambou de 3 cm de diam&egrave;tre sans m&ecirc;me ralentir son vol. Face &agrave; un groupe de libelles, la meilleure d&eacute;fense est encore de rester immobile. Son attaque est toujours consid&eacute;r&eacute;e comme une <em>charge</em>, et &agrave; moins de succomber, elle est toujours <em>d&eacute;sengag&eacute;e </em>en fin de round, continuant son vol pour rebrousser chemin le round suivant et revenir examiner ce qui bouge 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Il n&rsquo;est pas directement agressif, mais attaque d&egrave;s qu&rsquo;il est surpris ou se croit en danger.</p>\n<h1>Venin</h1>\n<p>Sensation aigu&euml; de d&eacute;s&eacute;quilibre. Jouer VOLONT&Eacute; &agrave; -3. 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Quoiqu&rsquo;il poss&egrave;de des traits de ces derni&egrave;res (r&eacute;sistance &agrave; la magie), c&rsquo;est n&eacute;anmoins un animal v&eacute;ritable. &Eacute;norme, pesant dans les trois tonnes, il ressemble &agrave; un gigantesque crapaud, avec une t&ecirc;te de cheval, des ailes de chauve-souris, une peau &eacute;cailleuse, des griffes comme des dagues et des pointes barbel&eacute;es sur le dos. Sans v&eacute;ritablement voler, ses ailes lui permettent de se d&eacute;placer par bonds pouvant faire jusqu&rsquo;&agrave; 12 m. Sa carapace d&rsquo;&eacute;cailles le rend quasiment invuln&eacute;rable et il r&eacute;siste automatiquement &agrave; tous les sorts d&rsquo;Hypnos et de Thanatos.</p>\n<h1>M&oelig;urs</h1>\n<p>Le bandersnatch vit dans le profond des cavernes ent&eacute;n&eacute;br&eacute;es, ne sortant chasser que par les nuits sombres et sans lune. Il a pour la lumi&egrave;re une phobie absolue et la moindre clart&eacute; le plonge dans des acc&egrave;s de col&egrave;re d&eacute;mentielle et d&eacute;vastatrice. Paranos le Moindre, le c&eacute;l&egrave;bre zoologue auteur de<em> Nos Ennemies les B&ecirc;tes</em>, affirme que la lumi&egrave;re du soleil a le pouvoir de le r&eacute;duire instantan&eacute;ment en cendres. Merci, cher Paranos, mais comment vous y prendriez-vous pour le faire sortir de son antre en plein jour ?</p>","competencecreature[0]":{"data":{"carac_value":"15","niveau":"+6"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"20","niveau":"+8"}},"competencecreature[2]]":{"data":{"dommages":"+11"}},"competencecreature[3]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/bandersnatch.svg","token":{"flags":{},"name":"Bandersnatch","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/bandersnatch.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"ZLROmHLm6G9pElkk","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":6,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":8,"carac_value":20,"iscombat":true,"dommages":11,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Sa caract&eacute;ristique la plus singuli&egrave;re est une longue queue pr&eacute;hensile de plus de 3 m de long, capable de manier une arme l&eacute;g&egrave;re telle qu&rsquo;une dague.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;te des plaines et des savanes, rarement des for&ecirc;ts, le pantodar est un carnassier solitaire. Tr&egrave;s curieux, mais tout aussi intelligent et prudent, il s&rsquo;attaque rarement &agrave; l&rsquo;homme de sa propre initiative. Il l&rsquo;observe pourtant, de loin, et s&rsquo;il peut d&eacute;rober une dague sur un cadavre, il ne s&rsquo;en prive pas. Par quelle singularit&eacute; arrive-t-il &agrave; s&rsquo;en servir adroitement ? C&rsquo;est une source d&rsquo;&eacute;tonnement. On conna&icirc;t la c&eacute;l&egrave;bre r&eacute;ponse de Paranos le Moindre interrog&eacute; &agrave; ce sujet : &laquo;Vous n&rsquo;avez qu&rsquo;&agrave; le lui demander vous-m&ecirc;me !&raquo; Les jeunes pantodars peuvent assez facilement s&rsquo;apprivoiser\"; devenus adultes, ils sont &eacute;tonnamment fid&egrave;les.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/pantodar.svg","token":{"flags":{},"name":"Pantodar","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/pantodar.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"c2CVCRQY3FiZXFre","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"qilRzXpVaGceNmQp","name":"Dague","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":true,"dommages":3,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":5,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":5,"carac_value":14,"iscombat":true,"dommages":4,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":5,"carac_value":17,"iscombat":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"tqslo53FM201P3PM","name":"Saut","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Sa t&ecirc;te plate et triangulaire est dot&eacute;e d&rsquo;une large m&acirc;choire plant&eacute;e de crocs, et ses bras plut&ocirc;t longs se terminent par des pattes plant&eacute;es de griffes ac&eacute;r&eacute;es. Comme les grands singes, il se tient en position semi-verticale. Son cri, rauque et guttural, ressemble &agrave; la syllabe kill, d&rsquo;o&ugrave;, d&rsquo;apr&egrave;s Paranos le Moindre, l&rsquo;origine de son nom. Il fait en moyenne 1m85 pour 100 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Le quileurbist n&rsquo;a pas d&rsquo;habitat sp&eacute;cifique, encore qu&rsquo;on le rencontre surtout dans les collines rocheuses et peu bois&eacute;es, mais vagabond itin&eacute;rant, il change souvent de lieu. Il faut dire que partout o&ugrave; se trouve un quileurbist, la r&eacute;gion se d&eacute;peuple de toute autre vie animale. La cr&eacute;ature semble en effet n&rsquo;avoir qu&rsquo;une vocation\" : tuer, d&eacute;chirer, &eacute;ventrer, massacrer toutes les autres formes de vie. Le quileurbist r&eacute;siste automatiquement au sort de Non-Agressivit&eacute; d&rsquo;Hypnos. En combat, ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en <em>rapidit&eacute;</em>.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/quileurbist.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/quileurbist.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"eGvgsF9uiR4vKLB2","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"niveau":5,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":850000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":5,"carac_value":15,"iscombat":true,"dommages":5,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"8O8e3Msr2KPZqwkY","name":"Saut","type":"competencecreature","data":{"niveau":5,"carac_value":15,"iscombat":false,"dommages":0,"description":null},"sort":1900000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Hormis ce nombre de pattes curieusement exc&eacute;dentaire (4 de chaque c&ocirc;t&eacute;), qui lui donne l&rsquo;air d&rsquo;une chenille &agrave; fourrure, il pourrait ressembler &agrave; un long, tr&egrave;s long vison. Adulte, il mesure en moyenne 2 m du museau au bout de la queue, pour un poids de 50 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Tr&egrave;s bon grimpeur, le furlong vit essentiellement dans les arbres o&ugrave; il se coule de branche en branche avec la rapidit&eacute; et l&rsquo;efficacit&eacute; d&rsquo;un serpent. Ses proies de pr&eacute;dilection sont les oiseaux et les rongeurs, mais pouss&eacute; par la faim, il peut s&rsquo;attaquer &agrave; des animaux aussi gros que les chevreuils, voire aux humains isol&eacute;s. La fourrure de furlong est tr&egrave;s recherch&eacute;e.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/furlong.svg","token":{"flags":{},"name":"Furlong","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/furlong.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"f31jeCsQgw3hWjk6","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":5,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"niveau":5,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":true,"dommages":1,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Sa taille est celle d&rsquo;un homme. Son cri, un hurlement rauque, glace le sang. Ses griffes sont particuli&egrave;rement puissantes.</p>\n<h1>M&oelig;urs</h1>\n<p>La goule est un charognard ayant une pr&eacute;dilection pour la chair humaine. Elle hante n&eacute;cropoles, cimeti&egrave;res et champs de bataille, d&eacute;terrant les cadavres dont elle se nourrit. Paranos le Moindre affirme qu&rsquo;elle poss&egrave;de la facult&eacute; thanataire de pouvoir je&ucirc;ner des mois entiers, voire des ann&eacute;es, en n&rsquo;absorbant qu&rsquo;un peu de terre. Cela ne l&rsquo;emp&ecirc;che pas de d&eacute;sirer ardemment de la chair, bien au contraire. Et si elle est l&acirc;che isol&eacute;e, elle est tr&egrave;s agressive en bande. Pour corser le tout, sa morsure inocule un venin qui paralyse.</p>\n<h1 style=\"box-sizing: border-box; user-select: text; color: #191813; font-family: GoudyAcc, sans-serif;\">Venin</h1>\n<table style=\"box-sizing: border-box; user-select: text; width: 395px; color: #191813; font-family: GoudyAcc, sans-serif; height: 65px;\" border=\"1\">\n<tbody style=\"box-sizing: border-box; user-select: text;\">\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">6</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 round</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Dommages</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 ligne de fatigue</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 17px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 17px;\">Antidotes</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 17px;\">-4 \\ Floume-dhu +16</td>\n</tr>\n</tbody>\n</table>\n<p>La paralysie intervient quand toutes les lignes de fatigue sont pleines et dure 6 heures.</p>\n<p>Le <em>floume-dhu</em> est obtenu en m&eacute;langeant en quantit&eacute;s &eacute;gales gel&eacute;e de floumette et lait humain (pour une dose\": une demi-mesure de chaque). Puis chauffer le m&eacute;lange jusqu&rsquo;&agrave; couleur bleu-sangue (-2).</p>"},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Goule","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"f6wzOaOzdwy51prt","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":4,"carac_value":13,"iscombat":true,"dommages":2,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Sa morsure inocule une horrible maladie : la <em>n&eacute;crophase</em>.</p>\n<h1>M&oelig;urs</h1>\n<p>Le ranan&egrave;cre vit dans les d&eacute;solations, les anciennes ruines, partout o&ugrave; les courants lourds du cauchemar ont laiss&eacute; leur empreinte. Sa pr&eacute;sence s&rsquo;accompagne souvent d&rsquo;entit&eacute;s de cauchemar non incarn&eacute;es (haines, d&eacute;sespoirs).</p>\n<h1>N&eacute;crophase</h1>\n<p>Tout autour de la blessure, la chair s&rsquo;enfle, vire au noir et se putr&eacute;fie, puis l&rsquo;ensemble du corps est gagn&eacute; peu &agrave; peu. Si la mort survient, elle donne naissance &agrave; une entit&eacute; de cauchemar non incarn&eacute;e ayant le m&ecirc;me nombre de points de r&ecirc;ve que la caract&eacute;ristique R&Ecirc;VE de la victime. Tirer 1d2 : 1 = haine ; 2 = d&eacute;sespoir.</p>\n<table style=\"width: 60.5061%;\" border=\"1\">\n<tbody>\n<tr>\n<td style=\"width: 19.6667%;\">Malignit&eacute;</td>\n<td style=\"width: 79.5%;\">7</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 79.5%;\">1 heure</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">Dommages</td>\n<td style=\"width: 79.5%;\">-2 points de vie</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">Antidotes</td>\n<td style=\"width: 79.5%;\">-4 \\ Tournegraisse +16, Huile de S&eacute;likanthe +6</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>"},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"icS4ht40EGkUbUus","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"os88Rsp7mBkahqmh","name":"Bec","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]},{"_id":"NctG7suzvGE7ZZzj","name":"Bras-bouches","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]},{"_id":"LWQHz5ymNBzh6ZEr","name":"Cornes","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-corne.png","effects":[]},{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"JTuBQCPdumw3DfxH","name":"Crête","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-crete.png","effects":[]},{"_id":"qilRzXpVaGceNmQp","name":"Dague","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":""},"sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes 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Des &eacute;paules &agrave; la naissance de la queue, il mesure 1 m en moyenne, la queue pouvant, elle, atteindre le double. Ses quatre mains sont extr&ecirc;mement habiles, et comme tous les singes, il est d&rsquo;une agilit&eacute; diabolique. Le glipzouk doit son nom &agrave; son &laquo;langage&raquo;. On dirait presque un v&eacute;ritable parler, avec des syllabes articul&eacute;es et une intonation g&eacute;n&eacute;rale, sauf que <em>glip </em>et <em>zouk </em>sont les seuls phon&egrave;mes qu&rsquo;il emploie, en les pronon&ccedil;ant sur tous les tons et en les m&eacute;langeant en d&rsquo;infinies variations.</p>\n<h1>M&oelig;urs</h1>\n<p>Paisibles, les colonies de glipzouks vivent en milieu bois&eacute;, se nourrissant de pousses et de fruits. Tr&egrave;s bon observateur et non moins excellent imitateur, le glipzouk est un voleur et un pickpocket n&eacute;. Il vaut mieux &eacute;viter de laisser tra&icirc;ner ses a!aires quand on voyage dans une r&eacute;gion peupl&eacute;e de glipzouks, et la nuit, &ecirc;tre particuli&egrave;rement vigilant en montant la garde. Non agressif, le glipzouk ne se bat que s&rsquo;il est accul&eacute; sans pouvoir fuir.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/glipzouk.svg","token":{"flags":{},"name":"Glipzouk","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/glipzouk.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"igtHarwizNIUhd8M","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"bwJZ6nTLX9hohV7Q","name":"Morsure","type":"competencecreature","data":{"niveau":1,"carac_value":10,"iscombat":true,"dommages":0,"description":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"7td0EmFMtpwNyWwo","name":"Esquive","type":"competencecreature","data":{"niveau":6,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"d2yxJ5c57vMatAQV","name":"Discrétion","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"aGm8xRr55CPUo5rM","name":"Pickpocket","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.sUdXhpuVVOAlcVpo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.png","effects":[]},{"_id":"bL7lL688cp1s1Vke","name":"Vigilance","type":"competencecreature","data":{"niveau":0,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"Fu61NMCeLxi9nfSD","name":"Course","type":"competencecreature","data":{"niveau":6,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"uW9fTmhw6GBnf1e9","name":"Saut","type":"competencecreature","data":{"niveau":6,"carac_value":15,"iscombat":false,"dommages":0,"description":null},"sort":700000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Paranos le Moindre sugg&egrave;re que son surnom vient s&ucirc;rement de ce que les mythiques Dragons du Premier &Acirc;ge &eacute;taient cens&eacute;s poss&eacute;der les m&ecirc;mes grandes ailes membraneuses et le m&ecirc;me go&ucirc;t du sang. Serions-nous alors dans un r&ecirc;ve de chauve-souris ? Je suppose que c&rsquo;est encore une de vos plaisanteries, cher Paranos !</p>\n<h1>M&oelig;urs</h1>\n<p>Comme les chauves-souris, les drakkules sont nocturnes, repli&eacute;s le jour dans des cavernes ou autres lieux sombres, pour ne sortir chasser qu&rsquo;&agrave; la tomb&eacute;e de la nuit. Comme pour la plupart des grands pr&eacute;dateurs, l&rsquo;homme est pour eux une proie comme les autres.</p>\n<p>En combat, quand un drakkule r&eacute;ussit une particuli&egrave;re et cause au moins une blessure l&eacute;g&egrave;re, il reste accroch&eacute; &agrave; sa victime qui perd alors automatiquement 1d6 points d&rsquo;endurance par round sous l&rsquo;effet de la saign&eacute;e. Quand l&rsquo;endurance tombe &agrave; z&eacute;ro, le drakkule continue &agrave; la vider de son sang &agrave; raison de 1d6 points de vie par round. Le drakkule ne se d&eacute;tache que <em>bless&eacute; gravement </em>ou <em>sonn&eacute;</em>. Pour se d&eacute;gager, la victime ne peut utiliser que Corps &agrave; corps (totaliser 2 points d&rsquo;empoignade) ou une dague. Tant qu&rsquo;il est accroch&eacute;, le drakkule ne joue plus de jet d&rsquo;attaque, puisqu&rsquo;il cause des dommages automatiques, mais peut contrer empoignade ou attaque de dague par le battement de ses ailes.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/drakkule.svg","token":{"flags":{},"name":"Drakkule","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/drakkule.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"kPDswxsWVnSYitfL","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":2,"carac_value":10,"iscombat":true,"dommages":-1,"description":""},"sort":1150000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"Kt7WlB5Ui97X211z","name":"Vol","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-vol.png","effects":[]}],"effects":[]}
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Elle fait en moyenne 3 m de diam&egrave;tre, pattes comprises, pour un poids de 6 kg, et seulement 25 cm d&rsquo;&eacute;paisseur.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;te des lieux secs et sombres, des ruines, des cavernes, l&rsquo;araflate ne tisse pas de toile. Elle reste &agrave; l&rsquo;aff&ucirc;t et bondit sur sa proie avec une vitesse foudroyante, sa morphologie lui permettant de se glisser dans des failles tr&egrave;s &eacute;troites. Pr&eacute;dateur toujours affam&eacute;, elle n&rsquo;h&eacute;site pas &agrave; s&rsquo;attaquer &agrave; des proies aussi grandes que les Humains. Sa morsure inflige un venin anesth&eacute;siant, inocul&eacute; sur toute blessure sauf contusion\\ &eacute;raflure. Quand sa victime cesse de bouger, l&rsquo;araflate la d&eacute;vore.</p>\n<h1>Venin</h1>\n<table style=\"width: 65.039%; height: 65px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">Malignit&eacute;</td>\n<td style=\"width: 68.3263%; height: 16px;\">6</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 68.3263%; height: 16px;\">1 round</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">Dommages</td>\n<td style=\"width: 68.3263%; height: 16px;\">-1d6 points d'endurance</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 30.8567%; height: 17px;\">Antidotes</td>\n<td style=\"width: 68.3263%; height: 17px;\">-3 \\ Liqueur de Bagdol +12, Lait de lune +6</td>\n</tr>\n</tbody>\n</table>","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"15","niveau":"+6"}},"competencecreature[4]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/araflate.svg","token":{"flags":{},"name":"Araflate","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/araflate.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"ppjPZoSKp7j841bp","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":850000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":true,"dommages":0,"description":""},"sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":6,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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De moeurs essentiellement nocturnes, c&rsquo;est un pr&eacute;dateur redout&eacute;. Il aime le go&ucirc;t du sang pour lui-m&ecirc;me, et, gav&eacute; de nourriture, ne se contente parfois que de saigner ses proies. Audacieux jusqu&rsquo;&agrave; la t&eacute;m&eacute;rit&eacute;, le sanguinox n&rsquo;h&eacute;site pas &agrave; s&rsquo;attaquer &agrave; des cr&eacute;atures nettement plus grosses que lui, et en particulier &agrave; l&rsquo;homme. Sa technique favorite est l&rsquo;embuscade. La nuit, dissimul&eacute; sur une branche d&rsquo;arbre, il est virtuellement invisible. Quand il attaque en se laissant tomber d&rsquo;une branche, consid&eacute;rer en termes de r&egrave;gles que c&rsquo;est une attaque de <em>charge</em>. Au sol, ses r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en <em>rapidit&eacute;</em>.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sanguinox.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sanguinox.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"sAcoQO3vvDDEJFva","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":850000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":5,"carac_value":12,"iscombat":true,"dommages":1,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":5,"carac_value":17,"iscombat":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"WML1KyyQrFRbmsLn","name":"Saut","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":false,"dommages":0,"description":null},"sort":1900000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Dot&eacute;e du pelage du rat, de sa longue queue nue et annel&eacute;e, elle se singularise n&eacute;anmoins par un museau de castor et des yeux brid&eacute;s.</p>\n<h1>M&oelig;urs</h1>\n<p>La brolute rieuse vit de pr&eacute;f&eacute;rence &agrave; l&rsquo;&eacute;cart des hommes et de la civilisation, mais sans habitat sp&eacute;cifique. Elle se nourrit de fruits, de champignons et d&rsquo;&oelig;ufs qu&rsquo;elle d&eacute;robe habilement aux oiseaux. Ce qui la caract&eacute;rise essentiellement, c&rsquo;est que quand elle se sent agress&eacute;e, elle a le pouvoir de cr&eacute;er une d&eacute;chirure du r&ecirc;ve violette (d&eacute;chirure de d&eacute;part), dont elle est le centre. Le r&ecirc;ve d&rsquo;arriv&eacute;e lui est toujours profitable, lui permettant de se tirer d&rsquo;affaire. Elle doit son nom &agrave; ce qu&rsquo;elle adore rire aux grimaces et autres clowneries qu&rsquo;on peut lui faire. Pendant ce temps, on peut se concentrer pour tenter de lui communiquer empatiquement l&rsquo;image d&rsquo;un lieu o&ugrave; l&rsquo;on voudrait aller, non un lieu sp&eacute;cifique, mais un type de paysage\": rivage marin, for&ecirc;t, agglom&eacute;ration urbaine, etc. Au moment o&ugrave; elle est le plus en train de rire, il suffit alors de stresser la brolute, et l&rsquo;on a une chance que la d&eacute;chirure cr&eacute;&eacute;e m&egrave;ne au type d&rsquo;endroit souhait&eacute;. Pour parvenir &agrave; la communication empathique, r&eacute;ussir EMPATHIE &agrave; -5. La brolute rieuse se distingue de la brolute ordinaire, dite brolute pointue, qui ne rit jamais et ne peut cr&eacute;er de d&eacute;chirure. Celle-l&agrave; se contente de chercher &agrave; fuir en cas d&rsquo;agression, ou attaque toutes griffes dehors si elle se sent accul&eacute;e. Pour la distinguer (visuellement) de la rieuse, r&eacute;ussir VUE/Zoologie &agrave; -5. Les caract&eacute;ristiques de combat indiqu&eacute;es ne s&rsquo;appliquent qu&rsquo;&agrave; la pointue.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/brolute.svg","token":{"flags":{},"name":"Brolute rieuse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/brolute.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"twCuK1GjVBTUFGXF","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"niveau":4,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":2,"carac_value":11,"iscombat":true,"dommages":1,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"plIWZXJT0XGKJ5ar","name":"Saut","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":false,"dommages":0,"description":null},"sort":200000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Il doit son nom &agrave; ce que sa fourrure est ray&eacute;e vert et jaune au lieu de jaune et noir, ce qui lui assure un excellent camouflage. Discret, silencieux, sa tactique consiste &agrave; s&rsquo;approcher inaper&ccedil;u de sa proie, puis &agrave; bondir. Sa premi&egrave;re attaque, lorsqu&rsquo;il bondit, est en termes de jeu une charge. Il s&rsquo;attaque &agrave; l&rsquo;homme comme &agrave; n&rsquo;importe quelle cr&eacute;ature plus petite que lui. Sa fourrure magnifique est tr&egrave;s recherch&eacute;e. Un individu adulte p&egrave;se dans les 300 kg.</p>\n<p>&nbsp;</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tigre-vert.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tigre-vert.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"vtbkfgZvU1yPFRbm","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"niveau":4,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":4,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"dommages":7,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":4,"carac_value":15,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"MBJkmpxzFM0ZJyyS","name":"Saut","type":"competencecreature","data":{"niveau":4,"carac_value":14,"iscombat":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Il mesure en moyenne 1 m de haut sur 1m50 de long, et peut peser jusqu&rsquo;&agrave; 50 kg. Dot&eacute; de mandibules ac&eacute;r&eacute;es et puissantes, il est redout&eacute; pour son venin mortel.</p>\n<h1>M&oelig;urs</h1>\n<p>Le chrasme vit dans les lieux sombres, cavernes et souterrains, o&ugrave; il se nourrit de tout. Paranos le Moindre affirme qu&rsquo;&agrave; d&eacute;faut d&rsquo;une meilleure ch&egrave;re, il peut m&ecirc;me se sustenter de cailloux. Il d&eacute;teste la lumi&egrave;re comme son cousin de petite taille, mais a toutefois un comportement diff&eacute;rent: au lieu de fuir, il entre dans une rage f&eacute;roce et se rue sur le porteur de lumi&egrave;re pour le r&eacute;duire en charpie. Savez-vous, cher Paranos, que vous nous faites un peu peur ?</p>\n<h1>Venin</h1>\n<table style=\"width: 399px; height: 65px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">3</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">1 miute</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Dommages</td>\n<td style=\"width: 274px; height: 16px;\">-1 point de vie</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 121px; height: 17px;\">Antidotes</td>\n<td style=\"width: 274px; height: 17px;\">-2 \\ Liqueur de Bagdol +16, Teinture d'Erozonne +10</td>\n</tr>\n</tbody>\n</table>","competencecreature[0]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+2"}},"competencecreature[3]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chrasme.svg","token":{"flags":{},"name":"Chrasme","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chrasme.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"yL1XStIKWxGnhKvR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"XgfRxSj8Ty1d3JFM","name":"Mandibules","type":"competencecreature","data":{"niveau":3,"carac_value":11,"iscombat":true,"dommages":2,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-mandibules.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"niveau":3,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Son bec est arrondi et plat comme celui d&rsquo;un canard, dont elle poss&egrave;de le cri. Ses plumes sont gris noir, sauf celles de sa queue qui sont d&rsquo;un splendide rouge vermillon paillet&eacute; d&rsquo;argent.</p>\n<h1>M&oelig;urs</h1>\n<p>Les zyglutes vivent en colonies nombreuses dans les plaines &agrave; tendance mar&eacute;cageuse. Elles se nourrissent de larves et de plantes aquatiques. Craintives, d&eacute;pourvues d&rsquo;agressivit&eacute;, elles sont en g&eacute;n&eacute;ral d&rsquo;une rare stupidit&eacute;. Nombre d&rsquo;&eacute;chassiers se reposent en repliant alternativement une patte; les zyglutes, qui en ont trois, replient les deux pattes ext&eacute;rieures pour se reposer sur la patte centrale\"; puis quand celle-ci est fatigu&eacute;e &agrave; son tour, replient la patte centrale pour se reposer sur les ext&eacute;rieures. Durant le processus, une zyglute sur deux oublie o&ugrave; elle en est avec ses pattes et replie la centrale avant de d&eacute;ployer les autres, avec pour r&eacute;sultat de se casser la figure dans un concert de <em>coin-coin</em> mortifi&eacute;. Dans certaines r&eacute;gions, la zyglute est domestiqu&eacute;e pour servir de monture. Toutefois, la captivit&eacute; lui fait perdre les paillettes argent&eacute;es de sa queue, que seules poss&egrave;dent les zyglutes sauvages. Ces paillettes entrent dans la composition de certaines pr&eacute;parations alchimiques. La zyglute ne donne des coups de bec qu&rsquo;accul&eacute;e en d&eacute;sespoir de cause.</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/zyglute.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/zyglute.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"31XA4x5Yk04TGUHR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"os88Rsp7mBkahqmh","name":"Bec","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":9,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]},{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":9,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":9,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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L&rsquo;exemple ci-apr&egrave;s correspond &agrave; un bon cheval de selle. Avec un encombrement de 22, il peut porter un cavalier actif de TAILLE 12 (80 kg) + 10 points de mat&eacute;riel divers avant de souffrir ses premiers malus &agrave; la course et au saut. La vitesse indiqu&eacute;e correspond &agrave; une allure plut&ocirc;t lente. Contrairement aux autres animaux pour qui la vitesse de base est fixe, le gardien des r&ecirc;ves peut rajouter jusqu&rsquo;&agrave; 3d6 points &agrave; la vitesse de course de chaque individu. Cette nouvelle vitesse de course est rajout&eacute;e une fois pour toutes, mais peut &ecirc;tre modul&eacute;e par un jet de course sur la table de Course animale.</p>","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"9","niveau":"+1"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[2]]":{"data":{"dommages":"+9"}},"competencecreature[3]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/cheval.svg","token":{"flags":{},"name":"Cheval","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/cheval.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"76I21ASdWYBqsg8I","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"carac_value":9,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"ndNshntOYb1JFNqi","name":"Ruade","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":true,"isparade":false,"dommages":9,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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C&rsquo;est une &eacute;norme cr&eacute;ature bip&egrave;de, vaguement anthropomorphe, recouverte de plaques corn&eacute;es extr&ecirc;mement dures. Le tournedent n&rsquo;a pas de t&ecirc;te : &agrave; la place de celle-ci, rien qu&rsquo;une boursouffure avec un &oelig;il jaune, un &oelig;il devant et un autre derri&egrave;re. En guise de mains, ses bras se terminent par une gueule plant&eacute;e de crocs pointus. On les appelle ses bras-bouches. Il doit son nom &agrave; ce que toutes ses articulations, coude, genou, gueules, peuvent tourner sur elles-m&ecirc;mes &agrave; 360 degr&eacute;s. Le tournedent fait en moyenne 3 m de haut pour 800 kg. Ses glandes g&eacute;nitales fournissent l&rsquo;ingr&eacute;dient principal du rem&egrave;de-antidote appel&eacute; tournegraisse.</p>\n<h1>M&oelig;urs</h1>\n<p>Les tournedents sont heureusement rarissimes et ne hantent que les d&eacute;solations et autres lieux o&ugrave; Thanatos a laiss&eacute; son empreinte. Ils poss&egrave;dent le m&ecirc;me pouvoir de non agressivit&eacute; s&rsquo;appliquant aux humano&iuml;des que la harpie. La victime doit jouer un jet de r&eacute;sistance standard, r-8, et en cas d&rsquo;&eacute;chec, r&eacute;ussir un jet de VOLONT&Eacute; &agrave; -3 pour pouvoir attaquer le tournedent. Le JR n&rsquo;est &agrave; jouer qu&rsquo;une seule fois, et en cas d&rsquo;&eacute;chec, le jet de VOLONT&Eacute; est &agrave; jouer tous les rounds. La non agressivit&eacute; ne s&rsquo;applique qu&rsquo;&agrave; l&rsquo;&eacute;gard du tournedent qui l&rsquo;a lanc&eacute;e, et il ne peut pas r&eacute;utiliser son pouvoir sur un personnage qui a r&eacute;ussi son JR. En combat, les bras-bouches du tournedent sont capables de parer comme s&rsquo;ils &eacute;taient des &eacute;p&eacute;es (m&ecirc;mes limitations). 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De la femme, elle poss&egrave;de la t&ecirc;te et le buste : chevelure emm&ecirc;l&eacute;e, yeux hagards, rictus retrouss&eacute; sur des dents carnassi&egrave;res, seins maigres et d&eacute;charn&eacute;s. Du vautour, elle a les membres : de larges ailes en guise de bras, lui permettant de voler, et des serres en guise de jambes. Son cri est un ricanement rauque et insane.</p>\n<h1>M&oelig;urs</h1>\n<p>Les harpies vivent dans les lieux d&eacute;sh&eacute;rit&eacute;s, les collines st&eacute;riles et les d&eacute;solations, en bandes de 5 &agrave; 10 individus. Les harpies sont toujours femelles et leur reproduction est assez myst&eacute;rieuse. &Agrave; en croire Paranos le Moindre, elles sont le fruit du viol d&rsquo;un quauquemaire (entit&eacute; de cauchemar) sur une femme humaine. Le rejeton d&eacute;vore sa m&egrave;re de l&rsquo;int&eacute;rieur avant de s&rsquo;expulser. Mal&eacute;fiques autant qu&rsquo;agressives, elles poss&egrave;dent un pouvoir inn&eacute; de non agressivit&eacute; s&rsquo;appliquant aux humano&iuml;des. S&rsquo;agissant d&rsquo;un pouvoir inn&eacute;, elles n&rsquo;ont ni &agrave; monter dans les TMR, ni &agrave; d&eacute;penser de points de r&ecirc;ve. La victime doit jouer un jet de r&eacute;sistance standard, r-8, et en cas d&rsquo;&eacute;chec, r&eacute;ussir un jet de VOLONT&Eacute; &agrave; -3 pour pouvoir attaquer la harpie. Le JR n&rsquo;est &agrave; jouer qu&rsquo;une seule fois, tandis qu&rsquo;en cas d&rsquo;&eacute;chec, le jet de VOLONT&Eacute; est &agrave; jouer tous les rounds. La non agressivit&eacute; ne s&rsquo;applique qu&rsquo;&agrave; l&rsquo;&eacute;gard de la harpie qui l&rsquo;a lanc&eacute;e, et une harpie ne peut pas r&eacute;utiliser son pouvoir sur un personnage qui a r&eacute;ussi son JR.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/harpie.svg","token":{"flags":{},"name":"Harpie","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/harpie.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"BgXjyfnolHRQNWCj","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"ndNshntOYb1JFNqi","name":"Serres","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.png","effects":[]}],"effects":[]}
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Tr&egrave;s agile, il est capable de se tenir en position verticale et m&ecirc;me de se d&eacute;placer uniquement sur ses membres post&eacute;rieurs, tandis que ses ant&eacute;rieurs se terminent par des pattes tr&egrave;s semblables &agrave; des mains de singe.</p>\n<h1>M&oelig;urs</h1>\n<p>Social, le mariol vit en bande de plusieurs dizaines d&rsquo;individus, hantant de pr&eacute;f&eacute;rence les sous-bois clairsem&eacute;s ou les landes de broussaille. Omnivore avec une pr&eacute;f&eacute;rence pour la chair, voire la charogne, il fabrique des pi&egrave;ges ing&eacute;nieux sous forme de fosses souvent profondes, au fond plant&eacute; de pieux aiguis&eacute;s, recouvertes par un treillis de branchage et de mousse. Le camouflage est si parfait qu&rsquo;il s&rsquo;y laisse parfois prendre lui-m&ecirc;me. En g&eacute;n&eacute;ral, un membre de la bande reste &agrave; proximit&eacute; du pi&egrave;ge pour avertir les autres d&egrave;s qu&rsquo;une cr&eacute;ature s&rsquo;est laiss&eacute; prendre. Il le signale par un rire aigu et exasp&eacute;rant. Car c&rsquo;est une des particularit&eacute;s les plus &eacute;nervantes du mariol que son cri ressemble &agrave; s&rsquo;y tromper &agrave; un rire de d&eacute;rision. Le reste du groupe accourt alors, et si la proie n&rsquo;a pas &eacute;t&eacute; tu&eacute;e du premier coup par le pi&egrave;ge, ils la lapident &agrave; coups de pierres tranchantes, tout en riant &agrave; gorge d&eacute;ploy&eacute;e. Certaines de leurs fosses sont assez grandes pour accueillir des hommes.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/mariol.svg","token":{"flags":{},"name":"Mariol","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/mariol.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"DsE2xomX97onO2mN","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":true,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"efl1HdDSKpBfImQ1","name":"Pierre Lancée","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":true,"isparade":false,"dommages":-3,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pierrelancee.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"WJq3afIoq0xUV2dF","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Quand il gonfle son jabot puis le contracte, il &eacute;met un son qui ressemble &agrave; s&rsquo;y m&eacute;prendre &agrave; celui d&rsquo;une cloche, d&rsquo;o&ugrave; son nom. Plus le dong est gros, plus le son est grave, et inversement plus il est aigu. Une colonie de dongs produit un v&eacute;ritable carillon. Dot&eacute; de membres post&eacute;rieurs puissants, le dong est un sauteur impressionnant capable de faire des bonds de 6-8 m. Un dong moyen fait 80 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Le dong vit en plaine &agrave; proximit&eacute; de l&rsquo;eau (rivi&egrave;re, lac, marais). Carnivore, c&rsquo;est un chasseur habile qui n&rsquo;h&eacute;site pas &agrave; s&rsquo;attaquer &agrave; l&rsquo;homme. Quand il bondit, son attaque est consid&eacute;r&eacute;e comme une <em>charge</em>.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/dong.svg","token":{"flags":{},"name":"Dong","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/dong.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"IdZUNtuYcDBffZKn","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":true,"isparade":false,"dommages":3,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"0bTL8SzhNJoPrXd4","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":150000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Ses pattes post&eacute;rieures sont larges et munies de griffes recourb&eacute;es qui lui servent de crampons quand il court. Ses pattes ant&eacute;rieures sont minuscules. Il se tient dans une position semi-verticale, aid&eacute; par sa longue queue qui lui sert de balancier. Il p&egrave;se environ 250 kg.</p>\n<h1>Moeurs</h1>\n<p>Paisible, l&rsquo;aligate est herbivore. Il vit en plaine, souvent aux abords des marais, en larges troupeaux. Souvent domestiqu&eacute;, principalement par les Cyans et les Saures, il sert de monture ou d&rsquo;animal de b&acirc;t. Il ne se bat que rendu furieux, cherchant &agrave; pi&eacute;tiner. Ses r&eacute;ussites particuli&egrave;res sont toujours en force.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+8"}},"competencecreature[1]":{"data":{"carac_value":"8","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/aligate.svg","token":{"flags":{},"name":"Aligate","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/aligate.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"Igt8XPaL7NQrGYlq","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":250000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":8,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"NWmRryjNFkXcd1v9","name":"Piétinement","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":14,"iscombat":true,"isparade":false,"dommages":8,"description":null},"sort":150000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-pietinement.png","effects":[]}],"effects":[]}
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Adulte, la chamule p&egrave;se 180 kg pour 1m35 au garrot. Son cri est un hululement plaintif et strident.</p>\n<h1>Moeurs</h1>\n<p>&Agrave; l&rsquo;&eacute;tat sauvage, les chamules vivent dans les plaines &agrave; l&rsquo;or&eacute;e des for&ecirc;ts, en bandes de 10 &agrave; 20 individus. D&rsquo;un naturel dolent et paresseux, elles passent le plus clair de leur temps &agrave; dormir au soleil. Sociables, elles se laissent souvent capturer et apprivoiser pour servir de montures ou d&rsquo;animaux de b&acirc;t. Omnivores de dentition, elles se nourrissent normalement de graines et de fruits. Si on les laisse go&ucirc;ter &agrave; la chair, elles deviennent agressives, intraitables, et mordent.</p>","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"8","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"12","niveau":"+2"}},"competencecreature[2]]":{"data":{"dommages":"+5"}},"competencecreature[3]":{"data":{"carac_value":"12","niveau":"+0"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[4]]":{"data":{"dommages":"+7"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg","token":{"flags":{},"name":"Chamule","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"LqYHIJf9LVGxRT7S","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":8,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"carac_value":12,"iscombat":true,"isparade":false,"dommages":5,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"3MgAaUHeKGBcbyr5","name":"Coup de pied","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":true,"isparade":false,"dommages":7,"description":null},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.Zpl2Bi451vB3r91W"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-coup_de_pied.png","effects":[]}],"effects":[]}
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Quoique respirant par des poumons, elle peut tenir sous l&rsquo;eau plusieurs dizaines de minutes. Sa peau est &eacute;paisse, cuireuse. Elle p&egrave;se en moyenne 70 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Les sir&egrave;nes vivent en eau peu profonde, indiff&eacute;remment douce ou sal&eacute;e (rivages marins, lacs, marais), en colonies pouvant compter jusqu&rsquo;&agrave; une douzaine d&rsquo;individus. Elles se nourrissent normalement de poissons et de mollusques, mais la chair humaine est ce qu&rsquo;elles pr&eacute;f&egrave;rent. Pour s&rsquo;en procurer, elles poss&egrave;dent deux terribles pouvoirs inn&eacute;s, un chant attractif et une illusion, ce qui fait d&rsquo;elles l&rsquo;un des plus meurtriers exemples de cr&eacute;atures thanataires.</p>\n<h1>Chant</h1>\n<p>La sir&egrave;ne a un chant attractif pouvant porter jusqu&rsquo;&agrave; 50 m. Toute personne, homme ou femme, percevant ce chant, m&ecirc;me faible et lointain, doit tenter un jet de VOLONT&Eacute; &agrave; -3. Sur toute r&eacute;ussite, le personnage est libre de sa d&eacute;cision\"; sur tout &eacute;chec, il est irr&eacute;sistiblement attir&eacute; vers la source du chant. Quand plusieurs sir&egrave;nes chantent simultan&eacute;ment, le jet de VOLONT&Eacute; est global pour tous les chants : soit l&rsquo;on r&eacute;siste &agrave; tous, soit l&rsquo;on ne r&eacute;siste &agrave; aucun.</p>\n<h1>Illusion</h1>\n<p>La sir&egrave;ne peut lancer sur elle une illusion visuelle faisant croire qu&rsquo;elle est une jolie fille nue surprise en train de se baigner. L&rsquo;illusion que donne une sir&egrave;ne est toujours la m&ecirc;me, comme programm&eacute;e une fois pour toutes. Par exemple, une sir&egrave;ne donnant l&rsquo;illusion d&rsquo;une fille rousse avec une bouche en c&oelig;ur, donnera toujours la m&ecirc;me illusion, m&ecirc;me corps, m&ecirc;me visage. Certaines sir&egrave;nes, plus rarement, donnent des illusions d&rsquo;hommes. Contrairement aux illusions des Yeux d&rsquo;Hypnos, l&rsquo;illusion des sir&egrave;nes donne lieu &agrave; un jet de r&eacute;sistance (standard, r-8). Comme pour les chants, ce JR est global : s&rsquo;il r&eacute;ussit, toutes les sir&egrave;nes apparaissent sous leur v&eacute;ritable apparence; s&rsquo;il &eacute;choue, toutes sont per&ccedil;ues sous leur apparence illusoire.</p>\n<h1>Alternatives</h1>\n<p>Si le jet de VOLONT&Eacute; relatif au chant r&eacute;ussit tandis que le JR relatif &agrave; l&rsquo;illusion &eacute;choue, le personnage voit des filles au lieu de monstres, mais est libre de ses d&eacute;cisions. En cas de jet de VOLONT&Eacute; &eacute;chou&eacute; mais de JR r&eacute;ussi, les sir&egrave;nes &eacute;tant vues sous leur jour v&eacute;ritable, le chant n&rsquo;a plus aucun effet. D&egrave;s qu&rsquo;un personnage est bless&eacute; par une sir&egrave;ne, celle-ci (et toutes les autres) reprennent pour lui, et pour lui seul, leur apparence de monstre (et le chant ne fait plus effet non plus sur lui). Quand un personnage croit s&rsquo;approcher d&rsquo;une fille et que la sir&egrave;ne l&rsquo;agresse, il est consid&eacute;r&eacute; en <em>demi-surprise</em>. Noter enfin qu&rsquo;un personnage f&eacute;minin ne r&eacute;sistant pas au chant (ni &agrave; l&rsquo;illusion) se jette tout de m&ecirc;me dans les bras des sir&egrave;nes, quand bien m&ecirc;me un tel personnage n&rsquo;a (en principe) aucune raison d&rsquo;&ecirc;tre attir&eacute; par une fille.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sirene.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/sirene.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"NZfwIplunfOuuzuD","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive (eau)","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"wDH57NvDsoN8IwhS","name":"Esquive (sol)","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"carac_value":8,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
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Le cornicochon se distingue en outre par sa couleur verd&acirc;tre, due au vert des feuilles et des mousses qui lui teignent la peau. Un adulte p&egrave;se en moyenne 160 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;te des for&ecirc;ts profondes, le cornicochon vit en familles de 4 &agrave; 5 individus\" ; mais comme chez les sangliers, il arrive que l&rsquo;on tombe sur un vieux solitaire acari&acirc;tre. Omnivore, le cornicochon est excit&eacute; par l&rsquo;odeur du sang, qui le pousse d&rsquo;autant plus au carnage. Il d&eacute;vore usuellement ses adversaires vaincus. 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Ce ne sont pas des humano&iuml;des, en ce sens qu&rsquo;ils n&rsquo;ont pas de langage. Grands, lourds, ils ont le torse tr&egrave;s large, et la t&ecirc;te orn&eacute;e d&rsquo;une cr&ecirc;te de pierre qu&rsquo;ils utilisent parfois comme arme en chargeant t&ecirc;te baiss&eacute;e. Quoique malhabiles de leurs mains, ils peuvent lancer de lourdes pierres ou s&rsquo;en servir pour ass&eacute;ner des coups terribles.</p>\n<h1>Moeurs</h1>\n<p>Les glous vivent en haute montagne ou dans les pays de neige et de glace, o&ugrave; ils ne ressentent nullement le froid. Uniquement diurnes, ils dorment la nuit d&rsquo;un sommeil profond. Les voyageurs qui le savent ne franchissent que de nuit les cols r&eacute;put&eacute;s gard&eacute;s par les glous. 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Merci, cher Paranos, mais comment vous y prendriez-vous pour le faire sortir de son antre en plein jour ?</p>","competencecreature[0]":{"data":{"carac_value":"15","niveau":"+6"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"20","niveau":"+8"}},"competencecreature[2]]":{"data":{"dommages":"+11"}},"competencecreature[3]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/bandersnatch.svg","token":{"flags":{},"name":"Bandersnatch","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/bandersnatch.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"ZLROmHLm6G9pElkk","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":6,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":8,"carac_value":20,"iscombat":true,"isparade":false,"dommages":11,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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On conna&icirc;t la c&eacute;l&egrave;bre r&eacute;ponse de Paranos le Moindre interrog&eacute; &agrave; ce sujet : &laquo;Vous n&rsquo;avez qu&rsquo;&agrave; le lui demander vous-m&ecirc;me !&raquo; Les jeunes pantodars peuvent assez facilement s&rsquo;apprivoiser\"; devenus adultes, ils sont &eacute;tonnamment fid&egrave;les.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+3"}},"competencecreature[3]":{"data":{"carac_value":"13","niveau":"+5"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"13","niveau":"+5"}},"competencecreature[4]]":{"data":{"dommages":"+0"}},"competencecreature[5]":{"data":{"carac_value":"14","niveau":"+5"}},"competencecreature[5]]":{"data":{"dommages":"+4"}},"competencecreature[6]":{"data":{"carac_value":"17","niveau":"+5"}},"competencecreature[6]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/pantodar.svg","token":{"flags":{},"name":"Pantodar","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/pantodar.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"c2CVCRQY3FiZXFre","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"qilRzXpVaGceNmQp","name":"Dague","type":"competencecreature","data":{"categorie_parade":"dagues","niveau":3,"carac_value":11,"iscombat":true,"isparade":true,"dommages":3,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":14,"iscombat":true,"isparade":false,"dommages":4,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":17,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"tqslo53FM201P3PM","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Sa t&ecirc;te plate et triangulaire est dot&eacute;e d&rsquo;une large m&acirc;choire plant&eacute;e de crocs, et ses bras plut&ocirc;t longs se terminent par des pattes plant&eacute;es de griffes ac&eacute;r&eacute;es. Comme les grands singes, il se tient en position semi-verticale. Son cri, rauque et guttural, ressemble &agrave; la syllabe kill, d&rsquo;o&ugrave;, d&rsquo;apr&egrave;s Paranos le Moindre, l&rsquo;origine de son nom. Il fait en moyenne 1m85 pour 100 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Le quileurbist n&rsquo;a pas d&rsquo;habitat sp&eacute;cifique, encore qu&rsquo;on le rencontre surtout dans les collines rocheuses et peu bois&eacute;es, mais vagabond itin&eacute;rant, il change souvent de lieu. Il faut dire que partout o&ugrave; se trouve un quileurbist, la r&eacute;gion se d&eacute;peuple de toute autre vie animale. La cr&eacute;ature semble en effet n&rsquo;avoir qu&rsquo;une vocation\" : tuer, d&eacute;chirer, &eacute;ventrer, massacrer toutes les autres formes de vie. Le quileurbist r&eacute;siste automatiquement au sort de Non-Agressivit&eacute; d&rsquo;Hypnos. En combat, ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en <em>rapidit&eacute;</em>.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/quileurbist.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/quileurbist.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"eGvgsF9uiR4vKLB2","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":850000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":15,"iscombat":true,"isparade":false,"dommages":5,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"8O8e3Msr2KPZqwkY","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":1900000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Hormis ce nombre de pattes curieusement exc&eacute;dentaire (4 de chaque c&ocirc;t&eacute;), qui lui donne l&rsquo;air d&rsquo;une chenille &agrave; fourrure, il pourrait ressembler &agrave; un long, tr&egrave;s long vison. Adulte, il mesure en moyenne 2 m du museau au bout de la queue, pour un poids de 50 kg.</p>\n<h1>M&oelig;urs</h1>\n<p>Tr&egrave;s bon grimpeur, le furlong vit essentiellement dans les arbres o&ugrave; il se coule de branche en branche avec la rapidit&eacute; et l&rsquo;efficacit&eacute; d&rsquo;un serpent. Ses proies de pr&eacute;dilection sont les oiseaux et les rongeurs, mais pouss&eacute; par la faim, il peut s&rsquo;attaquer &agrave; des animaux aussi gros que les chevreuils, voire aux humains isol&eacute;s. La fourrure de furlong est tr&egrave;s recherch&eacute;e.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/furlong.svg","token":{"flags":{},"name":"Furlong","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/furlong.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"f31jeCsQgw3hWjk6","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Sa taille est celle d&rsquo;un homme. Son cri, un hurlement rauque, glace le sang. Ses griffes sont particuli&egrave;rement puissantes.</p>\n<h1>M&oelig;urs</h1>\n<p>La goule est un charognard ayant une pr&eacute;dilection pour la chair humaine. Elle hante n&eacute;cropoles, cimeti&egrave;res et champs de bataille, d&eacute;terrant les cadavres dont elle se nourrit. Paranos le Moindre affirme qu&rsquo;elle poss&egrave;de la facult&eacute; thanataire de pouvoir je&ucirc;ner des mois entiers, voire des ann&eacute;es, en n&rsquo;absorbant qu&rsquo;un peu de terre. Cela ne l&rsquo;emp&ecirc;che pas de d&eacute;sirer ardemment de la chair, bien au contraire. Et si elle est l&acirc;che isol&eacute;e, elle est tr&egrave;s agressive en bande. Pour corser le tout, sa morsure inocule un venin qui paralyse.</p>\n<h1 style=\"box-sizing: border-box; user-select: text; color: #191813; font-family: GoudyAcc, sans-serif;\">Venin</h1>\n<table style=\"box-sizing: border-box; user-select: text; width: 395px; color: #191813; font-family: GoudyAcc, sans-serif; height: 65px;\" border=\"1\">\n<tbody style=\"box-sizing: border-box; user-select: text;\">\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">6</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 round</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 16px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 16px;\">Dommages</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 16px;\">1 ligne de fatigue</td>\n</tr>\n<tr style=\"box-sizing: border-box; user-select: text; height: 17px;\">\n<td style=\"box-sizing: border-box; user-select: text; width: 122px; height: 17px;\">Antidotes</td>\n<td style=\"box-sizing: border-box; user-select: text; width: 272px; height: 17px;\">-4 \\ Floume-dhu +16</td>\n</tr>\n</tbody>\n</table>\n<p>La paralysie intervient quand toutes les lignes de fatigue sont pleines et dure 6 heures.</p>\n<p>Le <em>floume-dhu</em> est obtenu en m&eacute;langeant en quantit&eacute;s &eacute;gales gel&eacute;e de floumette et lait humain (pour une dose\": une demi-mesure de chaque). Puis chauffer le m&eacute;lange jusqu&rsquo;&agrave; couleur bleu-sangue (-2).</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Goule","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"f6wzOaOzdwy51prt","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":13,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Sa morsure inocule une horrible maladie : la <em>n&eacute;crophase</em>.</p>\n<h1>M&oelig;urs</h1>\n<p>Le ranan&egrave;cre vit dans les d&eacute;solations, les anciennes ruines, partout o&ugrave; les courants lourds du cauchemar ont laiss&eacute; leur empreinte. Sa pr&eacute;sence s&rsquo;accompagne souvent d&rsquo;entit&eacute;s de cauchemar non incarn&eacute;es (haines, d&eacute;sespoirs).</p>\n<h1>N&eacute;crophase</h1>\n<p>Tout autour de la blessure, la chair s&rsquo;enfle, vire au noir et se putr&eacute;fie, puis l&rsquo;ensemble du corps est gagn&eacute; peu &agrave; peu. Si la mort survient, elle donne naissance &agrave; une entit&eacute; de cauchemar non incarn&eacute;e ayant le m&ecirc;me nombre de points de r&ecirc;ve que la caract&eacute;ristique R&Ecirc;VE de la victime. Tirer 1d2 : 1 = haine ; 2 = d&eacute;sespoir.</p>\n<table style=\"width: 60.5061%;\" border=\"1\">\n<tbody>\n<tr>\n<td style=\"width: 19.6667%;\">Malignit&eacute;</td>\n<td style=\"width: 79.5%;\">7</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 79.5%;\">1 heure</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">Dommages</td>\n<td style=\"width: 79.5%;\">-2 points de vie</td>\n</tr>\n<tr>\n<td style=\"width: 19.6667%;\">Antidotes</td>\n<td style=\"width: 79.5%;\">-4 \\ Tournegraisse +16, Huile de S&eacute;likanthe +6</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+1"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+2"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[4]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"icS4ht40EGkUbUus","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"0z35nbSeViandim4","name":"Morsure (maladie)","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"w1BjJ6evq83ZMieY","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"dv9QLfHGa5ZwDN7l","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"VdLbNp5bz8hU6KDl","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"TXC25fwUDxF6Qp5A","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Des &eacute;paules &agrave; la naissance de la queue, il mesure 1 m en moyenne, la queue pouvant, elle, atteindre le double. Ses quatre mains sont extr&ecirc;mement habiles, et comme tous les singes, il est d&rsquo;une agilit&eacute; diabolique. Le glipzouk doit son nom &agrave; son &laquo;langage&raquo;. On dirait presque un v&eacute;ritable parler, avec des syllabes articul&eacute;es et une intonation g&eacute;n&eacute;rale, sauf que <em>glip </em>et <em>zouk </em>sont les seuls phon&egrave;mes qu&rsquo;il emploie, en les pronon&ccedil;ant sur tous les tons et en les m&eacute;langeant en d&rsquo;infinies variations.</p>\n<h1>M&oelig;urs</h1>\n<p>Paisibles, les colonies de glipzouks vivent en milieu bois&eacute;, se nourrissant de pousses et de fruits. Tr&egrave;s bon observateur et non moins excellent imitateur, le glipzouk est un voleur et un pickpocket n&eacute;. Il vaut mieux &eacute;viter de laisser tra&icirc;ner ses a!aires quand on voyage dans une r&eacute;gion peupl&eacute;e de glipzouks, et la nuit, &ecirc;tre particuli&egrave;rement vigilant en montant la garde. Non agressif, le glipzouk ne se bat que s&rsquo;il est accul&eacute; sans pouvoir fuir.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/glipzouk.svg","token":{"flags":{},"name":"Glipzouk","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/glipzouk.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"igtHarwizNIUhd8M","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"bwJZ6nTLX9hohV7Q","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":1,"carac_value":10,"iscombat":true,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"7td0EmFMtpwNyWwo","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":6,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"d2yxJ5c57vMatAQV","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"aGm8xRr55CPUo5rM","name":"Pickpocket","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.sUdXhpuVVOAlcVpo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.png","effects":[]},{"_id":"bL7lL688cp1s1Vke","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"Fu61NMCeLxi9nfSD","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":6,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"uW9fTmhw6GBnf1e9","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":6,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":700000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Paranos le Moindre sugg&egrave;re que son surnom vient s&ucirc;rement de ce que les mythiques Dragons du Premier &Acirc;ge &eacute;taient cens&eacute;s poss&eacute;der les m&ecirc;mes grandes ailes membraneuses et le m&ecirc;me go&ucirc;t du sang. Serions-nous alors dans un r&ecirc;ve de chauve-souris ? Je suppose que c&rsquo;est encore une de vos plaisanteries, cher Paranos !</p>\n<h1>M&oelig;urs</h1>\n<p>Comme les chauves-souris, les drakkules sont nocturnes, repli&eacute;s le jour dans des cavernes ou autres lieux sombres, pour ne sortir chasser qu&rsquo;&agrave; la tomb&eacute;e de la nuit. Comme pour la plupart des grands pr&eacute;dateurs, l&rsquo;homme est pour eux une proie comme les autres.</p>\n<p>En combat, quand un drakkule r&eacute;ussit une particuli&egrave;re et cause au moins une blessure l&eacute;g&egrave;re, il reste accroch&eacute; &agrave; sa victime qui perd alors automatiquement 1d6 points d&rsquo;endurance par round sous l&rsquo;effet de la saign&eacute;e. Quand l&rsquo;endurance tombe &agrave; z&eacute;ro, le drakkule continue &agrave; la vider de son sang &agrave; raison de 1d6 points de vie par round. Le drakkule ne se d&eacute;tache que <em>bless&eacute; gravement </em>ou <em>sonn&eacute;</em>. Pour se d&eacute;gager, la victime ne peut utiliser que Corps &agrave; corps (totaliser 2 points d&rsquo;empoignade) ou une dague. Tant qu&rsquo;il est accroch&eacute;, le drakkule ne joue plus de jet d&rsquo;attaque, puisqu&rsquo;il cause des dommages automatiques, mais peut contrer empoignade ou attaque de dague par le battement de ses ailes.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/drakkule.svg","token":{"flags":{},"name":"Drakkule","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/drakkule.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"kPDswxsWVnSYitfL","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"carac_value":10,"iscombat":true,"isparade":false,"dommages":-1,"description":""},"sort":1150000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"Kt7WlB5Ui97X211z","name":"Vol","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-vol.png","effects":[]}],"effects":[]}
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On l&rsquo;appelle parfois fausse goule ou goule noire. Sa m&acirc;choire a une force capable de broyer les os les plus durs et ses membres sup&eacute;rieurs se terminent par des serres tranchantes. Son cri est un rire hyst&eacute;rique et d&eacute;mentiel.</p>\n<h1>M&oelig;urs</h1>\n<p>Le jigstang n&rsquo;a pas d&rsquo;habitat sp&eacute;cifique, on le trouve en tout lieu sauvage. Hyper agressif autant que solitaire, il ne supporte pas la pr&eacute;sence d&rsquo;autrui, et attaque &agrave; griffes et &agrave; crocs. Son accouplement se termine toujours en un combat o&ugrave; l&rsquo;un des deux partenaires, g&eacute;n&eacute;ralement le m&acirc;le, trouve la mort.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"icons/svg/mystery-man.svg","token":{"flags":{},"name":"Jigstang","displayName":0,"img":"icons/svg/mystery-man.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"lHt8Tyexy3qzAerO","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":950000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"4JttwOCHxLNbsW4R","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":1900000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Elle fait en moyenne 3 m de diam&egrave;tre, pattes comprises, pour un poids de 6 kg, et seulement 25 cm d&rsquo;&eacute;paisseur.</p>\n<h1>M&oelig;urs</h1>\n<p>H&ocirc;te des lieux secs et sombres, des ruines, des cavernes, l&rsquo;araflate ne tisse pas de toile. Elle reste &agrave; l&rsquo;aff&ucirc;t et bondit sur sa proie avec une vitesse foudroyante, sa morphologie lui permettant de se glisser dans des failles tr&egrave;s &eacute;troites. Pr&eacute;dateur toujours affam&eacute;, elle n&rsquo;h&eacute;site pas &agrave; s&rsquo;attaquer &agrave; des proies aussi grandes que les Humains. Sa morsure inflige un venin anesth&eacute;siant, inocul&eacute; sur toute blessure sauf contusion\\ &eacute;raflure. Quand sa victime cesse de bouger, l&rsquo;araflate la d&eacute;vore.</p>\n<h1>Venin</h1>\n<table style=\"width: 65.039%; height: 65px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">Malignit&eacute;</td>\n<td style=\"width: 68.3263%; height: 16px;\">6</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 68.3263%; height: 16px;\">1 round</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 30.8567%; height: 16px;\">Dommages</td>\n<td style=\"width: 68.3263%; height: 16px;\">-1d6 points d'endurance</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 30.8567%; height: 17px;\">Antidotes</td>\n<td style=\"width: 68.3263%; height: 17px;\">-3 \\ Liqueur de Bagdol +12, Lait de lune +6</td>\n</tr>\n</tbody>\n</table>","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"14","niveau":"+4"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"12","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"15","niveau":"+6"}},"competencecreature[4]]":{"data":{"dommages":"+0"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/araflate.svg","token":{"flags":{},"name":"Araflate","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/araflate.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"ppjPZoSKp7j841bp","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":850000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6DK46pyO0hzEuuUg","name":"Morsure","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":12,"iscombat":true,"isparade":false,"dommages":0,"description":""},"sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":6,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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Dot&eacute;e du pelage du rat, de sa longue queue nue et annel&eacute;e, elle se singularise n&eacute;anmoins par un museau de castor et des yeux brid&eacute;s.</p>\n<h1>M&oelig;urs</h1>\n<p>La brolute rieuse vit de pr&eacute;f&eacute;rence &agrave; l&rsquo;&eacute;cart des hommes et de la civilisation, mais sans habitat sp&eacute;cifique. Elle se nourrit de fruits, de champignons et d&rsquo;&oelig;ufs qu&rsquo;elle d&eacute;robe habilement aux oiseaux. Ce qui la caract&eacute;rise essentiellement, c&rsquo;est que quand elle se sent agress&eacute;e, elle a le pouvoir de cr&eacute;er une d&eacute;chirure du r&ecirc;ve violette (d&eacute;chirure de d&eacute;part), dont elle est le centre. Le r&ecirc;ve d&rsquo;arriv&eacute;e lui est toujours profitable, lui permettant de se tirer d&rsquo;affaire. Elle doit son nom &agrave; ce qu&rsquo;elle adore rire aux grimaces et autres clowneries qu&rsquo;on peut lui faire. Pendant ce temps, on peut se concentrer pour tenter de lui communiquer empatiquement l&rsquo;image d&rsquo;un lieu o&ugrave; l&rsquo;on voudrait aller, non un lieu sp&eacute;cifique, mais un type de paysage\": rivage marin, for&ecirc;t, agglom&eacute;ration urbaine, etc. Au moment o&ugrave; elle est le plus en train de rire, il suffit alors de stresser la brolute, et l&rsquo;on a une chance que la d&eacute;chirure cr&eacute;&eacute;e m&egrave;ne au type d&rsquo;endroit souhait&eacute;. Pour parvenir &agrave; la communication empathique, r&eacute;ussir EMPATHIE &agrave; -5. La brolute rieuse se distingue de la brolute ordinaire, dite brolute pointue, qui ne rit jamais et ne peut cr&eacute;er de d&eacute;chirure. Celle-l&agrave; se contente de chercher &agrave; fuir en cas d&rsquo;agression, ou attaque toutes griffes dehors si elle se sent accul&eacute;e. Pour la distinguer (visuellement) de la rieuse, r&eacute;ussir VUE/Zoologie &agrave; -5. Les caract&eacute;ristiques de combat indiqu&eacute;es ne s&rsquo;appliquent qu&rsquo;&agrave; la pointue.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"13","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"15","niveau":"+4"}},"competencecreature[2]]":{"data":{"dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"13","niveau":"+5"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"competencecreature[4]":{"data":{"carac_value":"11","niveau":"+2"}},"competencecreature[4]]":{"data":{"dommages":"+1"}},"competencecreature[5]":{"data":{"carac_value":"14","niveau":"+3"}},"competencecreature[5]]":{"data":{"dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/brolute.svg","token":{"flags":{},"name":"Brolute rieuse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/brolute.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"twCuK1GjVBTUFGXF","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"4GmpkphbsmQjvVVK","name":"Escalade","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":2,"carac_value":11,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"plIWZXJT0XGKJ5ar","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":200000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Il doit son nom &agrave; ce que sa fourrure est ray&eacute;e vert et jaune au lieu de jaune et noir, ce qui lui assure un excellent camouflage. Discret, silencieux, sa tactique consiste &agrave; s&rsquo;approcher inaper&ccedil;u de sa proie, puis &agrave; bondir. Sa premi&egrave;re attaque, lorsqu&rsquo;il bondit, est en termes de jeu une charge. Il s&rsquo;attaque &agrave; l&rsquo;homme comme &agrave; n&rsquo;importe quelle cr&eacute;ature plus petite que lui. Sa fourrure magnifique est tr&egrave;s recherch&eacute;e. Un individu adulte p&egrave;se dans les 300 kg.</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tigre-vert.svg","token":{"flags":{},"name":"Quileurbist","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/tigre-vert.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"vtbkfgZvU1yPFRbm","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"yDHZfK4RmwQW4YaW","name":"Discrétion","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"BjqRrGtHtTzuNpZB","name":"Griffes et Crocs","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":16,"iscombat":true,"isparade":false,"dommages":7,"description":""},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":15,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]},{"_id":"MBJkmpxzFM0ZJyyS","name":"Saut","type":"competencecreature","data":{"categorie_parade":"","niveau":4,"carac_value":14,"iscombat":false,"isparade":false,"dommages":0,"description":null},"sort":100000,"flags":{"core":{"sourceId":"Item.JZDgJ7ySiV84llkK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}],"effects":[]}
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Il mesure en moyenne 1 m de haut sur 1m50 de long, et peut peser jusqu&rsquo;&agrave; 50 kg. Dot&eacute; de mandibules ac&eacute;r&eacute;es et puissantes, il est redout&eacute; pour son venin mortel.</p>\n<h1>M&oelig;urs</h1>\n<p>Le chrasme vit dans les lieux sombres, cavernes et souterrains, o&ugrave; il se nourrit de tout. Paranos le Moindre affirme qu&rsquo;&agrave; d&eacute;faut d&rsquo;une meilleure ch&egrave;re, il peut m&ecirc;me se sustenter de cailloux. Il d&eacute;teste la lumi&egrave;re comme son cousin de petite taille, mais a toutefois un comportement diff&eacute;rent: au lieu de fuir, il entre dans une rage f&eacute;roce et se rue sur le porteur de lumi&egrave;re pour le r&eacute;duire en charpie. Savez-vous, cher Paranos, que vous nous faites un peu peur ?</p>\n<h1>Venin</h1>\n<table style=\"width: 399px; height: 65px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Malignit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">3</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">P&eacute;riodicit&eacute;</td>\n<td style=\"width: 274px; height: 16px;\">1 miute</td>\n</tr>\n<tr style=\"height: 16px;\">\n<td style=\"width: 121px; height: 16px;\">Dommages</td>\n<td style=\"width: 274px; height: 16px;\">-1 point de vie</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 121px; height: 17px;\">Antidotes</td>\n<td style=\"width: 274px; height: 17px;\">-2 \\ Liqueur de Bagdol +16, Teinture d'Erozonne +10</td>\n</tr>\n</tbody>\n</table>","competencecreature[0]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[0]]":{"data":{"dommages":"+0"}},"competencecreature[1]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[1]]":{"data":{"dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"11","niveau":"+3"}},"competencecreature[2]]":{"data":{"dommages":"+2"}},"competencecreature[3]":{"data":{"carac_value":"10","niveau":"+3"}},"competencecreature[3]]":{"data":{"dommages":"+0"}},"notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"wfrp4e.RdDActorCreatureSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chrasme.svg","token":{"flags":{},"name":"Chrasme","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/creatures/chrasme.svg","tint":null,"width":1,"height":1,"scale":1,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightAlpha":1,"lightAnimation":{"speed":5,"intensity":5},"actorId":"yL1XStIKWxGnhKvR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{},"bar2":{},"randomImg":false},"items":[{"_id":"shsUV8UpU18c0RJK","name":"Course","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]},{"_id":"CYpxxf1uTa78NWR9","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"XgfRxSj8Ty1d3JFM","name":"Mandibules","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":11,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-mandibules.png","effects":[]},{"_id":"lzEdMrKXbOYrWG5S","name":"Vigilance","type":"competencecreature","data":{"categorie_parade":"","niveau":3,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.png","effects":[]}],"effects":[]}
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diff --git a/packs/competences-creatures.db b/packs/competences-creatures.db
index 61293ae3..32c668c3 100644
--- a/packs/competences-creatures.db
+++ b/packs/competences-creatures.db
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diff --git a/packs/competences-entites.db b/packs/competences-entites.db
index 377a69a2..fc6404de 100644
--- a/packs/competences-entites.db
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-{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
-{"name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[],"_id":"j1xHCzfIeYKgXxoH"}
+{"_id":"0Ms9iKxqigNNpZEx","name":"Esquive","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"","categorie_parade":"","isparade":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}
+{"_id":"18wcei5hlEInsBFO","name":"Attaque","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"","carac-value":null,"categorie_parade":"","isparade":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
+{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"","carac-value":null,"categorie_parade":"","isparade":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
+{"_id":"6eWCVDYLXXO1Z48D","name":"Grandes griffes","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"competencecreature","data":{"categorie_parade":"sans-armes","niveau":0,"carac_value":0,"iscombat":true,"isparade":false,"dommages":2,"description":""},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
+{"_id":"9Y83OsQgeyR5oCdH","name":"Griffes","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":1,"description":"","carac-value":null,"categorie_parade":"sans-armes","isparade":false},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
+{"_id":"D9cBJ3EJPYLnABiJ","name":"Tentacules","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":0,"carac_value":0,"iscombat":true,"isparade":true,"dommages":2,"description":"<p>Attaque ou parade avec un tentacule.</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[]}
+{"_id":"QGULMUoC9JXFze0r","name":"Bouclier Lourd","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"","carac-value":null,"categorie_parade":"boucliers","isparade":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]}
+{"_id":"WsYnwR8GcOxfuCI0","name":"Bras-Galet","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":1,"description":"","carac-value":null,"categorie_parade":"","isparade":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}
+{"_id":"c0I93Q53i4ZmxpyT","name":"Corps à Corps","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"","categorie_parade":"sans-armes","isparade":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.png","effects":[]}
+{"_id":"d5SZ09sFaG3cL2Rg","name":"Bec","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"","categorie_parade":"","isparade":false},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]}
+{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":1,"description":"","carac-value":null,"categorie_parade":"","isparade":false},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
+{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":4,"description":"","carac-value":null,"categorie_parade":"epees-lourdes","isparade":true},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
+{"_id":"j1xHCzfIeYKgXxoH","name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":1,"description":"","categorie_parade":"","isparade":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]}
+{"_id":"lDZ3qUPKN35ob5TH","name":"Grande morsure","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"competencecreature","data":{"categorie_parade":"","niveau":0,"carac_value":0,"iscombat":true,"isparade":false,"dommages":2,"description":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[]}
diff --git a/packs/entites-de-cauchemar.db b/packs/entites-de-cauchemar.db
index c1da0bf5..c0f0a571 100644
--- a/packs/entites-de-cauchemar.db
+++ b/packs/entites-de-cauchemar.db
@@ -1,14 +1,14 @@
-{"_id":"6EyjidE1w0rQzZZ7","name":"Désespoir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le d&eacute;sespoir est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me verd&acirc;tre, humano&iuml;de, aux traits ravag&eacute;s par le chagrin.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;un d&eacute;sespoir pr&eacute;sente elle-m&ecirc;me tous les signes du plus profond d&eacute;sespoir, sanglotant, se frappant la poitrine et s&rsquo;arrachant les cheveux. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Avant toute action requ&eacute;rant un jet de d&eacute;s, la victime doit jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime n&rsquo;agit pas et se contente de pleurer.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir.webp","token":{"flags":{},"name":"Désespoir","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"6EyjidE1w0rQzZZ7","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
-{"_id":"DEk8ZXP3qP2eHYBa","name":"Esprit Thanataire","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"13","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"19","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":32,"value":32,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+3","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/26","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>L&rsquo;esprit thanataire est &agrave; coup s&ucirc;r la plus fatale de toutes les entit&eacute;s de cauchemar. Il peut adopter physiquement n&rsquo;importe quelle forme : animale, humano&iuml;de, fantastique. Sa pr&eacute;f&eacute;rence va toutefois &agrave; la forme humaine, homme ou femme. Il se pr&eacute;sente usuellement v&ecirc;tu et arm&eacute;. &Agrave; premi&egrave;re vue, rien ne le distinguerait d&rsquo;un Humain v&eacute;ritable, si ce n&rsquo;est ses yeux rouges, qu&rsquo;il ne peut changer ni dissimuler : des yeux rutilant d&rsquo;un sombre &eacute;clat mal&eacute;fique.</p>\n<h1>Moeurs</h1>\n<p>Les esprits thanataires furent &agrave; l&rsquo;origine des entit&eacute;s invoqu&eacute;es par des haut-r&ecirc;vants insanes de la fin du Second &Acirc;ge, dans le but de traquer des victimes d&eacute;sign&eacute;es. Le Grand R&eacute;veil ne les a pas annihil&eacute;s, pire encore, priv&eacute;s d&rsquo;ordres pr&eacute;cis, ils chassent maintenant, inexorablement, tous ceux qui ont le malheur de les rencontrer. Dans l&rsquo;attente, l&rsquo;esprit thanataire hante usuellement les lieux de son invocation, vieille tour en ruine, salle souterraine, et autre antre de pr&eacute;dilection d&rsquo;un haut-r&ecirc;vant de thanatos. Tant que personne ne vient &agrave; lui, il demeure sur place, et pourrait demeurer ainsi pendant des si&egrave;cles. Mais malheur au voyageur qui vient imprudemment troubler sa sombre retraite ! L&rsquo;esprit thanataire le prend pour victime d&eacute;sign&eacute;e et n&rsquo;aura de cesse qu&rsquo;il ne l&rsquo;ait d&eacute;truit.</p>\n<p><em><strong>Pour plus de d&eacute;tails, voir page 428.</strong></em></p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.MNA4reUhAdKlkeRv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire.webp","token":{"flags":{},"name":"Esprit Thanataire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire-token.webp","tint":"","width":1,"height":1,"scale":1.5,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"DEk8ZXP3qP2eHYBa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":true},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"Ftl4pYNKa7cJ4YcD","name":"Epée Bâtarde","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"dommages":7,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]},{"_id":"eI94JQxSGuwkkofM","name":"Bouclier Lourd","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"dommages":0,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.QGULMUoC9JXFze0r"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
-{"_id":"Fl95F6S0OrCbqQbY","name":"Squelette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"15","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":26,"value":26,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le squelette est une entit&eacute; qui s&rsquo;incarne &agrave; partir d&rsquo;un cadavre en d&eacute;composition, la chair finit par dispara&icirc;tre et il ne reste que les os. Les squelettes sont g&eacute;n&eacute;ralement humano&iuml;des, ils se tiennent en position verticale, se d&eacute;pla&ccedil;ant sur leurs jambes en une parodie de vie r&eacute;elle. Ils utilisent leurs mains griffues pour attaquer (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les squelettes s&rsquo;incarnent g&eacute;n&eacute;ralement sur les lieux de morts violentes (champs de bataille), ainsi que dans les n&eacute;cropoles, catacombes et autres lieux de s&eacute;pulture. Comme les autres entit&eacute;s, leur raison d&rsquo;&ecirc;tre est de d&eacute;truire. Le spectacle d&rsquo;un squelette est d&rsquo;une horreur tellement contre nature qu&rsquo;il demande un jet de VOLONT&Eacute; &agrave; -3. En cas d&rsquo;&eacute;chec, le personnage est frapp&eacute; d&rsquo;effroi. En termes de r&egrave;gles, il est en demi- surprise jusqu&rsquo;&agrave; la fin du round suivant. Une fois d&eacute;truit, les ossements constitutifs du squelette s&rsquo;&eacute;parpillent sur le sol, o&ugrave; ils s&rsquo;effritent rapidement.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.eja4lexe6dP9jZKI"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette.webp","token":{"flags":{},"name":"Squelette","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"Fl95F6S0OrCbqQbY","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":true,"dommages":2,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
-{"_id":"GzmCjyc7L50W2ZaX","name":"Darquoine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"16","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":28,"value":28,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+2","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Les darquoines, ou entit&eacute;s polymorphes des t&eacute;n&egrave;bres, n&rsquo;ont pas de forme pr&eacute;cise. Leur corps est comme une mouvante spirale de t&eacute;n&egrave;bres, s&rsquo;enflant, se d&eacute;formant, se distordant sans cesse. Seuls restent fixes ce qui semble &ecirc;tre le regard de deux yeux mal&eacute;fiques, et une paire de serres tranchantes, aiguis&eacute;es comme de monstrueux rasoirs (+dom +2). Les darquoines se d&eacute;placent en flottant &agrave; quelques dizaines de centim&egrave;tres du sol.</p>\n<h1>Moeurs</h1>\n<p>Les darquoines ne hantent que les lieux totalement ent&eacute;n&eacute;br&eacute;s. &Agrave; part leur regard et leurs serres, ils ne semblent eux-m&ecirc;mes faits que de t&eacute;n&egrave;bres, et sont donc extr&ecirc;mement difficiles &agrave; voir dans la lumi&egrave;re vacillante des torches ou des lanternes.<br />Au premier round de leur manifestation, tous les personnages doivent tenter un jet de VUE/Vigilance ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;. En cas d&rsquo;&eacute;chec, le personnage subit l&rsquo;attaque du darquoine en &eacute;tat de compl&egrave;te surprise.&nbsp;<br />Les darquoines sont parmi les plus d&eacute;vastatrices des entit&eacute;s de cauchemar. Leurs r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en rapidit&eacute;. Une fois d&eacute;truits, ils ne laissent pour tout vestige qu&rsquo;une suffocante sensation de froid.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp","token":{"flags":{},"name":"Darquoine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"GzmCjyc7L50W2ZaX","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"gk20alepDXVKOP4A","name":"Griffes","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":true,"dommages":4,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"kz4CIJgmskKw8uqn","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
-{"_id":"M6cQoL6oeAX5IOYa","name":"Peur","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>La peur est une ECNI pr&eacute;sentant la forme d&rsquo;un spectre bleu&acirc;tre aux traits ravag&eacute;s par l&rsquo;angoisse et l&rsquo;effroi.</p>\n<h1>Possession</h1>\n<p>Une victime de la peur devient elle-m&ecirc;me d&rsquo;une couardise sans pareille. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Chaque fois qu&rsquo;une action dangereuse se pr&eacute;sente, incluant toute action de combat y compris l&rsquo;esquive, la victime doit jouer un jet de VOLONT&Eacute;/moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime ne fait rien que trembler et claquer des dents.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/peur.webp","token":{"flags":{},"name":"Peur","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"M6cQoL6oeAX5IOYa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
-{"_id":"SiYuIJ4wi1JhFSDR","name":"Craque-haine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"32","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"20","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":52,"value":52,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+7","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le craque-haine est une monstrueuse entit&eacute; aquatique, une pieuvre gigantesque d&rsquo;un poids apparent de deux tonnes, pourvue de huit tentacules pustuleux (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Le craque-haine s&rsquo;incarne le plus souvent au coeur d&rsquo;un mar&eacute;cage ou dans la faille abyssale d&rsquo;un lac, mais &eacute;galement en mer. Il lui arrive de sortir de sa retraite et de semer l&rsquo;&eacute;pouvante sur son passage. En combat, le craque-haine peut utiliser jusqu&rsquo;&agrave; 4 de ses tentacules pour attaquer aussi bien que parer. <br />En contradiction avec la r&egrave;gle g&eacute;n&eacute;rale, il a donc droit &agrave; 4 actions par round, pouvant &ecirc;tre attaque ou parade. Ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en force. Le craquehaine n&rsquo;esquive jamais. Une fois d&eacute;truit, il ne laisse comme souvenir qu&rsquo;une flaque d&rsquo;eau naus&eacute;abonde.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine.webp","token":{"flags":{},"name":"Craque-haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine-token.webp","tint":"","width":12,"height":12,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"SiYuIJ4wi1JhFSDR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"oS7MH434bdCKBws6","name":"Attaque/parade","type":"competencecreature","data":{"niveau":5,"carac_value":26,"iscombat":true,"dommages":9,"description":"<p>Attaque avec un tentacule.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.18wcei5hlEInsBFO"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/tentacule.webp","effects":[]}],"effects":[]}
-{"_id":"TBvcGbyEzW0Eoctf","name":"Haine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>La haine est une ECNI au spectre rouge, avec des traits d&eacute;form&eacute;s par la haine.</p>\n<h1>Possession</h1>\n<p>Un poss&eacute;d&eacute; par la haine se met &agrave; ha&iuml;r tout le monde sans exception, son moral se stabilisant &agrave; z&eacute;ro. D&egrave;s qu&rsquo;il se sent l&eacute;s&eacute;, offens&eacute;, victime d&rsquo;un tort m&ecirc;me insignifiant, il&nbsp;faut qu&rsquo;il se venge et que sa vengeance soit&nbsp;mortelle. Il peut jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si le jet r&eacute;ussit, il peut encore laisser couver sa haine ; s&rsquo;il &eacute;choue, il doit agir imm&eacute;diatement. Il est conseill&eacute; que le gardien des r&ecirc;ves prenne alors le contr&ocirc;le du personnage s&rsquo;il s&rsquo;agit d&rsquo;un personnage de joueur.</p>"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine.webp","token":{"flags":{},"name":"Haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"TBvcGbyEzW0Eoctf","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
-{"_id":"TtgiaTN4qTckx0B1","name":"Noyeuse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/24","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Les noyeuses sont des entit&eacute;s marines, d&rsquo;aspect vaguement humano&iuml;de, form&eacute;es de d&eacute;bris d&rsquo;&eacute;paves, de bouts de coquillage, d&rsquo;algues et d&rsquo;ar&ecirc;tes de poisson. Leurs bras se terminent par des galets avec lesquels elles frappent de toute leur force (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les noyeuses hantent les lieux o&ugrave; des gens ont &eacute;t&eacute; noy&eacute;s, que ce soit des suites d&rsquo;un combat ou d&rsquo;un naufrage, en pleine mer ou sur un rivage, et n&rsquo;ont qu&rsquo;un seul but : d&eacute;truire tout ce qui flotte et causer la noyade &agrave; leur tour. Elles se d&eacute;placent aussi bien dans l&rsquo;eau que sur terre. Leur tactique consiste &agrave; frapper la coque du bateau en dessous de la ligne de flottaison, tandis qu&rsquo;une partie d&rsquo;entre elles se hissent &agrave; bord pour exterminer l&rsquo;&eacute;quipage. D&egrave;s qu&rsquo;une noyeuse est venue &agrave; bout de son homme, elle ne se joint pas au reste de la m&ecirc;l&eacute;e, mais retourne &agrave; la mer en entra&icirc;nant sa victime. Elle ne revient &eacute;ventuellement au combat qu&rsquo;une fois la noyade assur&eacute;e. &Agrave; l&rsquo;&eacute;gard du bateau, leur pouvoir de destruction est efficace mais lent. Par demi-heure de travail (60 min), une noyeuse fait directement perdre 1 point de structure (<em>voir Navigation, p325</em>). Si l&rsquo;effort a dur&eacute; moins de 60 min, les d&eacute;g&acirc;ts sont n&eacute;gligeables. Faute de bateau &agrave; couler, les noyeuses sortent parfois de l&rsquo;eau pour attaquer les villages c&ocirc;tiers. Une fois d&eacute;truites, leurs d&eacute;bris constitutifs, bouts d&rsquo;&eacute;paves, galets, etc., s&rsquo;&eacute;parpillent sur le sol.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse.webp","token":{"flags":{},"name":"Noyeuse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse-token.webp","tint":"","width":1,"height":1,"scale":1.4,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"TtgiaTN4qTckx0B1","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":2,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"HGqxSsNKvCNiQviV","name":"Bras-Galet","type":"competencecreature","data":{"niveau":2,"carac_value":12,"iscombat":true,"dommages":2,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.WsYnwR8GcOxfuCI0"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}],"effects":[]}
-{"_id":"cmWQYuyzVsz02NMt","name":"Vaseux","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"18","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+4","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":36,"value":36,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+4","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"8/16","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le vaseux est une entit&eacute; qui s&rsquo;incarne &agrave; partir de la vase et la boue des marais, comme un grand bonhomme de vase. Son allure est vaguement humano&iuml;de, bip&egrave;de, avec deux longs tentacules en guise de membres sup&eacute;rieurs (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les tentacules du vaseux ne causent pas de v&eacute;ritables blessures, mais uniquement des pertes d&rsquo;endurance. <strong>Utiliser la table des Coups non mortels. </strong><br />Toutefois, quand la proie tombe inconsciente, le vaseux la recouvre et commence &agrave; la dig&eacute;rer, c&rsquo;est &agrave;- dire &agrave; la transformer en vase &agrave; son tour.&nbsp;L&rsquo;&eacute;quipement de la victime (armes, sacs,v&ecirc;tements, etc.) est enti&egrave;rement transform&eacute; en vase en 1 round. La victime, quant &agrave; elle, perd automatiquement 1 point de vie par round. Quand son seuil n&eacute;gatif est d&eacute;pass&eacute;, elle n&rsquo;est plus que vase. <br />Au cours d&rsquo;un round de combat, le vaseux attaque avec un tentacule et peut parer toutes les armes avec le second. <br />Il n&rsquo;esquive jamais.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.CGLkxLMdUCcP4zef"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux.webp","token":{"flags":{},"name":"Vaseux","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux-token.webp","tint":"","width":1,"height":1,"scale":2.2,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"cmWQYuyzVsz02NMt","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"X5rJLc2OmEDsJQaj","name":"Attaque/parade","type":"competencecreature","data":{"niveau":4,"carac_value":18,"iscombat":true,"dommages":6,"description":"<p>Attaque avec un tentacule.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.18wcei5hlEInsBFO"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/tentacule.webp","effects":[]}],"effects":[]}
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Les zombis sont usuellement des entit&eacute;s artificielles, voulues, cr&eacute;&eacute;es par les&nbsp;haut-r&ecirc;vants qui utilisent la voie de thanatos <em><strong>(voir Animer un Zombi, p297)</strong></em>. Leur caract&eacute;ristique R&Ecirc;VE ne peut jamais &ecirc;tre sup&eacute;rieure &agrave; leur caract&eacute;ristique TAILLE. Ils combattent avec leurs mains aux ongles &eacute;tonnamment durs (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les zombis sont usuellement aux ordres d&rsquo;un haut-r&ecirc;vant et n&rsquo;agissent que par rapport &agrave; des ordres donn&eacute;s. Ils font d&rsquo;excellents gardes. Moins horribles &agrave; voir que les squelettes, ils ne demandent pas de jet de VOLONT&Eacute;. Il arrive que des zombis &eacute;chappent au contr&ocirc;le de leur ma&icirc;tre. Ils deviennent alors des zombis sauvages, parfois appel&eacute;s zombars, et se comportent alors comme toute entit&eacute; de cauchemar, provoquant mort et destruction. Une fois l&rsquo;entit&eacute; d&eacute;truite, le cadavre utilis&eacute; se putr&eacute;fie instantan&eacute;ment.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.pVJ4M6H8Wv2w6sPl"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi.webp","token":{"flags":{},"name":"Zombi","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"f5CSFCj99ObF2jY2","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":1,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":1,"carac_value":12,"iscombat":true,"dommages":2,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
-{"_id":"flTN0xHZRmMeXljK","name":"Bêtise","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>La b&ecirc;tise est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me jaun&acirc;tre, humano&iuml;de, aux traits marqu&eacute;s par l&rsquo;imb&eacute;cillit&eacute; la plus grande.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;une b&ecirc;tise pr&eacute;sente elle-m&ecirc;me tous les sympt&ocirc;mes d&rsquo;une rare stupidit&eacute;. Pratiquement, toutes ses Connaissances, y compris les voies de Draconic, retombent au niveau -11. Pour les autres comp&eacute;tences, y compris les comp&eacute;tences de combat, la victime doit pr&eacute;alablement r&eacute;ussir un jet d&rsquo;INTELLECT &agrave; -3. En cas d&rsquo;&eacute;chec, au lieu d&rsquo;agir, elle se contente de ricaner b&ecirc;tement.</p>"},"sort":100001,"flags":{"core":{"sourceId":"Actor.RNH865xLjlfY44QD","sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise.webp","token":{"flags":{},"name":"Bêtise","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"flTN0xHZRmMeXljK","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
-{"_id":"oFlGBCqmAAEZ3mz6","name":"Chien de la mort","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":14,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/38","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le chien de la mort est un &eacute;norme chien noir, d&rsquo;une taille apparente correspondant &agrave; 75 kg, hurlant et baveux, babines retrouss&eacute;es sur des crocs luisants (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>On dit que les chiens de la mort sont le produit des hurlements &agrave; la mort des chiens normaux. Ils ne se mat&eacute;rialisent qu&rsquo;&agrave; la tomb&eacute;e de la nuit, &agrave; partir de mi- Lyre, et disparaissent automatiquement au lever du soleil, comme effac&eacute;s, ne laissant derri&egrave;re eux que quelques poils de chien. Entre-temps, durant la nuit, ils se rassemblent en meutes hurlantes, cherchant &agrave; causer le plus grand dommage possible.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.myAXpfMDW2s4SBlZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort.webp","token":{"flags":{},"name":"Chien de la mort","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort-token.webp","tint":"","width":1,"height":1,"scale":1.3,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"oFlGBCqmAAEZ3mz6","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","type":"competencecreature","data":{"niveau":2,"carac_value":12,"iscombat":true,"dommages":2,"description":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]},{"_id":"0Ms9iKxqigNNpZEx","name":"Esquive","type":"competencecreature","data":{"niveau":2,"carac_value":11,"iscombat":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
-{"_id":"wcHy6fiEWUnLBSUv","name":"Porte-poisse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"6","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"12","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+1","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":18,"value":18,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/20","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le porte-poisse a l&rsquo;aspect d&rsquo;un grand vautour aux plumes compl&egrave;tement englu&eacute;es d&rsquo;une sorte de colle poisseuse. Bien qu&rsquo;ayant la forme d&rsquo;un oiseau, il ne se d&eacute;place que sur le sol, &agrave; vitesse relativement r&eacute;duite. Son poids apparent est de 35 kg.</p>\n<h1>Moeurs</h1>\n<p>Comme nombre d&rsquo;entit&eacute;s de cauchemar, le porte-poisse hante les d&eacute;solations et les ruines. Il combat avec son bec ac&eacute;r&eacute;. Outre les dommages qu&rsquo;il cause (+dom +1), chaque fois qu&rsquo;il porte un coup, m&ecirc;me une simple contusion-&eacute;raflure, sa victime doit r&eacute;ussir un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ou perdre 1 point de chance. Les points de chance ainsi perdus peuvent &ecirc;tre regagn&eacute;s selon la r&egrave;gle normale. D&eacute;truite, l&rsquo;entit&eacute; ne laisse pour tout vestige que quelques plumes ensanglant&eacute;es.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.rRi8Tso3wzif3W2C"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse.webp","token":{"flags":{},"name":"Porte-poisse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse-token.webp","tint":"#212121","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"wcHy6fiEWUnLBSUv","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":1,"carac_value":13,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"niveau":1,"carac_value":9,"iscombat":true,"dommages":1,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]}],"effects":[]}
-{"_id":"xisg9ix5YFsXizbu","name":"Quauquemaire","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"18","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+4","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":36,"value":36,"label":"Endurance","derivee":false}},"compteurs":{"etat":{"value":0,"label":"Etat général"}},"attributs":{"plusdom":{"type":"number","value":"+4","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/32","label":"Vitesse","derivee":true}},"description":"<h1>Description</h1>\n<p>Le quauquemaire est un coq g&eacute;ant, au plumage mit&eacute; de couleur gris poussi&egrave;re, d&rsquo;un poids apparent de 140 kg, et d&rsquo;une hauteur pouvant d&eacute;passer 3 m. Ses griffes, ergots et bec, sont des armes meurtri&egrave;res (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les quauquemaires hantent les endroits lugubres et d&eacute;sol&eacute;s, les ruines principalement. Ils chantent au coucher du soleil, et leur chant est si lugubre, prometteur d&rsquo;angoisse et de cauchemar, que quiconque l&rsquo;entend et manque un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ne fait que des cauchemars hideux au cours de sa prochaine nuit de sommeil. En termes de r&egrave;gles, cela signifie : pas de souvenir de l&rsquo;arch&eacute;type et donc pas de jet de stress au matin ; pas de mont&eacute;e dans les Hautes Terres du R&ecirc;ve, et donc pas de r&eacute;cup&eacute;ration de r&ecirc;ve pour les haut-r&ecirc;vants. Le quauquemaire s&rsquo;incarne &agrave; partir de quelques plumes, qui sont ses seuls vestiges une fois qu&rsquo;il est d&eacute;truit.</p>"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire.webp","token":{"flags":{},"name":"Quauquemaire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire-token.webp","tint":"","width":1,"height":1,"scale":1.9,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"xisg9ix5YFsXizbu","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite"},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":4,"carac_value":10,"iscombat":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"niveau":4,"carac_value":18,"iscombat":true,"dommages":6,"description":""},"sort":450000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":4,"carac_value":18,"iscombat":true,"dommages":6,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
+{"_id":"6EyjidE1w0rQzZZ7","name":"Désespoir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le d&eacute;sespoir est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me verd&acirc;tre, humano&iuml;de, aux traits ravag&eacute;s par le chagrin.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;un d&eacute;sespoir pr&eacute;sente elle-m&ecirc;me tous les signes du plus profond d&eacute;sespoir, sanglotant, se frappant la poitrine et s&rsquo;arrachant les cheveux. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Avant toute action requ&eacute;rant un jet de d&eacute;s, la victime doit jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime n&rsquo;agit pas et se contente de pleurer.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+2","dommages":"+0"}}},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir.webp","token":{"flags":{},"name":"Désespoir","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/desespoir-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"6EyjidE1w0rQzZZ7","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"isparade":false,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
+{"_id":"DEk8ZXP3qP2eHYBa","name":"Esprit Thanataire","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"13","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"19","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":32,"value":32,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+3","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/26","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>L&rsquo;esprit thanataire est &agrave; coup s&ucirc;r la plus fatale de toutes les entit&eacute;s de cauchemar. Il peut adopter physiquement n&rsquo;importe quelle forme : animale, humano&iuml;de, fantastique. Sa pr&eacute;f&eacute;rence va toutefois &agrave; la forme humaine, homme ou femme. Il se pr&eacute;sente usuellement v&ecirc;tu et arm&eacute;. &Agrave; premi&egrave;re vue, rien ne le distinguerait d&rsquo;un Humain v&eacute;ritable, si ce n&rsquo;est ses yeux rouges, qu&rsquo;il ne peut changer ni dissimuler : des yeux rutilant d&rsquo;un sombre &eacute;clat mal&eacute;fique.</p>\n<h1>Moeurs</h1>\n<p>Les esprits thanataires furent &agrave; l&rsquo;origine des entit&eacute;s invoqu&eacute;es par des haut-r&ecirc;vants insanes de la fin du Second &Acirc;ge, dans le but de traquer des victimes d&eacute;sign&eacute;es. Le Grand R&eacute;veil ne les a pas annihil&eacute;s, pire encore, priv&eacute;s d&rsquo;ordres pr&eacute;cis, ils chassent maintenant, inexorablement, tous ceux qui ont le malheur de les rencontrer. Dans l&rsquo;attente, l&rsquo;esprit thanataire hante usuellement les lieux de son invocation, vieille tour en ruine, salle souterraine, et autre antre de pr&eacute;dilection d&rsquo;un haut-r&ecirc;vant de thanatos. Tant que personne ne vient &agrave; lui, il demeure sur place, et pourrait demeurer ainsi pendant des si&egrave;cles. Mais malheur au voyageur qui vient imprudemment troubler sa sombre retraite ! L&rsquo;esprit thanataire le prend pour victime d&eacute;sign&eacute;e et n&rsquo;aura de cesse qu&rsquo;il ne l&rsquo;ait d&eacute;truit.</p>\n<p><em><strong>Pour plus de d&eacute;tails, voir page 428.</strong></em></p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+7"}},"competencecreature[1]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[2]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}},"competencecreature[3]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+7"}},"competencecreature[4]":{"data":{"carac_value":"16","niveau":"+5","dommages":"+0"}},"competencecreature[5]":{"data":{"carac_value":"13","niveau":"+5","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.MNA4reUhAdKlkeRv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire.webp","token":{"flags":{},"name":"Esprit Thanataire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/esprit-thanataire-token.webp","tint":"","width":1,"height":1,"scale":1.5,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"DEk8ZXP3qP2eHYBa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":true},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"Ftl4pYNKa7cJ4YcD","name":"Epée Bâtarde","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"isparade":false,"dommages":7,"description":"","categorie_parade":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]},{"_id":"eI94JQxSGuwkkofM","name":"Bouclier Lourd","type":"competencecreature","data":{"niveau":5,"carac_value":16,"iscombat":true,"isparade":false,"dommages":0,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.QGULMUoC9JXFze0r"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":5,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"6G14MO5gckhbo0bX","name":"Bouclier Lourd","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":5,"carac_value":16,"iscombat":true,"isparade":true,"dommages":0,"description":""},"sort":700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.QGULMUoC9JXFze0r"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]},{"_id":"qWjxtD8YUMtXORTC","name":"Epée Bâtarde","type":"competencecreature","data":{"categorie_parade":"epees-lourdes","niveau":5,"carac_value":16,"iscombat":true,"isparade":true,"dommages":7,"description":""},"sort":650000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]},{"_id":"fD0YNY1WHMI1LHKI","name":"Esquive","type":"competencecreature","data":{"categorie_parade":"","niveau":5,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
+{"_id":"Fl95F6S0OrCbqQbY","name":"Squelette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"15","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":26,"value":26,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le squelette est une entit&eacute; qui s&rsquo;incarne &agrave; partir d&rsquo;un cadavre en d&eacute;composition, la chair finit par dispara&icirc;tre et il ne reste que les os. Les squelettes sont g&eacute;n&eacute;ralement humano&iuml;des, ils se tiennent en position verticale, se d&eacute;pla&ccedil;ant sur leurs jambes en une parodie de vie r&eacute;elle. Ils utilisent leurs mains griffues pour attaquer (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les squelettes s&rsquo;incarnent g&eacute;n&eacute;ralement sur les lieux de morts violentes (champs de bataille), ainsi que dans les n&eacute;cropoles, catacombes et autres lieux de s&eacute;pulture. Comme les autres entit&eacute;s, leur raison d&rsquo;&ecirc;tre est de d&eacute;truire. Le spectacle d&rsquo;un squelette est d&rsquo;une horreur tellement contre nature qu&rsquo;il demande un jet de VOLONT&Eacute; &agrave; -3. En cas d&rsquo;&eacute;chec, le personnage est frapp&eacute; d&rsquo;effroi. En termes de r&egrave;gles, il est en demi- surprise jusqu&rsquo;&agrave; la fin du round suivant. Une fois d&eacute;truit, les ossements constitutifs du squelette s&rsquo;&eacute;parpillent sur le sol, o&ugrave; ils s&rsquo;effritent rapidement.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.eja4lexe6dP9jZKI"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette.webp","token":{"flags":{},"name":"Squelette","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/squelette-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"Fl95F6S0OrCbqQbY","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":3,"carac_value":13,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
+{"_id":"GzmCjyc7L50W2ZaX","name":"Darquoine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"16","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+3","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":28,"value":28,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+2","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"4","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les darquoines, ou entit&eacute;s polymorphes des t&eacute;n&egrave;bres, n&rsquo;ont pas de forme pr&eacute;cise. Leur corps est comme une mouvante spirale de t&eacute;n&egrave;bres, s&rsquo;enflant, se d&eacute;formant, se distordant sans cesse. Seuls restent fixes ce qui semble &ecirc;tre le regard de deux yeux mal&eacute;fiques, et une paire de serres tranchantes, aiguis&eacute;es comme de monstrueux rasoirs (+dom +2). Les darquoines se d&eacute;placent en flottant &agrave; quelques dizaines de centim&egrave;tres du sol.</p>\n<h1>Moeurs</h1>\n<p>Les darquoines ne hantent que les lieux totalement ent&eacute;n&eacute;br&eacute;s. &Agrave; part leur regard et leurs serres, ils ne semblent eux-m&ecirc;mes faits que de t&eacute;n&egrave;bres, et sont donc extr&ecirc;mement difficiles &agrave; voir dans la lumi&egrave;re vacillante des torches ou des lanternes.<br />Au premier round de leur manifestation, tous les personnages doivent tenter un jet de VUE/Vigilance ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;. En cas d&rsquo;&eacute;chec, le personnage subit l&rsquo;attaque du darquoine en &eacute;tat de compl&egrave;te surprise.&nbsp;<br />Les darquoines sont parmi les plus d&eacute;vastatrices des entit&eacute;s de cauchemar. Leurs r&eacute;ussites particuli&egrave;res sont usuellement pass&eacute;es en rapidit&eacute;. Une fois d&eacute;truits, ils ne laissent pour tout vestige qu&rsquo;une suffocante sensation de froid.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"14","niveau":"+3","dommages":"+4"}},"competencecreature[1]":{"data":{"carac_value":"12","niveau":"+3","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp","token":{"flags":{},"name":"Darquoine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"GzmCjyc7L50W2ZaX","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"gk20alepDXVKOP4A","name":"Griffes","type":"competencecreature","data":{"niveau":3,"carac_value":14,"iscombat":true,"isparade":false,"dommages":4,"description":""},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]},{"_id":"kz4CIJgmskKw8uqn","name":"Esquive","type":"competencecreature","data":{"niveau":3,"carac_value":12,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
+{"_id":"M6cQoL6oeAX5IOYa","name":"Peur","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La peur est une ECNI pr&eacute;sentant la forme d&rsquo;un spectre bleu&acirc;tre aux traits ravag&eacute;s par l&rsquo;angoisse et l&rsquo;effroi.</p>\n<h1>Possession</h1>\n<p>Une victime de la peur devient elle-m&ecirc;me d&rsquo;une couardise sans pareille. Son moral tombe directement &agrave; -3 et ne pourra pas remonter tant que durera la possession. Chaque fois qu&rsquo;une action dangereuse se pr&eacute;sente, incluant toute action de combat y compris l&rsquo;esquive, la victime doit jouer un jet de VOLONT&Eacute;/moral &agrave; z&eacute;ro. Si ce jet &eacute;choue, la victime ne fait rien que trembler et claquer des dents.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/peur.webp","token":{"flags":{},"name":"Peur","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/darquoine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"M6cQoL6oeAX5IOYa","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"isparade":false,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
+{"_id":"SiYuIJ4wi1JhFSDR","name":"Craque-haine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"32","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"20","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+5","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":52,"value":52,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+7","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le craque-haine est une monstrueuse entit&eacute; aquatique, une pieuvre gigantesque d&rsquo;un poids apparent de deux tonnes, pourvue de huit tentacules pustuleux (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Le craque-haine s&rsquo;incarne le plus souvent au coeur d&rsquo;un mar&eacute;cage ou dans la faille abyssale d&rsquo;un lac, mais &eacute;galement en mer. Il lui arrive de sortir de sa retraite et de semer l&rsquo;&eacute;pouvante sur son passage. En combat, le craque-haine peut utiliser jusqu&rsquo;&agrave; 4 de ses tentacules pour attaquer aussi bien que parer. <br />En contradiction avec la r&egrave;gle g&eacute;n&eacute;rale, il a donc droit &agrave; 4 actions par round, pouvant &ecirc;tre attaque ou parade. Ses r&eacute;ussites particuli&egrave;res sont toujours pass&eacute;es en force. Le craquehaine n&rsquo;esquive jamais. Une fois d&eacute;truit, il ne laisse comme souvenir qu&rsquo;une flaque d&rsquo;eau naus&eacute;abonde.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"26","niveau":"+5","dommages":"+9"}},"competencecreature[1]":{"data":{"carac_value":"26","niveau":"+5","dommages":"9+2"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine.webp","token":{"flags":{},"name":"Craque-haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/craque-haine-token.webp","tint":"","width":12,"height":12,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"SiYuIJ4wi1JhFSDR","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"6iDW9SQdFPq2cXnH","name":"Tentacules","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":5,"carac_value":26,"iscombat":true,"isparade":true,"dommages":9,"description":"<p>Attaque ou parade avec un tentacule.</p>"},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.D9cBJ3EJPYLnABiJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[]}],"effects":[]}
+{"_id":"TBvcGbyEzW0Eoctf","name":"Haine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La haine est une ECNI au spectre rouge, avec des traits d&eacute;form&eacute;s par la haine.</p>\n<h1>Possession</h1>\n<p>Un poss&eacute;d&eacute; par la haine se met &agrave; ha&iuml;r tout le monde sans exception, son moral se stabilisant &agrave; z&eacute;ro. D&egrave;s qu&rsquo;il se sent l&eacute;s&eacute;, offens&eacute;, victime d&rsquo;un tort m&ecirc;me insignifiant, il&nbsp;faut qu&rsquo;il se venge et que sa vengeance soit&nbsp;mortelle. Il peut jouer un jet de VOLONT&Eacute;/ moral &agrave; z&eacute;ro. Si le jet r&eacute;ussit, il peut encore laisser couver sa haine ; s&rsquo;il &eacute;choue, il doit agir imm&eacute;diatement. Il est conseill&eacute; que le gardien des r&ecirc;ves prenne alors le contr&ocirc;le du personnage s&rsquo;il s&rsquo;agit d&rsquo;un personnage de joueur.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine.webp","token":{"flags":{},"name":"Haine","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/haine-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"TBvcGbyEzW0Eoctf","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"isparade":false,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
+{"_id":"TtgiaTN4qTckx0B1","name":"Noyeuse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":24,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les noyeuses sont des entit&eacute;s marines, d&rsquo;aspect vaguement humano&iuml;de, form&eacute;es de d&eacute;bris d&rsquo;&eacute;paves, de bouts de coquillage, d&rsquo;algues et d&rsquo;ar&ecirc;tes de poisson. Leurs bras se terminent par des galets avec lesquels elles frappent de toute leur force (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les noyeuses hantent les lieux o&ugrave; des gens ont &eacute;t&eacute; noy&eacute;s, que ce soit des suites d&rsquo;un combat ou d&rsquo;un naufrage, en pleine mer ou sur un rivage, et n&rsquo;ont qu&rsquo;un seul but : d&eacute;truire tout ce qui flotte et causer la noyade &agrave; leur tour. Elles se d&eacute;placent aussi bien dans l&rsquo;eau que sur terre. Leur tactique consiste &agrave; frapper la coque du bateau en dessous de la ligne de flottaison, tandis qu&rsquo;une partie d&rsquo;entre elles se hissent &agrave; bord pour exterminer l&rsquo;&eacute;quipage. D&egrave;s qu&rsquo;une noyeuse est venue &agrave; bout de son homme, elle ne se joint pas au reste de la m&ecirc;l&eacute;e, mais retourne &agrave; la mer en entra&icirc;nant sa victime. Elle ne revient &eacute;ventuellement au combat qu&rsquo;une fois la noyade assur&eacute;e. &Agrave; l&rsquo;&eacute;gard du bateau, leur pouvoir de destruction est efficace mais lent. Par demi-heure de travail (60 min), une noyeuse fait directement perdre 1 point de structure (<em>voir Navigation, p325</em>). Si l&rsquo;effort a dur&eacute; moins de 60 min, les d&eacute;g&acirc;ts sont n&eacute;gligeables. Faute de bateau &agrave; couler, les noyeuses sortent parfois de l&rsquo;eau pour attaquer les villages c&ocirc;tiers. Une fois d&eacute;truites, leurs d&eacute;bris constitutifs, bouts d&rsquo;&eacute;paves, galets, etc., s&rsquo;&eacute;parpillent sur le sol.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+2","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"11","niveau":"+2","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse.webp","token":{"flags":{},"name":"Noyeuse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/noyeuse-token.webp","tint":"","width":1,"height":1,"scale":1.4,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"TtgiaTN4qTckx0B1","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":2,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"HGqxSsNKvCNiQviV","name":"Bras-Galet","type":"competencecreature","data":{"niveau":2,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":"","categorie_parade":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.WsYnwR8GcOxfuCI0"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}],"effects":[]}
+{"_id":"cmWQYuyzVsz02NMt","name":"Vaseux","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"18","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"18","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+4","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":36,"value":36,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+4","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"8/16","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le vaseux est une entit&eacute; qui s&rsquo;incarne &agrave; partir de la vase et la boue des marais, comme un grand bonhomme de vase. Son allure est vaguement humano&iuml;de, bip&egrave;de, avec deux longs tentacules en guise de membres sup&eacute;rieurs (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les tentacules du vaseux ne causent pas de v&eacute;ritables blessures, mais uniquement des pertes d&rsquo;endurance. <strong>Utiliser la table des Coups non mortels. </strong><br />Toutefois, quand la proie tombe inconsciente, le vaseux la recouvre et commence &agrave; la dig&eacute;rer, c&rsquo;est &agrave;- dire &agrave; la transformer en vase &agrave; son tour.&nbsp;L&rsquo;&eacute;quipement de la victime (armes, sacs,v&ecirc;tements, etc.) est enti&egrave;rement transform&eacute; en vase en 1 round. La victime, quant &agrave; elle, perd automatiquement 1 point de vie par round. Quand son seuil n&eacute;gatif est d&eacute;pass&eacute;, elle n&rsquo;est plus que vase. <br />Au cours d&rsquo;un round de combat, le vaseux attaque avec un tentacule et peut parer toutes les armes avec le second. <br />Il n&rsquo;esquive jamais.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+6","dommages":"+6"}},"competencecreature[1]":{"data":{"carac_value":"18","niveau":"+6","dommages":"6"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.CGLkxLMdUCcP4zef"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux.webp","token":{"flags":{},"name":"Vaseux","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/vaseux-token.webp","tint":"","width":1,"height":1,"scale":2.2,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"cmWQYuyzVsz02NMt","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"NDwCYUzJVRIUFc77","name":"Tentacules","type":"competencecreature","data":{"categorie_parade":"boucliers","niveau":6,"carac_value":18,"iscombat":true,"isparade":true,"dommages":6,"description":"<p>Attaque ou parade avec un tentacule.</p>"},"sort":400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.D9cBJ3EJPYLnABiJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-tentacule.webp","effects":[]}],"effects":[]}
+{"_id":"f5CSFCj99ObF2jY2","name":"Zombi","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"12","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"12","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+1","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"12/24","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Les zombis sont des entit&eacute;s du m&ecirc;me principe que les squelettes, sauf que les cadavres utilis&eacute;s ne sombrent pas en putr&eacute;faction. Les zombis sont usuellement des entit&eacute;s artificielles, voulues, cr&eacute;&eacute;es par les&nbsp;haut-r&ecirc;vants qui utilisent la voie de thanatos <em><strong>(voir Animer un Zombi, p297)</strong></em>. Leur caract&eacute;ristique R&Ecirc;VE ne peut jamais &ecirc;tre sup&eacute;rieure &agrave; leur caract&eacute;ristique TAILLE. Ils combattent avec leurs mains aux ongles &eacute;tonnamment durs (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>Les zombis sont usuellement aux ordres d&rsquo;un haut-r&ecirc;vant et n&rsquo;agissent que par rapport &agrave; des ordres donn&eacute;s. Ils font d&rsquo;excellents gardes. Moins horribles &agrave; voir que les squelettes, ils ne demandent pas de jet de VOLONT&Eacute;. Il arrive que des zombis &eacute;chappent au contr&ocirc;le de leur ma&icirc;tre. Ils deviennent alors des zombis sauvages, parfois appel&eacute;s zombars, et se comportent alors comme toute entit&eacute; de cauchemar, provoquant mort et destruction. Une fois l&rsquo;entit&eacute; d&eacute;truite, le cadavre utilis&eacute; se putr&eacute;fie instantan&eacute;ment.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.pVJ4M6H8Wv2w6sPl"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi.webp","token":{"flags":{},"name":"Zombi","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/zombi-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"f5CSFCj99ObF2jY2","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":1,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":1,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
+{"_id":"flTN0xHZRmMeXljK","name":"Bêtise","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"0","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"14","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":0,"value":0,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"6","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>La b&ecirc;tise est une ECNI pr&eacute;sentant l&rsquo;aspect d&rsquo;un fant&ocirc;me jaun&acirc;tre, humano&iuml;de, aux traits marqu&eacute;s par l&rsquo;imb&eacute;cillit&eacute; la plus grande.</p>\n<h1>Possession</h1>\n<p>La victime d&rsquo;une b&ecirc;tise pr&eacute;sente elle-m&ecirc;me tous les sympt&ocirc;mes d&rsquo;une rare stupidit&eacute;. Pratiquement, toutes ses Connaissances, y compris les voies de Draconic, retombent au niveau -11. Pour les autres comp&eacute;tences, y compris les comp&eacute;tences de combat, la victime doit pr&eacute;alablement r&eacute;ussir un jet d&rsquo;INTELLECT &agrave; -3. En cas d&rsquo;&eacute;chec, au lieu d&rsquo;agir, elle se contente de ricaner b&ecirc;tement.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sourceId":"Actor.RNH865xLjlfY44QD","sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise.webp","token":{"flags":{},"name":"Bêtise","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/betise-token.webp","tint":"","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"flTN0xHZRmMeXljK","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"RpVquZcHhpSifkQr","name":"Possession","type":"competencecreature","data":{"niveau":2,"carac_value":14,"iscombat":true,"isparade":false,"dommages":0,"description":"<p>L'entit&eacute; tente de prendre possession du corps de sa victime.</p>"},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.c0I93Q53i4ZmxpyT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp","effects":[]}],"effects":[]}
+{"_id":"oFlGBCqmAAEZ3mz6","name":"Chien de la mort","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"11","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"13","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+2","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":24,"value":14,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"+1","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"14/38","label":"Vitesse","derivee":true},"protection":{"type":"number","value":"0","label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le chien de la mort est un &eacute;norme chien noir, d&rsquo;une taille apparente correspondant &agrave; 75 kg, hurlant et baveux, babines retrouss&eacute;es sur des crocs luisants (+dom +1).</p>\n<h1>Moeurs</h1>\n<p>On dit que les chiens de la mort sont le produit des hurlements &agrave; la mort des chiens normaux. Ils ne se mat&eacute;rialisent qu&rsquo;&agrave; la tomb&eacute;e de la nuit, &agrave; partir de mi- Lyre, et disparaissent automatiquement au lever du soleil, comme effac&eacute;s, ne laissant derri&egrave;re eux que quelques poils de chien. Entre-temps, durant la nuit, ils se rassemblent en meutes hurlantes, cherchant &agrave; causer le plus grand dommage possible.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"12","niveau":"+2","dommages":"+2"}},"competencecreature[1]":{"data":{"carac_value":"11","niveau":"+2","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.myAXpfMDW2s4SBlZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort.webp","token":{"flags":{},"name":"Chien de la mort","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/chien-de-la-mort-token.webp","tint":"","width":1,"height":1,"scale":1.3,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"oFlGBCqmAAEZ3mz6","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","type":"competencecreature","data":{"niveau":2,"carac_value":12,"iscombat":true,"isparade":false,"dommages":2,"description":"","categorie_parade":""},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]},{"_id":"0Ms9iKxqigNNpZEx","name":"Esquive","type":"competencecreature","data":{"niveau":2,"carac_value":11,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]}],"effects":[]}
+{"_id":"wcHy6fiEWUnLBSUv","name":"Porte-poisse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"entite","data":{"carac":{"taille":{"type":"number","value":"6","label":"Taille","xp":0,"derivee":false},"reve":{"type":"number","value":"12","label":"Rêve","xp":0,"derivee":false},"niveau":{"type":"number","value":"+1","label":"Niveau","xp":0,"derivee":false}},"sante":{"endurance":{"type":"number","max":18,"value":18,"label":"Endurance","derivee":false},"resonnance":{"actors":[]}},"compteurs":{"etat":{"value":0,"label":"Etat général"},"surenc":{"value":0,"label":"Sur-encombrement"}},"attributs":{"plusdom":{"type":"number","value":"0","label":"+dom","derivee":true},"vitesse":{"type":"string","value":"10/20","label":"Vitesse","derivee":true},"protection":{"type":"number","value":0,"label":"Protection naturelle","derivee":false}},"description":"<h1>Description</h1>\n<p>Le porte-poisse a l&rsquo;aspect d&rsquo;un grand vautour aux plumes compl&egrave;tement englu&eacute;es d&rsquo;une sorte de colle poisseuse. Bien qu&rsquo;ayant la forme d&rsquo;un oiseau, il ne se d&eacute;place que sur le sol, &agrave; vitesse relativement r&eacute;duite. Son poids apparent est de 35 kg.</p>\n<h1>Moeurs</h1>\n<p>Comme nombre d&rsquo;entit&eacute;s de cauchemar, le porte-poisse hante les d&eacute;solations et les ruines. Il combat avec son bec ac&eacute;r&eacute;. Outre les dommages qu&rsquo;il cause (+dom +1), chaque fois qu&rsquo;il porte un coup, m&ecirc;me une simple contusion-&eacute;raflure, sa victime doit r&eacute;ussir un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ou perdre 1 point de chance. Les points de chance ainsi perdus peuvent &ecirc;tre regagn&eacute;s selon la r&egrave;gle normale. D&eacute;truite, l&rsquo;entit&eacute; ne laisse pour tout vestige que quelques plumes ensanglant&eacute;es.</p>","notesmj":"Notes du MJ"},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet","sourceId":"Actor.rRi8Tso3wzif3W2C"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse.webp","token":{"flags":{},"name":"Porte-poisse","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/porte-poisse-token.webp","tint":"#212121","width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"wcHy6fiEWUnLBSUv","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":1,"carac_value":13,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"niveau":1,"carac_value":9,"iscombat":true,"isparade":false,"dommages":1,"description":""},"sort":500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]}],"effects":[]}
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Ses griffes, ergots et bec, sont des armes meurtri&egrave;res (+dom +2).</p>\n<h1>Moeurs</h1>\n<p>Les quauquemaires hantent les endroits lugubres et d&eacute;sol&eacute;s, les ruines principalement. Ils chantent au coucher du soleil, et leur chant est si lugubre, prometteur d&rsquo;angoisse et de cauchemar, que quiconque l&rsquo;entend et manque un jet de points de r&ecirc;ve actuels ajust&eacute; n&eacute;gativement au niveau de l&rsquo;entit&eacute;, ne fait que des cauchemars hideux au cours de sa prochaine nuit de sommeil. En termes de r&egrave;gles, cela signifie : pas de souvenir de l&rsquo;arch&eacute;type et donc pas de jet de stress au matin ; pas de mont&eacute;e dans les Hautes Terres du R&ecirc;ve, et donc pas de r&eacute;cup&eacute;ration de r&ecirc;ve pour les haut-r&ecirc;vants. Le quauquemaire s&rsquo;incarne &agrave; partir de quelques plumes, qui sont ses seuls vestiges une fois qu&rsquo;il est d&eacute;truit.</p>","notesmj":"Notes du MJ","competencecreature[0]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+6"}},"competencecreature[1]":{"data":{"carac_value":"18","niveau":"+4","dommages":"+6"}},"competencecreature[2]":{"data":{"carac_value":"10","niveau":"+4","dommages":"+0"}}},"sort":100001,"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDActorEntiteSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire.webp","token":{"flags":{},"name":"Quauquemaire","displayName":0,"img":"systems/foundryvtt-reve-de-dragon/icons/entites/quauquemaire-token.webp","tint":"","width":1,"height":1,"scale":1.9,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"vision":false,"dimSight":0,"brightSight":0,"dimLight":0,"brightLight":0,"sightAngle":360,"lightAngle":360,"lightColor":"","lightAlpha":1,"lightAnimation":{"type":"","speed":5,"intensity":5},"actorId":"xisg9ix5YFsXizbu","actorLink":false,"disposition":-1,"displayBars":0,"bar1":{"attribute":""},"bar2":{"attribute":""},"randomImg":false},"items":[{"_id":"QNJH22nturvz1CnL","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"9rHJziIIEQlwezim","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"base":-6,"categorie":"melee","xp":0,"description":"<p>Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.</p>\n<p>&nbsp;</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.MLIEbxSJHkY1m3No"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.png","effects":[]},{"_id":"ltZQyOyxJdWsIkpK","name":"Equitation","type":"competence","data":{"niveau":-8,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de&nbsp;Dragon : aligates, zyglutes, etc.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences.F5iQNrZSeJsfyTnV"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.png","effects":[]},{"_id":"iwfr7ekbLFzDCayP","name":"Esquive","type":"competencecreature","data":{"niveau":4,"carac_value":10,"iscombat":false,"isparade":false,"dommages":0,"description":""},"sort":600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-entites.0Ms9iKxqigNNpZEx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[]},{"_id":"TVNAvaGEYLbdsvFa","name":"Bec","type":"competencecreature","data":{"niveau":4,"carac_value":18,"iscombat":true,"isparade":false,"dommages":6,"description":""},"sort":450000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[]},{"_id":"UxQSfUAnkqHxiiwc","name":"Griffes","type":"competencecreature","data":{"niveau":4,"carac_value":18,"iscombat":true,"isparade":false,"dommages":6,"description":""},"sort":525000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}],"effects":[]}
diff --git a/packs/equipement.db b/packs/equipement.db
index de43cd27..bd649d1f 100644
--- a/packs/equipement.db
+++ b/packs/equipement.db
@@ -1,11 +1,11 @@
 {"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","effects":[]}
 {"_id":"0ylGrNMzulUaKFP9","name":"Boralm","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"<p>Poudre brune apparaissant sur les parois des grottes.</p>\n<p>VUE/Alchimie &agrave; -1.</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Cavernes","rarete":"","categorie":"Alchimie","cout":0.03},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/boralm.webp","effects":[]}
 {"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":4,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.32},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","effects":[]}
-{"_id":"1O7IJiQSDYxJ5VsD","name":"Bouclier moyen","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"0","force":"11","resistance":15,"competence":"Bouclier","cout":6,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"penetration":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[]}
+{"_id":"1O7IJiQSDYxJ5VsD","name":"Bouclier moyen","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"0","force":"11","resistance":15,"competence":"Bouclier","cout":6,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"boucliers","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[]}
 {"_id":"2y61gBIFbATQaKDl","name":"1 m2 de laine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_laine.webp","effects":[]}
 {"_id":"3DJePXhrDWQxbUeM","name":"Dé à jouer en os","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/des_en_os.webp","effects":[]}
-{"_id":"3Wk5dzp3M7Das6wh","name":"Épée dragonne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>longue</em>, plus robuste que l&rsquo;esparlongue, pouvant &eacute;galement frapper de taille.</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","force":"11","resistance":12,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","effects":[]}
-{"_id":"3cn9nWtY0Vb1PLTx","name":"Dague de jet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Chaque point de force au dessus de 10 augmente les port&eacute;es de 1m.</p>\n<p>Chaque point de force en dessous de 9 diminue les port&eacute;es de 1m.</p>","quantite":1,"encombrement":0.5,"equipe":false,"dommages":1,"force":0,"resistance":0,"competence":"Dague de jet","cout":3,"portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/dagues.webp","effects":[]}
+{"_id":"3Wk5dzp3M7Das6wh","name":"Épée dragonne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>longue</em>, plus robuste que l&rsquo;esparlongue, pouvant &eacute;galement frapper de taille.</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","force":"11","resistance":12,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"epees-longues","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","effects":[]}
+{"_id":"3cn9nWtY0Vb1PLTx","name":"Dague de jet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Chaque point de force au dessus de 10 augmente les port&eacute;es de 1m.</p>\n<p>Chaque point de force en dessous de 9 diminue les port&eacute;es de 1m.</p>","quantite":1,"encombrement":0.5,"equipe":false,"dommages":"1","force":"0","resistance":0,"competence":"Dague de jet","cout":3,"portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/dagues.webp","effects":[]}
 {"_id":"3mHSocNVPyWkmGBR","name":"Nartha","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"<p>Poudre noire obtenue par disruption alchimique du minerai appel&eacute; <em>narthalide</em>, sorte de marne.</p>\n<p>VUE/Alchimie &agrave; -3</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"","rarete":"","categorie":"Alchimie","cout":0.4},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/nartha.webp","effects":[]}
 {"_id":"3t0NhMC0cFQyCZGH","name":"Soufflet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.4},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/soufflet.webp","effects":[]}
 {"_id":"4GeV81qoJrjHIgzR","name":"Tournegraisse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"potion","data":{"description":"<p>Cr&egrave;me sirupeuse blanch&acirc;tre.</p>","quantite":1,"encombrement":0.1,"rarete":"","categorie":"Alchimie","cout":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tournegraisse.webp","effects":[]}
@@ -16,29 +16,29 @@
 {"_id":"65SRmXVcyiG5ZW9l","name":"Cuillère de fer","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cuillere_fer.webp","effects":[]}
 {"_id":"69vN8bRlnCrRHQCm","name":"Obbadion","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"<p>Poudre bleu&acirc;tre obtenue par disruption alchimique du minerai appel&eacute; <em>obbadine</em>, &nbsp;sorte de tourbe.</p>\n<p>VUE/Alchimie &agrave; -2</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"","categorie":"Alchimie","cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obbadion.webp","effects":[]}
 {"_id":"6MVWA3DYbpw8122A","name":"Entonnoir de fer","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/entonnoir.webp","effects":[]}
-{"_id":"6fW8gPkxgeBCKA59","name":"Premier Chant Dérisoire","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Les <em>Chants D&eacute;risoires</em> de Yester l&rsquo;Ancien ont &eacute;t&eacute; peu retranscrits, probablement &agrave; cause de leur ineptie fondamentale. En d&eacute;nicher un exemplaire n&rsquo;est donc d&eacute;j&agrave; pas chose ais&eacute;e. Le premier chant, cependant, peut &ecirc;tre source de r&eacute;v&eacute;lation pour les haut-r&ecirc;vants. La d&eacute;couverte de ce sens cach&eacute; demande un minimum de +4 en voie d&rsquo;Hypnos et permet la synth&egrave;se du sort de <em>D&eacute;rision</em>. Sans son assimilation pr&eacute;alable, la synth&egrave;se de ce sort est totalement inenvisageable. Sa difficult&eacute; de lecture est de -5, son assimilation requiert 16 points de t&acirc;che, p&eacute;riodicit&eacute; 1 heure.</p>","auteur":"Yester l’Ancien","quantite":1,"difficulte":-5,"points_de_tache":16,"encombrement":0,"xp":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.png","effects":[]}
-{"_id":"6s5QjArwz9w9JIGL","name":"Double dragonne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Apparue vers la fin du Second &Acirc;ge, c&rsquo;&eacute;tait<em> une grande &eacute;p&eacute;e &agrave; deux mains</em>. Encombrante et prohibant le bouclier, c&rsquo;&eacute;tait avant tout une &eacute;p&eacute;e de duel et de frime.</p>","quantite":1,"encombrement":4,"equipe":false,"dommages":"5","force":"13","resistance":13,"competence":"Epée à 2 mains","cout":50,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/double_dragonne.webp","effects":[]}
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 {"_id":"ESU3IRLnBrFznFa3","name":"Dragons (pièces d'or)","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":10},"flags":{},"img":"icons/commodities/currency/coins-plain-stack-gold.webp","effects":[]}
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 {"_id":"Eospy1EFNlhgOyXc","name":"Lacet de cuir (1 m)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/lacet.webp","effects":[]}
-{"_id":"F0hcXfGaaYKQ0229","name":"Narcos, voie des Sortilèges","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Ce tome imposant, ouvertement destin&eacute; aux haut-r&ecirc;vants, r&eacute;v&egrave;le que la voie de Narcos ne poss&egrave;de pas que des rituels, mais &eacute;galement des sortil&egrave;ges. En saisir le sens demande toutefois un minimum de +4 en voie de Narcos. Il permet de comprendre le principe des sorts de transformation et d&rsquo;envisager la synth&egrave;se de <em>Fl&egrave;che de feu</em>,<em> Dague de force</em>, <em>Dragonne lame</em> et <em>Gourdindragon</em>. Sans son assimilation pr&eacute;alable, la synth&egrave;se de ces sorts est totalement inenvisageable. Sa difficult&eacute; de lecture est de -6, son assimilation requiert 28 points de t&acirc;che, p&eacute;riodicit&eacute; 1 heure.</p>","auteur":"Segamor le Transformiste","quantite":1,"difficulte":-6,"points_de_tache":28,"encombrement":0,"xp":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.png","effects":[]}
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@@ -47,21 +47,21 @@
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@@ -73,12 +73,12 @@
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@@ -86,8 +86,8 @@
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@@ -96,38 +96,38 @@
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 {"_id":"UYXXggulNwnodaOt","name":"Chope de fer (20 cl)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.1,"encombrement":0.08,"equipe":false,"qualite":0,"contenu":[],"cout":0.15},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chope_fer.webp","effects":[]}
 {"_id":"UczsYTAoP9koA2SL","name":"Bourse, sachet de tissu","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.3,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":[],"cout":0.05},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[]}
 {"_id":"Uxk2tvEqtrmYScjK","name":"Pot à braise","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/pot_a_braise.webp","effects":[]}
 {"_id":"VsjRwh9Z9PMpFKdI","name":"Craie 1 bâton","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.01},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/craie.webp","effects":[]}
 {"_id":"WC1jMDKcxEJQWGOR","name":"Burette de fer blanc (40 cl)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.2,"encombrement":0.2,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/burette.webp","effects":[]}
-{"_id":"WTHZdtgf6lHUSKDx","name":"Fouet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Provoque des d&eacute;g&acirc;ts \"non mortels\".</p>\n<p>Les armures sont major&eacute;es de 2.</p>\n<p>Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de d&eacute;g&acirc;t.</p>","quantite":1,"encombrement":0.5,"equipe":false,"dommages":1,"force":0,"resistance":0,"competence":"Fouet","cout":1,"portee_courte":2,"portee_moyenne":null,"portee_extreme":null,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fouet.webp","effects":[]}
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+{"_id":"WTHZdtgf6lHUSKDx","name":"Fouet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Provoque des d&eacute;g&acirc;ts \"non mortels\".</p>\n<p>Les armures sont major&eacute;es de 2.</p>\n<p>Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de d&eacute;g&acirc;t.</p>","quantite":1,"encombrement":0.5,"equipe":false,"dommages":"1","force":"0","resistance":0,"competence":"Fouet","cout":1,"portee_courte":2,"portee_moyenne":null,"portee_extreme":null,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fouet.webp","effects":[]}
+{"_id":"WurdjqJ8zMiXNdiW","name":"Épée gnome","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>courte</em>, essentiellement fabriqu&eacute;e et port&eacute;e par les Gnomes au Second &Acirc;ge.</p>","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","force":"8","resistance":12,"competence":"Epée à 1 main","cout":12,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"epees-courtes","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp","effects":[]}
 {"_id":"XTZVrcMNofAviP63","name":"Cire d'abeille 500g","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire.webp","effects":[]}
 {"_id":"XlKp5BvZX8A03fUg","name":"Sac à dos de cuir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":25,"encombrement":0.4,"equipe":false,"qualite":0,"contenu":[],"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp","effects":[]}
 {"_id":"XoslLyWIJYY2RGzz","name":"Fiole de verre (20 cl)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.1,"encombrement":0.06,"equipe":false,"qualite":0,"contenu":[],"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fiole_verre.webp","effects":[]}
 {"_id":"XwuLVGasPJXzvC09","name":"Encre 20 cl","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/encre_20cl.webp","effects":[]}
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+{"_id":"YNHDt4EerstJvx5l","name":"Le Principe Drachromatique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cet ouvrage de profonde &eacute;rudition sur l&rsquo;origine des couleurs et leur signification onirique est fonci&egrave;rement incompr&eacute;hensible, &agrave; moins de poss&eacute;der un minimum de +4 en voie d&rsquo;Oniros. Il permet d&rsquo;envisager la synth&egrave;se des sorts d&rsquo;<em>Invuln&eacute;rabilit&eacute; Chromatique</em> et de <em>Transmutation Chromatique</em>. Sans son assimilation pr&eacute;alable, la synth&egrave;se de ces sorts est totalement inenvisageable. Sa difficult&eacute; de lecture est de -4, son assimilation requiert 26 points de t&acirc;che, p&eacute;riodicit&eacute; 1 heure.</p>","auteur":"Anonyme","quantite":1,"difficulte":-4,"points_de_tache":26,"encombrement":0,"xp":"","cout":0,"competence":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.png","effects":[]}
 {"_id":"YNbbSGLnexiXNyXU","name":"Manteau de laine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.8,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","effects":[]}
 {"_id":"Yyn39VDRnO6oA3Uq","name":"Echecs draconics en bois","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.5,"equipe":false,"resistance":0,"qualite":0,"cout":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/echecs.webp","effects":[]}
 {"_id":"Z0ij7qpoYeWMVocP","name":"Ceinturon de cuir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[]}
-{"name":"Cornebouffe","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"objet","data":{"description":null,"quantite":1,"encombrement":null,"equipe":false,"resistance":0,"qualite":0,"cout":2},"flags":{"core":{"sourceId":"Item.yXOePj4twuchMblc"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","effects":[],"_id":"ZLda3pfrbiKucSea"}
+{"_id":"ZLda3pfrbiKucSea","name":"Cornebouffe","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"objet","data":{"description":null,"quantite":1,"encombrement":null,"equipe":false,"resistance":0,"qualite":0,"cout":2},"flags":{"core":{"sourceId":"Item.yXOePj4twuchMblc"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","effects":[]}
 {"_id":"a3Wj2WNKFrzqRGVG","name":"Chemise de soie","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_soie.webp","effects":[]}
 {"_id":"b0f08L5CDeFIMluC","name":"Cuir Souple","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"armure","data":{"description":"<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":0,"equipe":false,"protection":2,"deterioration":0,"malus":0,"cout":6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[]}
 {"_id":"bA0JDA7awoWhu0vO","name":"Teinture d'Erozonne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"potion","data":{"description":"<p>Fluide.&nbsp;</p>\n<p>Liquide ros&acirc;tre.</p>","quantite":1,"encombrement":0.1,"rarete":"","categorie":"Alchimie","cout":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/teinture_erozonne.webp","effects":[]}
 {"_id":"beQ9d4QQwZDQl5NA","name":"Flûte à bec","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.09,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_bec.webp","effects":[]}
 {"_id":"bgkEBYUEFLvAaeVf","name":"Luth, viole","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"resistance":0,"qualite":0,"cout":7},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/luth.webp","effects":[]}
 {"_id":"bxDITKRhXiyvLhMz","name":"Candique","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"<p>Poudre blanche apparaissant sous l&rsquo;&eacute;corce de nombreux arbres,</p>\n<p>VUE/Alchimie &agrave; 0.</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Forêts","rarete":"","categorie":"Alchimie","cout":0.02},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/candique.webp","effects":[]}
-{"_id":"cFnFQrQIPgyZRWdo","name":"Épée sorde","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e plus courte que la dragonne, mais plus <em>large</em>. Elle peut s&rsquo;utiliser &agrave; une ou deux mains. Sa grande solidit&eacute; en fait l&rsquo;&eacute;p&eacute;e de pr&eacute;dilection des gardes et des soldats.</p>\n<p>C&rsquo;est probablement &agrave; elle que le <em>Guerrier Sorde</em> doit son nom (&agrave; moins que ce ne soit l&rsquo;inverse).</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3/4","force":"12/11","resistance":15,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":true,"penetration":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp","effects":[]}
+{"_id":"cFnFQrQIPgyZRWdo","name":"Épée sorde","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e plus courte que la dragonne, mais plus <em>large</em>. Elle peut s&rsquo;utiliser &agrave; une ou deux mains. Sa grande solidit&eacute; en fait l&rsquo;&eacute;p&eacute;e de pr&eacute;dilection des gardes et des soldats.</p>\n<p>C&rsquo;est probablement &agrave; elle que le <em>Guerrier Sorde</em> doit son nom (&agrave; moins que ce ne soit l&rsquo;inverse).</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3/4","force":"12/11","resistance":15,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":true,"penetration":null,"categorie_parade":"epees-lourdes"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp","effects":[]}
 {"_id":"cVZbnh5cYxBx6P5b","name":"Burin, gouge, ciseau","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[]}
 {"_id":"ckKnviu9SHvWgya0","name":"Bougie de cire (2 heures)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","effects":[]}
 {"_id":"cobfvOmFpti5lJuK","name":"Chemise de lin","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[]}
 {"_id":"dBR6KXvfmjjIcwsc","name":"Pilon en marbre","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/pilon.webp","effects":[]}
-{"_id":"eK28jEeQiJdd93L3","name":"Bouclier léger","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"0","force":"8","resistance":13,"competence":"Bouclier","cout":4,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp","effects":[]}
+{"_id":"eK28jEeQiJdd93L3","name":"Bouclier léger","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"0","force":"8","resistance":13,"competence":"Bouclier","cout":4,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"boucliers","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp","effects":[]}
 {"_id":"fAzYb7kkW6QxG6i6","name":"Graisse à Bottes 500g","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/graisse_a_cuir.webp","effects":[]}
 {"_id":"fDwsTMuug0Z5BdaA","name":"Cuir / Metal","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"armure","data":{"description":"<p>Cuir épais clouté, ou petites plaquettes, écailles ou anneaux de fer cousus sur le cuir. Pectoral ou cotte de cuir/métal + jupon ou cuissards de cuir / métal sur culottes de cuir souple + bottes de cuir / métal + casque de métal.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":4,"equipe":false,"protection":"4","deterioration":0,"malus":-2,"cout":20},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_metal.webp","effects":[]}
 {"_id":"fLKFTvLWoj7juxQE","name":"Flèche, carreau","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fleche.webp","effects":[]}
@@ -135,12 +135,12 @@
 {"_id":"gfU7oZL1JYqF3lAW","name":"Robe de lin","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_lin.webp","effects":[]}
 {"_id":"gmBC6SO3F5d64Vpl","name":"Miroir en cuivre poli 20 cm","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/miroir.webp","effects":[]}
 {"_id":"hEPimS3H8jihDuUS","name":"Crayon à mine de plomb","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/crayon_plomb.webp","effects":[]}
-{"_id":"hVgd4APvAW8sbXf0","name":"Grande hache","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":3,"equipe":false,"dommages":"4","force":"13","resistance":8,"competence":"Hache à 2 mains","cout":15,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/grande_hache.webp","effects":[]}
+{"_id":"hVgd4APvAW8sbXf0","name":"Grande hache","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":3,"equipe":false,"dommages":"4","force":"13","resistance":8,"competence":"Hache à 2 mains","cout":15,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false,"categorie_parade":"haches","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/grande_hache.webp","effects":[]}
 {"_id":"hjsIxUmanyz5otLJ","name":"Marmite de fer (3 litres)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":1.5,"encombrement":0.6,"equipe":false,"qualite":0,"contenu":[],"cout":0.6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/marmite.webp","effects":[]}
-{"name":"Sel","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":null},"flags":{"core":{"sourceId":"Item.fLEyryhRi8Nw37SP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/sel.webp","effects":[],"_id":"huvZ4dMPpn9gk9km"}
+{"_id":"huvZ4dMPpn9gk9km","name":"Sel","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":null},"flags":{"core":{"sourceId":"Item.fLEyryhRi8Nw37SP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/sel.webp","effects":[]}
 {"_id":"iCvphbPdxUcfqetd","name":"Aumônière","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"conteneur","data":{"description":"<p>Comme une bourse, mais sous forme d'une coque en cuir rigide.</p>","capacite":0.25,"encombrement":0,"equipe":false,"qualite":0,"cout":0.2,"contenu":[]},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/aumoniere.webp","effects":[]}
 {"_id":"iGHudg5kBOfYWgwV","name":"Arc","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Nie jusqu'&agrave; 2 points d'armure.</p>\n<p>Rechargement 1/2 round (s'il tire en d&eacute;but de round, il pourra recharger durant le reste du round pour tirer de nouveau au d&eacute;but du round suivant).</p>","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","force":"0","resistance":0,"competence":"Arc","cout":10,"portee_courte":10,"portee_moyenne":20,"portee_extreme":50,"penetration":2,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp","effects":[]}
-{"_id":"ijCebH1Pr3LmzdOj","name":"Épée cyane","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Long <em>cimeterre </em>&agrave; l&rsquo;acier bleut&eacute;, exclusivement fabriqu&eacute; par les Cyans ou Hommes bleus.</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","force":"11","resistance":12,"competence":"Epée à 1 main","cout":25,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp","effects":[]}
+{"_id":"ijCebH1Pr3LmzdOj","name":"Épée cyane","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Long <em>cimeterre </em>&agrave; l&rsquo;acier bleut&eacute;, exclusivement fabriqu&eacute; par les Cyans ou Hommes bleus.</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","force":"11","resistance":12,"competence":"Epée à 1 main","cout":25,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"epees-lourdes","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp","effects":[]}
 {"_id":"iq8ZZgphxOUgC1bi","name":"Flûte traversière de roseau","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.08,"equipe":false,"resistance":0,"qualite":0,"cout":0.12},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_traversiere.webp","effects":[]}
 {"_id":"iuSOVPBsK8Zg6hoY","name":"1 m² de bâche","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.5,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bache.webp","effects":[]}
 {"_id":"j9WpAl1SwHEovg3b","name":"Tresse de crin","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tresse.webp","effects":[]}
@@ -155,7 +155,7 @@
 {"_id":"lOI2HVu3B6EDY4sE","name":"Arbalète","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>Nie jusqu'&agrave; 2 points d'armure.</p>\n<p>Rechargement 1 round.</p>","quantite":1,"encombrement":3,"equipe":false,"dommages":"3","force":"0","resistance":0,"competence":"Arbalète","cout":30,"portee_courte":15,"portee_moyenne":30,"portee_extreme":70,"penetration":2,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/arbalete.webp","effects":[]}
 {"_id":"lq7pjDQESNbZOQ3n","name":"1 m2 de soie ou de velours","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_velours.webp","effects":[]}
 {"_id":"m9yuZjp9DK7pSqPK","name":"Lanterne à bougie","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.1,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/lanterne_bougie.webp","effects":[]}
-{"_id":"mOZodpJYobvmZO9o","name":"Le Narcolepton","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cet ouvrage ne peut &ecirc;tre assimil&eacute; que si l&rsquo;on poss&egrave;de un niveau minimum de z&eacute;ro en voie de Narcos. Il conf&egrave;re un bonus de synth&egrave;se de +3 aux sept &Eacute;cailles de Protection pr&eacute;sent&eacute;es dans les r&egrave;gles (Venin, Maladie, Feu, Magie, Projectiles, Lames, Griffes et crocs), mais aucun bonus de points de sorts. Sa difficult&eacute; de lecture est de -4, son assimilation requiert 24 points de t&acirc;che, p&eacute;riodicit&eacute; une heure.</p>","auteur":"anonyme","quantite":1,"difficulte":-4,"points_de_tache":24,"encombrement":0,"xp":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.png","effects":[]}
+{"_id":"mOZodpJYobvmZO9o","name":"Le Narcolepton","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cet ouvrage ne peut &ecirc;tre assimil&eacute; que si l&rsquo;on poss&egrave;de un niveau minimum de z&eacute;ro en voie de Narcos. Il conf&egrave;re un bonus de synth&egrave;se de +3 aux sept &Eacute;cailles de Protection pr&eacute;sent&eacute;es dans les r&egrave;gles (Venin, Maladie, Feu, Magie, Projectiles, Lames, Griffes et crocs), mais aucun bonus de points de sorts. Sa difficult&eacute; de lecture est de -4, son assimilation requiert 24 points de t&acirc;che, p&eacute;riodicit&eacute; une heure.</p>","auteur":"anonyme","quantite":1,"difficulte":-4,"points_de_tache":24,"encombrement":0,"xp":"","cout":0,"competence":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.png","effects":[]}
 {"_id":"n2HMv0xv0MFpuiKp","name":"Parchemin 1 feuille","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/parchemin_1_feuille.webp","effects":[]}
 {"_id":"nBhYyPbRwcWswiyC","name":"Tonnelet (10 litres)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":5,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":0.25},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tonnelet.webp","effects":[]}
 {"_id":"nIOEB0PpMaACqD65","name":"Obyssum gris","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"<p>Plus rare que le vert, poudre gris&acirc;tre apparaissant le long de certaines lianes des marais.</p>\n<p>VUE/Alchimie &agrave; -4</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Marais","rarete":"","categorie":"Alchimie","cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_gris.webp","effects":[]}
@@ -165,18 +165,18 @@
 {"_id":"nqMyaOqBfTxdP9tg","name":"Cor en corne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cor_corne.webp","effects":[]}
 {"_id":"of2LbmmB4EtlSwte","name":"Sac en jute (50 litres)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":25,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.08},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_jute_50.webp","effects":[]}
 {"_id":"orpj8CumQ39xMOHy","name":"Brosse à cheveux","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.06,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/Brosse.webp","effects":[]}
-{"_id":"oyAyc3tp1JrIFfos","name":"L'Oniricon","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cet ab&eacute;c&eacute;daire draconic permet de gagner jusqu&rsquo;&agrave; 80 points d&rsquo;exp&eacute;rience en voie d&rsquo;Oniros, jusqu&rsquo;&agrave; concurrence du niveau +1. C&rsquo;est un livre pour d&eacute;butants, inutile aux haut-r&ecirc;vants confirm&eacute;s. Sa difficult&eacute; de lecture est de -2, son assimilation requiert 20 points de t&acirc;che, p&eacute;riodicit&eacute; une heure. Le gain final est de 4d10+40 points d&rsquo;exp&eacute;rience en voie d&rsquo;Oniros.</p>","auteur":"anonyme","quantite":1,"difficulte":-2,"points_de_tache":0,"encombrement":0,"xp":"4d10+40","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/icone_parchement_vierge.svg","effects":[]}
+{"_id":"oyAyc3tp1JrIFfos","name":"L'Oniricon","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cet ab&eacute;c&eacute;daire draconic permet de gagner jusqu&rsquo;&agrave; 80 points d&rsquo;exp&eacute;rience en voie d&rsquo;Oniros, jusqu&rsquo;&agrave; concurrence du niveau +1. C&rsquo;est un livre pour d&eacute;butants, inutile aux haut-r&ecirc;vants confirm&eacute;s. Sa difficult&eacute; de lecture est de -2, son assimilation requiert 20 points de t&acirc;che, p&eacute;riodicit&eacute; une heure. Le gain final est de 4d10+40 points d&rsquo;exp&eacute;rience en voie d&rsquo;Oniros.</p>","auteur":"anonyme","quantite":1,"difficulte":-2,"points_de_tache":0,"encombrement":0,"xp":"4d10+40","cout":0,"competence":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/icone_parchement_vierge.svg","effects":[]}
 {"_id":"phfgVizT4ekUwqFq","name":"Selle et harnais","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":25,"encombrement":4,"equipe":false,"qualite":0,"contenu":[],"cout":5},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/selle.webp","effects":[]}
-{"_id":"q3gHw08c5fYONo2h","name":"Rasoir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"dommages":1,"force":0,"resistance":0,"competence":"Dague","cout":2,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/rasoir.webp","effects":[]}
+{"_id":"q3gHw08c5fYONo2h","name":"Rasoir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"dommages":"1","force":"0","resistance":0,"competence":"Dague","cout":2,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"dagues","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/rasoir.webp","effects":[]}
 {"_id":"qCLTOjlIOvlj0uo7","name":"Chaperon de laine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chaperon_laine.webp","effects":[]}
 {"_id":"qWhl9EfdnJx4KFTZ","name":"Bas de laine","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_laine.webp","effects":[]}
 {"_id":"sSgPT3aKDOZ25svO","name":"Porte plume en bois","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/porte_plume2.webp","effects":[]}
 {"_id":"sXoStuW19r9zVi1S","name":"Flacon de verre (40 cl)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.2,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/flacon_verre.webp","effects":[]}
-{"name":"Livre","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"livre","data":{"description":"","competence":"Ecriture","auteur":"Inconnu","quantite":1,"difficulte":0,"points_de_tache":0,"encombrement":1,"xp":"0","cout":3},"flags":{"core":{"sourceId":"Item.1bn0Q8cO1qRWQvlf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp","effects":[],"_id":"sbgHtwEj4sK9cMh7"}
+{"_id":"sbgHtwEj4sK9cMh7","name":"Livre","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"livre","data":{"description":"","competence":"Ecriture","auteur":"Inconnu","quantite":1,"difficulte":0,"points_de_tache":0,"encombrement":1,"xp":"0","cout":3},"flags":{"core":{"sourceId":"Item.1bn0Q8cO1qRWQvlf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp","effects":[]}
 {"_id":"skTWp8PUgIG2U2ne","name":"Cire à cacheter","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire_a_cacheter.webp","effects":[]}
 {"_id":"snupUovwaPAe46aD","name":"Fiole en grès (20 cl)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.1,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/fiole_gres.webp","effects":[]}
 {"_id":"szOThadvQvFcS79R","name":"Cuir Epais","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"armure","data":{"description":"<p>Cuir très épais comme le cuir de botte. Pectoral de cuir épais + jupon de bandes ou de tresses de cuir ou cuissards de cuir épais sur culottes de cuir souple + bottes dures + casque de cuir.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":2,"equipe":false,"protection":3,"deterioration":0,"malus":-1,"cout":10},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_epais.webp","effects":[]}
-{"_id":"t3LZDSaQ6AiloImA","name":"Esparlongue","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e semblable &agrave; la <em>rapi&egrave;re</em>, longue et ne frappant uniquement d&rsquo;estoc. Elle doit son nom &agrave; ce qu&rsquo;elle &eacute;tait particuli&egrave;rement en vogue, au Second &Acirc;ge, dans la cit&eacute; d&rsquo;Esparlongue. En ce d&eacute;but du Troisi&egrave;me &Acirc;ge, toutefois, on lui substitue le plus souvent la <strong>demi-dragonne</strong>, &eacute;p&eacute;e tr&egrave;s voisine, ne frappant pareillement que d&rsquo;estoc, mais plus r&eacute;sistante (r&eacute;sistance 10) et moins co&ucirc;teuse (15 sols) ; son bonus aux dommages (+2) est identique.</p>","quantite":1,"encombrement":1.5,"equipe":false,"dommages":"2","force":"10","resistance":9,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/esparlongue.webp","effects":[]}
+{"_id":"t3LZDSaQ6AiloImA","name":"Esparlongue","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"<p>C&rsquo;est une &eacute;p&eacute;e semblable &agrave; la <em>rapi&egrave;re</em>, longue et ne frappant uniquement d&rsquo;estoc. Elle doit son nom &agrave; ce qu&rsquo;elle &eacute;tait particuli&egrave;rement en vogue, au Second &Acirc;ge, dans la cit&eacute; d&rsquo;Esparlongue. En ce d&eacute;but du Troisi&egrave;me &Acirc;ge, toutefois, on lui substitue le plus souvent la <strong>demi-dragonne</strong>, &eacute;p&eacute;e tr&egrave;s voisine, ne frappant pareillement que d&rsquo;estoc, mais plus r&eacute;sistante (r&eacute;sistance 10) et moins co&ucirc;teuse (15 sols) ; son bonus aux dommages (+2) est identique.</p>","quantite":1,"encombrement":1.5,"equipe":false,"dommages":"2","force":"10","resistance":9,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"epees-longues","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/esparlongue.webp","effects":[]}
 {"_id":"tBFt4h3jqINsOxLI","name":"Outre (2 litres)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":1,"encombrement":0.08,"equipe":false,"qualite":0,"contenu":[],"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/outre.webp","effects":[]}
 {"_id":"tZWQCuRr1ic3S0pL","name":"Souliers","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.8},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/souliers.webp","effects":[]}
 {"_id":"tswamwK2oKNARhjA","name":"Verre grossissant","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/verre_grossissant.webp","effects":[]}
@@ -184,19 +184,19 @@
 {"_id":"ueJnUMLK1vpL8xOB","name":"Stylet de bronze","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.12},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/stylet_de_bronze.webp","effects":[]}
 {"_id":"uwwunMSrJoUYTDkG","name":"Seau de bois ferré (10 litres)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":5,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/seau_ferre.webp","effects":[]}
 {"_id":"vQ494sD9FgFI08kZ","name":"Drap Matelassé","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"armure","data":{"description":"<p>Deux épaisseurs de drap surpiquées, avec rembourrage de laine.</p>\n<p>Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":0,"equipe":false,"protection":1,"deterioration":0,"malus":0,"cout":4},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/drap_matelasse.webp","effects":[]}
-{"_id":"viHilj5hAHZqWuli","name":"Lance courte","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"2","force":"8","resistance":5,"competence":"Lance","cout":3,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/lance.webp","effects":[]}
-{"_id":"wK5sGduzSvY3XxMF","name":"Massette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","force":"9","resistance":8,"competence":"Masse à 1 main","cout":2,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/massette.webp","effects":[]}
+{"_id":"viHilj5hAHZqWuli","name":"Lance courte","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"2","force":"8","resistance":5,"competence":"Lance","cout":3,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"lances","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/lance.webp","effects":[]}
+{"_id":"wK5sGduzSvY3XxMF","name":"Massette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","force":"9","resistance":8,"competence":"Masse à 1 main","cout":2,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"categorie_parade":"masses","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/massette.webp","effects":[]}
 {"_id":"wcW5KcideGi8EY67","name":"Gants de cuir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/gants_de_cuir.webp","effects":[]}
 {"_id":"wpWaqe96x3cvqTXy","name":"Robe de laine","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.4},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_laine.webp","effects":[]}
-{"_id":"wwWRn95ByBD08eGQ","name":"Le Paradoxe de l’Immobilité Rapide","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Ce texte de pure logique ne peut &ecirc;tre assimil&eacute; que si l&rsquo;on poss&egrave;de un minimum de +4 en voie d&rsquo;Hypnos. Il permet d&rsquo;envisager la synth&egrave;se du sort de <em>Concentration</em>. (Sans son assimilation pr&eacute;alable, la synth&egrave;se de ce sort est totalement inenvisageable.) Sa difficult&eacute; de lecture est de -5, son assimilation requiert 12 points de t&acirc;che, p&eacute;riodicit&eacute; 1 heure.</p>","auteur":"Wanister de Bravo","quantite":1,"difficulte":-5,"points_de_tache":12,"encombrement":0,"xp":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.png","effects":[]}
-{"_id":"wyiy7aLaP8jnzkFn","name":"Bâton","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"1","force":"9","resistance":8,"competence":"Masse à 2 mains","cout":0.5,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/baton.webp","effects":[]}
+{"_id":"wwWRn95ByBD08eGQ","name":"Le Paradoxe de l’Immobilité Rapide","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Ce texte de pure logique ne peut &ecirc;tre assimil&eacute; que si l&rsquo;on poss&egrave;de un minimum de +4 en voie d&rsquo;Hypnos. Il permet d&rsquo;envisager la synth&egrave;se du sort de <em>Concentration</em>. (Sans son assimilation pr&eacute;alable, la synth&egrave;se de ce sort est totalement inenvisageable.) Sa difficult&eacute; de lecture est de -5, son assimilation requiert 12 points de t&acirc;che, p&eacute;riodicit&eacute; 1 heure.</p>","auteur":"Wanister de Bravo","quantite":1,"difficulte":-5,"points_de_tache":12,"encombrement":0,"xp":"","cout":0,"competence":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.png","effects":[]}
+{"_id":"wyiy7aLaP8jnzkFn","name":"Bâton","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"1","force":"9","resistance":8,"competence":"Masse à 2 mains","cout":0.5,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false,"categorie_parade":"masses","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/baton.webp","effects":[]}
 {"_id":"x4g6bDu3eUllSSSJ","name":"Eponge de mer","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.04,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/eponge.webp","effects":[]}
 {"_id":"xfdeDEyMK8YtBpzC","name":"Huile 20 cl (4 heures)","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.04},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/huile.webp","effects":[]}
 {"_id":"xuk60njqtrSZusSX","name":"Chemise de laine","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_laine.webp","effects":[]}
 {"_id":"yILNvELKbsz2OOln","name":"Ecritoire","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"resistance":0,"qualite":0,"cout":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ecritoire.webp","effects":[]}
 {"_id":"yO9Vx7tqF8qbZoYw","name":"Besace de cuir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":10,"encombrement":0.2,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/besace.webp","effects":[]}
-{"_id":"yd4XGzrOMEo4fmiZ","name":"Hachette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":2,"force":8,"resistance":6,"competence":"Hache à 1 main","cout":4,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/hachette.webp","effects":[]}
-{"_id":"z3xiBzZBZXlaRVzZ","name":"Le Grand Iris","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cette judicieuse r&eacute;flexion sur les sorts d&rsquo;illusion visuelle d&rsquo;Hypnos ne peut &ecirc;tre assimil&eacute;e que si l&rsquo;on poss&egrave;de au minimum z&eacute;ro en voie d&rsquo;Hypnos. Il conf&egrave;re un bonus de synth&egrave;se de +2 et de 12 points de sorts aux trois yeux d&rsquo;Hypnos : Invisibilit&eacute;, Transfiguration, M&eacute;tamorphose. Sa difficult&eacute; de lecture est de -3, son assimilation requiert 16 points de t&acirc;che, p&eacute;riodicit&eacute; une heure.</p>","auteur":"Khrachtchoum le Problémeux","quantite":1,"difficulte":-3,"points_de_tache":16,"encombrement":0,"xp":"0","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.png","effects":[]}
+{"_id":"yd4XGzrOMEo4fmiZ","name":"Hachette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"arme","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","force":"8","resistance":6,"competence":"Hache à 1 main","cout":4,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"categorie_parade":"haches","penetration":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/hachette.webp","effects":[]}
+{"_id":"z3xiBzZBZXlaRVzZ","name":"Le Grand Iris","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"livre","data":{"description":"<p>Cette judicieuse r&eacute;flexion sur les sorts d&rsquo;illusion visuelle d&rsquo;Hypnos ne peut &ecirc;tre assimil&eacute;e que si l&rsquo;on poss&egrave;de au minimum z&eacute;ro en voie d&rsquo;Hypnos. Il conf&egrave;re un bonus de synth&egrave;se de +2 et de 12 points de sorts aux trois yeux d&rsquo;Hypnos : Invisibilit&eacute;, Transfiguration, M&eacute;tamorphose. Sa difficult&eacute; de lecture est de -3, son assimilation requiert 16 points de t&acirc;che, p&eacute;riodicit&eacute; une heure.</p>","auteur":"Khrachtchoum le Problémeux","quantite":1,"difficulte":-3,"points_de_tache":16,"encombrement":0,"xp":"0","cout":0,"competence":""},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.png","effects":[]}
 {"_id":"zQWlnUsd8bPySujd","name":"Aiguille à coudre","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/aiguille.webp","effects":[]}
 {"_id":"zYI8mDiysWtmsSyy","name":"Carquois","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"conteneur","data":{"description":"","capacite":2,"encombrement":0.1,"equipe":false,"qualite":0,"cout":0.5},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/carquois.webp","effects":[]}
 {"_id":"zlDa1vwmls6Uf4pt","name":"Bourse de cuir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"conteneur","data":{"description":"","capacite":0.5,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":[],"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[]}
diff --git a/styles/simple.css b/styles/simple.css
index 2bf7790a..380c72b1 100644
--- a/styles/simple.css
+++ b/styles/simple.css
@@ -203,6 +203,10 @@ table {border: 1px solid #7a7971;}
   -ms-flex-pack: justify;
   justify-content: space-between;
 }
+.flex-shrink {
+  flex: 'flex-shrink' ;
+}
+
 /* Styles limited to foundryvtt-reve-de-dragon sheets */
 
 .foundryvtt-reve-de-dragon .sheet-header {
@@ -723,7 +727,7 @@ ul, li {
   margin: 0.25rem;
 }
 .control-icon.tokenhudicon.right {
-	margin-left: 8px;
+  margin-left: 8px;
 }
 .rdd-hud-menu {
   font-size: 0.75rem;
@@ -809,6 +813,10 @@ ul, li {
   background: rgba(220,220,210,0.75);
   border: 2px solid #545469;
 }
+.chat-message .chat-icon {
+  border: 0;
+  float: left;
+}
 
 #sidebar-tabs {
   flex: 0 0 32px;
@@ -1211,38 +1219,39 @@ display: inline-flex;
 
 /* Tooltip text */
 .tooltip .tooltiptext {
-  visibility: hidden;
   text-align: center;
-  padding: 5px 0;
-  border-radius: 6px;
   
   /* Position the tooltip text */
+  top: 20px;
   position: absolute;
   z-index: 1;
   
   /* Fade in tooltip */
+  visibility: hidden;
   opacity: 0;
   transition: opacity 0.3s;
 }
 
-.tooltiptext-fatigue{
+.tooltip .ttt-fatigue{
   width: 360px;
-  top: 30px;
-  left: -30%;
   
-  background-color: rgba(30, 25, 20, 0.9);
+  background: rgba(30, 25, 20, 0.9);
   border-image: url(img/ui/bg_control.jpg) 21 repeat;
   border-image-slice: 6 6 6 6 fill;
   border-image-width: 6px 6px 6px 6px;
   border-image-outset: 0px 0px 0px 0px;
   border-radius: 0px;
+
+  font-size: 0.8rem;
+  padding: 3px 0;
 }
 
-.tooltiptext-ajustements {
+.tooltip .ttt-ajustements {
   width: 150px;
-  top: 30px;
   background: rgba(220,220,210,0.9);
-  font-size: 0.8rem;
+  border-radius: 6px;
+  font-size: 0.9rem;
+  padding: 3px 0;
 }
 
 /* Show the tooltip text when you mouse over the tooltip container */
diff --git a/system.json b/system.json
index d6b82a72..6fe94213 100644
--- a/system.json
+++ b/system.json
@@ -5,7 +5,7 @@
   "version": "1.2.0",
   "minimumCoreVersion": "0.7.5",
   "compatibleCoreVersion": "0.7.8",
-  "templateVersion": 75,
+  "templateVersion": 76,
   "author": "LeRatierBretonnien",
   "esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
   "styles": ["styles/simple.css"],
diff --git a/template.json b/template.json
index c00220f7..96bdc4e7 100644
--- a/template.json
+++ b/template.json
@@ -561,6 +561,7 @@
     "cout": 0
   },
   "arme": {
+    "categorie_parade": "",
     "description": "",
     "quantite": 1,
     "encombrement": 0,
@@ -607,6 +608,7 @@
     "xp_sort": 0
   },
   "competencecreature": {
+    "categorie_parade": "",
     "niveau": 0,
     "carac_value": 0,
     "iscombat": false,
diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html
index 69803ff8..6a0f3f48 100644
--- a/templates/actor-sheet.html
+++ b/templates/actor-sheet.html
@@ -29,9 +29,9 @@
             </li>
             <li>
               <label class="ctn-fatigue tooltip">
+                <span class="tooltiptext ttt-fatigue">{{{data.fatigue.html}}}</span>
                 Fatigue
                 <a id="fatigue-moins">-</a>
-                <span class="tooltiptext tooltiptext-fatigue">{{{data.fatigue.html}}}</span>
                 <input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" />
                 <span>/ {{data.sante.fatigue.max}}</span>
                 <a id="fatigue-plus">+</a>
@@ -65,7 +65,7 @@
             </div>
             <div class="flexrow">
               <span class="tooltip">Malus de fatigue : {{data.fatigue.malus}}
-                <span class="tooltiptext tooltiptext-fatigue">{{{data.fatigue.html}}}</span>
+                <span class="tooltiptext ttt-fatigue">{{{data.fatigue.html}}}</span>
               </span>
               <span>{{data.blessures.resume}}</span>
             </div>
diff --git a/templates/chat-resultat-appelchance.html b/templates/chat-resultat-appelchance.html
new file mode 100644
index 00000000..4207b101
--- /dev/null
+++ b/templates/chat-resultat-appelchance.html
@@ -0,0 +1,23 @@
+<h4>
+  {{alias}} fait appel à la chance
+  <br><span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span> = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+{{~#if rolled.isSuccess}}
+<hr>
+<span>Un point de chance est dépensé, l'action peut être retentée!</span>
+{{/if}}
diff --git a/templates/chat-resultat-attaque.html b/templates/chat-resultat-attaque.html
new file mode 100644
index 00000000..b2158636
--- /dev/null
+++ b/templates/chat-resultat-attaque.html
@@ -0,0 +1,57 @@
+<h4>
+  {{alias}} attaque: {{arme.name}}
+  <br>{{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}}
+  <br><span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+{{#if tactique}}
+  <div>
+    {{#if (eq tactique 'charge')}}
+    <img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" height="32" width="32" />
+    C'est une charge, vos parades auront un -4 et vous ne pourrez pas esquiver!
+    {{ else if (eq tactique 'feinte')}}
+    <img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32" width="32" />
+    Votre feinte peut faire mouche!
+    {{/if}}
+  </div>
+{{/if}}
+<div>
+  {{#if rolled.isSuccess}}
+    <span><strong>{{show.cible}}</strong> doit se défendre à <strong>{{diffLibre}}</strong>, ou encaisser à
+      {{~#if (eq dmg.mortalite 'non-mortel')}}
+      <span class="rdd-roll-norm">({{numberFormat dmg.total decimals=0 sign=true}})</span> (dommages non-mortel)
+      {{else if (eq dmg.mortalite 'mortel')}}
+      <span class="rdd-roll-echec">{{numberFormat dmg.total decimals=0 sign=true}}</span>.
+      {{else}}
+      <span class="rdd-roll-etotal">{{numberFormat dmg.total decimals=0 sign=true}}</span> (entités de cauchemar)
+      {{~/if}}.
+      {{#if show.isRecul}}Si votre adversaire n'esquive pas, il devra résister à l'impact ou reculer sous le choc!{{/if}}
+      Le coup vise: {{dmg.loc.label}}.
+    </span>
+  </div>
+  {{#if (eq particuliereAttaque 'rapidite')}}
+  <div>
+    <span>
+      <br>Votre attaque rapide vous permet une deuxième attaque, ou défense supplémentaire!
+    </span>
+  {{/if}}
+  {{else}}
+    Votre attaque a échoué!
+  {{/if}}
+</div>
\ No newline at end of file
diff --git a/templates/chat-resultat-competence.html b/templates/chat-resultat-competence.html
new file mode 100644
index 00000000..f870fa06
--- /dev/null
+++ b/templates/chat-resultat-competence.html
@@ -0,0 +1,32 @@
+<h4>
+  {{alias}} {{#if show.title}}{{show.title}}: {{/if}}
+  {{#if selectedCarac}}{{selectedCarac.label}}
+    {{#if competence}} / {{competence.name}}{{/if}}
+  {{/if}}
+  <br><span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+<div>
+  <span>{{#if rolled.ptTache}}{{rolled.ptTache}} points de tâche{{/if}}{{#if rolled.ptQualite}}{{#if rolled.ptTache}},{{/if}} ajustement Qualité {{numberFormat rolled.ptQualite decimals=0 sign=true}}{{/if}}</span>
+</div>
+{{~#if show.explications}}
+<div>
+  {{show.explications}}
+</div>
+{{/if}}
diff --git a/templates/chat-resultat-esquive.html b/templates/chat-resultat-esquive.html
new file mode 100644
index 00000000..c46440ab
--- /dev/null
+++ b/templates/chat-resultat-esquive.html
@@ -0,0 +1,50 @@
+<h4>
+  {{alias}} esquive: {{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}}
+  <br><span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  <span>Attaque esquivée!</span>
+    {{#if rolled.isPart}}
+    <!-- TODO: cas de parade à mains nues, texte à modifier -->
+    <span><strong>Vous pouvez faire une deuxième esquive!</strong></span>
+    {{/if}}
+  {{else}}
+  <span>Votre esquive a échoué!</span>
+  {{/if}}
+</div>
+
+{{#if (eq show.recul 'encaisse')}}<div>Vous ne reculez pas malgré la violence du coup.</div>
+{{else if (eq show.recul 'chute')}}<div>Sous la violence du coup, vous reculez et chutez au sol ! Vous ne pouvez plus attaquer ce round.</div>
+{{else if (eq show.recul 'recul')}}<div>La violence du choup vous fait reculer de quelques mètres ! Vous ne pouvez plus attaquer ce round.</div>
+{{/if}}
+
+{{#if attackerRoll.tactique}}
+<div>
+  {{#if (eq attackerRoll.tactique 'charge')}}
+  <img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" height="32" width="32" />
+  C'était une charge, les parades de votre adversaire auront un -4 et il ne pourra pas esquiver!
+  {{ else if (eq attackerRoll.tactique 'feinte')}}
+  <img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32"
+  width="32" />
+  C'était une feinte!
+  {{/if}}
+</div>
+{{/if}}
diff --git a/templates/chat-resultat-general.html b/templates/chat-resultat-general.html
new file mode 100644
index 00000000..d8df8658
--- /dev/null
+++ b/templates/chat-resultat-general.html
@@ -0,0 +1,34 @@
+<h4>
+  {{alias}} {{#if show.title}}{{show.title}}: {{/if}}
+  {{#if selectedCarac}}{{selectedCarac.label}}
+    {{#if competence}} / {{competence.name}}{{/if}}
+  {{/if}}
+  <br><span {{#if ajustements}}class="tooltip"{{/if}}>
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    {{#if ajustements}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+    {{/if}}
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+<div>
+  <span>{{#if rolled.ptTache}}{{rolled.ptTache}} points de tâche{{/if}}{{#if rolled.ptQualite}}{{#if rolled.ptTache}},{{/if}} ajustement Qualité {{numberFormat rolled.ptQualite decimals=0 sign=true}}{{/if}}</span>
+</div>
+{{~#if show.explications}}
+<div>
+  {{show.explications}}
+</div>
+{{/if}}
diff --git a/templates/chat-resultat-parade.html b/templates/chat-resultat-parade.html
new file mode 100644
index 00000000..b0d61ca9
--- /dev/null
+++ b/templates/chat-resultat-parade.html
@@ -0,0 +1,63 @@
+<h4>
+  {{alias}} pare: {{arme.name}}
+  <br>{{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}}
+  <br><span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+<div>
+  {{#if rolled.isSuccess}}
+  <span>Attaque parée!</span>
+    {{#if rolled.isPart}}
+    <!-- TODO: cas de parade à mains nues, texte à modifier -->
+    <span><strong>Vous pouvez utiliser votre arme pour une deuxième parade!</strong></span>
+    {{/if}}
+  {{else}}
+  <span>Votre parade a échoué!</span>
+  {{/if}}
+</div>
+
+{{#if (eq show.recul 'encaisse')}}<div>Vous ne reculez pas malgré la violence du coup.</div>
+{{else if (eq show.recul 'brise')}}<div>Sous la violence du coup, vous reculez et chutez au sol ! Vous ne pouvez plus attaquer ce round.</div>
+{{else if (eq show.recul 'perte')}}<div>La violence du choup vous fait reculer de quelques mètres ! Vous ne pouvez plus attaquer ce round.</div>
+{{/if}}
+
+{{#if (eq show.deteriorationArme 'resiste')}}
+  <div>Votre {{arme.name}} résiste au choc de la parade.</div>
+{{else if (eq show.deteriorationArme 'resiste')}}
+  <div>Sous la violence de la parade, votre {{arme.name}} s'est brisée!</div>
+{{else if (eq show.deteriorationArme 'resiste')}}
+  <div>En parant, vous endommagez votre {{arme.name}} qui perd {{show.perteResistance}} de résistance.</div>
+{{/if}}
+
+{{#if show.desarme}}
+  <div>Vous ne parvenez pas à garder votre arme en main, elle tombe à vos pieds.</div>
+{{/if}}
+
+{{#if attackerRoll.tactique}}
+<div>
+  {{#if (eq attackerRoll.tactique 'charge')}}
+  <img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" height="32" width="32" />
+  C'était une charge, les parades de votre adversaire auront un -4 et il ne pourra pas esquiver!
+  {{ else if (eq attackerRoll.tactique 'feinte')}}
+  <img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32"
+  width="32" />
+  C'était une feinte!
+  {{/if}}
+</div>
+{{/if}}
diff --git a/templates/chat-resultat-rdd.html b/templates/chat-resultat-rdd.html
deleted file mode 100644
index 4f7344ce..00000000
--- a/templates/chat-resultat-rdd.html
+++ /dev/null
@@ -1,30 +0,0 @@
-<h4>
-  {{#if show.title}}{{show.title}}: {{/if}}
-  <span class="tooltip">
-    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
-    {{#if ajustements}}
-    <div class="tooltiptext tooltiptext-ajustements">
-      <div>Ajustements</div>
-      {{#each ajustements as |item key|}}
-      <div class="{{#if item.strong}}strong-text{{/if}}" >{{item.label}}: {{numberFormat item.value decimals=0 sign=true}}{{#if item.unit}}{{item.unit}}{{/if}}</div>
-      {{/each}}
-    </div>
-    {{/if}}
-  </span>
-  {{#if rolled.needSignificative}}<label class="rdd-need-significative">(&times;&frac12;)</label>{{/if}} =
-  {{rolled.score}}%
-</h4>
-<div>
-  <span>{{rolled.roll}} : </span>
-  <span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span>
-</div>
-{{#if show.points}}
-<div>
-  <span>{{rolled.ptTache}} points de tâche{{#if rolled.ptQualite}}, ajustement Qualité {{numberFormat rolled.ptQualite decimals=0 sign=true}}{{/if}}</span>
-</div>
-{{/if}}
-{{~#if show.explications}}
-<div>
-  {{show.explications}}
-</div>
-{{/if}}
diff --git a/templates/chat-resultat-sort.html b/templates/chat-resultat-sort.html
index 8da601a7..e4033a15 100644
--- a/templates/chat-resultat-sort.html
+++ b/templates/chat-resultat-sort.html
@@ -1,24 +1,32 @@
 <h4>
-  {{#if isSortReserve}}Mise en réserve{{else}}Lancement{{/if}} du sort {{selectedSort.name}} r{{selectedSort.data.ptreve_reel}}
+  {{alias}} {{#if isSortReserve}}met en réserve{{else}}lance{{/if}} le 
+  {{selectedSort.data.isrituel}}rituel{{else}}sort{{/if}}
+  {{selectedSort.name}} (r {{selectedSort.data.ptreve_reel}})
   <br>
   <span class="tooltip">
     {{competence.name}}: {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
-    <div class="tooltiptext tooltiptext-ajustements">
+    <div class="tooltiptext ttt-ajustements">
       <div>Ajustements</div>
       {{#each ajustements as |item key|}}
-      <div class="{{#if item.strong}}strong-text{{/if}}" >{{item.label}}: {{numberFormat item.value decimals=0 sign=true}}{{#if item.unit}}{{item.unit}}{{/if}}</div>
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
       {{/each}}
     </div>
   </span>
-  {{#if rolled.needSignificative}}<label class="rdd-need-significative">(&times;&frac12;)</label>{{/if}} =
-  {{rolled.score}}%
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
 </h4>
 <div>Pour {{selectedSort.data.ptreve_reel}} points de rêve en {{coordLabel}} ({{coord}})</div>
+<div>
+  <span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span>
+  {{#if show.reveInsuffisant}}<span>Pas assez de rêve!</span>{{/if}}
+</div>
 <hr>
 <div>
-  <span>{{rolled.roll}} :</span>
-  <span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span>
-  {{#if show.reveInsuffisant}}<span>Pas assez de rêve!</span>{{/if}}
   <span>
     {{#if rolled.isETotal}}
     Echec TOTAL du sort!
diff --git a/templates/chat-resultat-tache.html b/templates/chat-resultat-tache.html
new file mode 100644
index 00000000..87b70e8e
--- /dev/null
+++ b/templates/chat-resultat-tache.html
@@ -0,0 +1,28 @@
+<h4>
+  {{alias}} travaille à sa t&acirc;che {{tache.name}}
+  <br>{{selectedCarac.label}} / {{competence.name}}
+  <span class="tooltip">
+    {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
+    <div class="tooltiptext ttt-ajustements">
+      <div>Ajustements</div>
+      {{#each ajustements as |item key|}}
+      <div class="{{#if item.strong}}strong-text{{/if}}">
+        {{#if item.descr}}
+          {{{item.descr}}}
+        {{else}}
+          {{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
+        {{/if}}
+      </div>
+      {{/each}}
+    </div>
+  </span>
+  {{#if rolled.factor}}<label class="rdd-need-significative">(&times;{{{rolled.factor}}})</label>{{/if}} = {{rolled.score}}%
+</h4>
+<div><span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span></div>
+<hr>
+<div>
+  Après {{tache.data.periodicite}} vous avez obtenu {{rolled.ptTache}} points de tâche,
+   votre avancement est de <span class="rdd-roll-{{#if (gt tache.data.points_de_tache_courant 0)}}norm{{else}}etotal{{/if}}">{{tache.data.points_de_tache_courant}} sur {{tache.data.points_de_tache}}</span> Points de Tâche.
+  {{#if tache.data.fatigue}}<br><span>Vous êtes fatigué de {{tache.data.fatigue}} cases.</span>{{/if}}
+  {{#if rolled.isETotal}}<br><span>Votre échec total augmente de 1 la difficulté de la tâche!</span>{{/if~}}
+</div>
diff --git a/templates/enum-categorie_parade.html b/templates/enum-categorie_parade.html
new file mode 100644
index 00000000..09e40e16
--- /dev/null
+++ b/templates/enum-categorie_parade.html
@@ -0,0 +1,11 @@
+<option value="">Ne peut pas parer</option>
+<option value="sans-armes">Sans arme / armes naturelles</option>
+<option value="hast">Armes d'hast</option>
+<option value="batons">Bâtons</option>
+<option value="boucliers">Boucliers</option>
+<option value="dagues">Dagues</option>
+<option value="epees-courtes">Epées courtes</option>
+<option value="epees-longues">Epées longues</option>
+<option value="epees-lourdes">Epées lourdes</option>
+<option value="haches">Haches</option>
+<option value="lances">Lances</option>
diff --git a/templates/item-arme-sheet.html b/templates/item-arme-sheet.html
index 0225be03..38dfe3b9 100644
--- a/templates/item-arme-sheet.html
+++ b/templates/item-arme-sheet.html
@@ -24,6 +24,14 @@
         <label for="xp">Résistance </label>
         <input class="attribute-value" type="text" name="data.resistance" value="{{data.resistance}}" data-dtype="Number"/>
       </div>
+      <div class="form-group">
+        <label>Catégorie parade </label>
+        <select name="data.categorie_parade" id="categorie_parade" data-dtype="String">
+          {{#select data.categorie_parade}}
+          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie_parade.html"}}
+          {{/select}}
+        </select>
+      </div>
       <div class="form-group">
         <label for="xp">Encombrement </label>
         <input class="attribute-value" type="text" name="data.encombrement" value="{{data.encombrement}}" data-dtype="Number"/>
diff --git a/templates/item-competencecreature-sheet.html b/templates/item-competencecreature-sheet.html
index 9f1ac5ed..d6bd549c 100644
--- a/templates/item-competencecreature-sheet.html
+++ b/templates/item-competencecreature-sheet.html
@@ -24,6 +24,14 @@
         <label for="xp">Parade ? </label>
         <input class="attribute-value" type="checkbox" name="data.isparade"  {{#if data.isparade}}checked{{/if}}/>
       </div>
+      <div class="form-group">
+        <label>Catégorie parade </label>
+        <select name="data.categorie_parade" id="categorie_parade" data-dtype="String">
+          {{#select data.categorie_parade}}
+          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie_parade.html"}}
+          {{/select}}
+        </select>
+      </div>
       <div class="form-group">
         <label for="niveau">Dommages (+dom), si applicable </label>
         <input class="attribute-value" type="text" name="data.dommages" value="{{data.dommages}}" data-dtype="Number"/>