diff --git a/module/actor.js b/module/actor.js index 86ed59b0..f05dda5f 100644 --- a/module/actor.js +++ b/module/actor.js @@ -1331,6 +1331,7 @@ export class RdDActor extends Actor { ui.notifications.info("Aucun sort disponible!"); return; } + if ( this.currentTMR) this.currentTMR.minimize(); // Hide let rollData = { selectedCarac: this.data.data.carac.reve, @@ -1344,7 +1345,6 @@ export class RdDActor extends Actor { coutreve: Array(20).fill().map((item, index) => 1 + index) } - if ( this.currentTMR) this.currentTMR.minimize(); // Hide const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html', close: html => { this.currentTMR.maximize() } // Re-display TMR @@ -1528,10 +1528,7 @@ export class RdDActor extends Actor { /* -------------------------------------------- */ async rollCarac( caracName ) { - let rollData = { - selectedCarac: this.getCaracByName(caracName), - diviseur : this.getDiviseurSignificative() - }; + let rollData = { selectedCarac: this.getCaracByName(caracName) }; const dialog = await RdDRoll.create(this, rollData, {html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html'}, @@ -1550,15 +1547,12 @@ export class RdDActor extends Actor { /* -------------------------------------------- */ async _onRollCaracResult(rollData) { // Final chat message - await RdDResolutionTable.displayRollData(rollData, this.name); + await RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-general.html'); } /* -------------------------------------------- */ async rollCompetence( name ) { - let rollData = { - competence: this.getCompetence(name), - diviseur : this.getDiviseurSignificative() - } + let rollData = { competence: this.getCompetence(name) } if (rollData.competence.type == 'competencecreature') { // Fake competence pour créature @@ -1610,17 +1604,15 @@ export class RdDActor extends Actor { competence.data.defaut_carac = tache.data.carac; // Patch ! let rollData = { competence: competence, - diviseur : this.getDiviseurSignificative(), tache: tache, diffConditions: tache.data.difficulte, editLibre: false, editConditions: false, - actor: this - } - - rollData.carac = {}; + carac : { } + }; rollData.carac[tache.data.carac] = duplicate(this.data.data.carac[tache.data.carac]); // Single carac - console.log("rollTache !!!", duplicate(rollData)); + + console.log("rollTache !!!", rollData); const dialog = await RdDRoll.create(this, rollData, {html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html'}, { name: 'jet-competence', @@ -1658,7 +1650,7 @@ export class RdDActor extends Actor { /* -------------------------------------------- */ async rollAppelChance( ) { - let rollData = { selectedCarac: this.getCaracByName('chance-actuelle') }; + let rollData = { selectedCarac: this.getCaracByName('chance-actuelle'), surprise: '' }; const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html'}, @@ -1676,18 +1668,9 @@ export class RdDActor extends Actor { /* -------------------------------------------- */ async _appelChanceResult(rollData) { - // TODO: - const message = { - user: game.user._id, - alias: this.name, - content: this.name + " fait appel à la chance" + RdDResolutionTable.explain(rollData.rolled) - }; if (rollData.rolled.isSuccess) { - message.content += "
Un point de chance est dépensée, l'action peut être retentée" await this.chanceActuelleIncDec(-1) } - ChatMessage.create(message); - RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-appelchance.html') } diff --git a/module/chat-utility.js b/module/chat-utility.js index 0836f269..e45ebe30 100644 --- a/module/chat-utility.js +++ b/module/chat-utility.js @@ -27,6 +27,7 @@ export class ChatUtility { chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name); break; } + chatOptions.alias = chatOptions.alias||name; ChatMessage.create(chatOptions); } diff --git a/module/rdd-commands.js b/module/rdd-commands.js index f5808330..74c11de4 100644 --- a/module/rdd-commands.js +++ b/module/rdd-commands.js @@ -5,7 +5,7 @@ import { DeDraconique } from "./de-draconique.js"; import { Misc } from "./misc.js"; import { RdDDice } from "./rdd-dice.js"; import { RdDResolutionTable } from "./rdd-resolution-table.js"; -import { RdDRollResolution } from "./rdd-roll-resolution.js"; +import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js"; import { RdDRollTables } from "./rdd-rolltables.js"; import { RdDUtility } from "./rdd-utility.js"; import { TMRUtility } from "./tmr-utility.js"; @@ -167,7 +167,7 @@ export class RdDCommands { async rollRdd(msg, params) { if (params.length == 0) { - RdDRollResolution.open(); + RdDRollResolutionTable.open(); } else { let flatParams = params.reduce((a, b) => `${a} ${b}`); diff --git a/module/rdd-resolution-table.js b/module/rdd-resolution-table.js index a9a43544..ab29c1f5 100644 --- a/module/rdd-resolution-table.js +++ b/module/rdd-resolution-table.js @@ -102,8 +102,9 @@ export class RdDResolutionTable { static async displayRollData(rollData, userName, template = 'chat-resultat-general.html') { - let html = await RdDResolutionTable.buildRollDataHtml(rollData, template); - ChatUtility.chatWithRollMode({ content: html }, userName) + ChatUtility.chatWithRollMode( + { content: await RdDResolutionTable.buildRollDataHtml(rollData, template) }, + userName) } static _buildAjustements(rollData) { @@ -218,7 +219,7 @@ export class RdDResolutionTable { if (difficulte < -10) { return duplicate(levelDown.find(levelData => levelData.level == difficulte)); } - return duplicate(this.resolutionTable[caracValue][difficulte + 10]); + return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]); } static isAjustementAstrologique(rollData) { @@ -342,10 +343,10 @@ export class RdDResolutionTable { maxLevel = Math.max(Math.min(maxLevel, 22), minLevel + countColonnes); let table = $("") - .append(this._buildHTMLHeader(this.resolutionTable[0], minLevel, maxLevel)); + .append(this._buildHTMLHeader(RdDResolutionTable.resolutionTable[0], minLevel, maxLevel)); for (var rowIndex = minCarac; rowIndex <= maxCarac; rowIndex++) { - table.append(this._buildHTMLRow(this.resolutionTable[rowIndex], rowIndex, caracValue, levelValue, minLevel, maxLevel)); + table.append(this._buildHTMLRow(RdDResolutionTable.resolutionTable[rowIndex], rowIndex, caracValue, levelValue, minLevel, maxLevel)); } table.append("
"); return table; diff --git a/module/rdd-roll-resolution.js b/module/rdd-roll-resolution-table.js similarity index 92% rename from module/rdd-roll-resolution.js rename to module/rdd-roll-resolution-table.js index cc6c3277..fc6c1844 100644 --- a/module/rdd-roll-resolution.js +++ b/module/rdd-roll-resolution-table.js @@ -7,20 +7,18 @@ const titleTableDeResolution = 'Table de résolution'; * @extends {Dialog} */ /* -------------------------------------------- */ -export class RdDRollResolution extends Dialog { +export class RdDRollResolutionTable extends Dialog { /* -------------------------------------------- */ static async open(rollData = {}) { - RdDRollResolution._setDefaultOptions(rollData); + RdDRollResolutionTable._setDefaultOptions(rollData); let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData); - const dialog = new RdDRollResolution(rollData, html); + const dialog = new RdDRollResolutionTable(rollData, html); dialog.render(true); } /* -------------------------------------------- */ static _setDefaultOptions(rollData) { - - let defRollData = { show: { title: titleTableDeResolution }, ajustementsConditions: CONFIG.RDD.ajustementsConditions, @@ -62,8 +60,8 @@ export class RdDRollResolution extends Dialog { /* -------------------------------------------- */ async onAction(html) { await RdDResolutionTable.rollData(this.rollData); - console.log("RdDRollResolution -=>", this.rollData, this.rollData.rolled); - await RdDResolutionTable.displayRollData(rollData, game.user.name) + console.log("RdDRollResolutionTable -=>", this.rollData, this.rollData.rolled); + await RdDResolutionTable.displayRollData(this.rollData, game.user.name); } /* -------------------------------------------- */ diff --git a/module/rdd-roll.js b/module/rdd-roll.js index d9d6275f..95fa2fb0 100644 --- a/module/rdd-roll.js +++ b/module/rdd-roll.js @@ -50,7 +50,8 @@ export class RdDRoll extends Dialog { isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), useMalusEncTotal: false, encTotal: actor.getEncombrementTotal(), - ajustementAstrologique: actor.ajustementAstrologique() + ajustementAstrologique: actor.ajustementAstrologique(), + surprise: actor.getSurprise() } mergeObject(rollData, defaultRollData, { overwrite: false }); } diff --git a/module/rdd-utility.js b/module/rdd-utility.js index 0a01ab55..4c3611e1 100644 --- a/module/rdd-utility.js +++ b/module/rdd-utility.js @@ -1,11 +1,10 @@ /* Common useful functions shared between objects */ -import { TMRUtility } from "./tmr-utility.js"; import { RdDRollTables } from "./rdd-rolltables.js"; import { ChatUtility } from "./chat-utility.js"; import { RdDItemCompetence } from "./item-competence.js"; import { RdDCombat } from "./rdd-combat.js"; -import { RdDRollResolution } from "./rdd-roll-resolution.js"; +import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js"; /* -------------------------------------------- */ const level_category = { @@ -92,7 +91,7 @@ const fatigueMarche = { "aise": { "4":1, "6":2, "8":3, "10":4, "12":6 }, /* -------------------------------------------- */ /* Static tables for commands /table */ -const table2func = { "rdd": { descr: "rdd: Ouvre la table de résolution", func: RdDRollResolution.open }, +const table2func = { "rdd": { descr: "rdd: Ouvre la table de résolution", func: RdDRollResolutionTable.open }, "queues": { descr: "queues: Tire une queue de Dragon", func: RdDRollTables.getQueue}, "ombre": { descr: "ombre: Tire une Ombre de Dragon", func: RdDRollTables.getOmbre }, "tetehr": { descr: "tetehr: Tire une Tête de Dragon pour Hauts Revants", fund: RdDRollTables.getTeteHR}, @@ -198,6 +197,7 @@ export class RdDUtility { 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html', 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', // messages tchat + 'systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html', 'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html', 'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html', 'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html', diff --git a/styles/simple.css b/styles/simple.css index 380c72b1..4588e8f0 100644 --- a/styles/simple.css +++ b/styles/simple.css @@ -396,7 +396,7 @@ table {border: 1px solid #7a7971;} border-radius: 6px; padding: 3px; background:linear-gradient(150deg, rgba(0, 0, 0, 0.7), rgba(100, 45, 124, 0.4), rgba(82, 17, 131, 0.3),rgba(100, 45, 124, 0.4), rgba(0, 0, 0, 0.7)); } -.rdd-need-significative{ +.rdd-diviseur{ border-radius: 6px; padding: 3px; background:linear-gradient(30deg, rgba(61, 55, 93, 0.2), rgba(178, 179, 196, 0.1), rgba(59, 62, 63, 0.2), rgba(206, 204, 199, 0.1), rgba(61, 46, 49, 0.2)); } diff --git a/templates/chat-infojet.html b/templates/chat-infojet.html new file mode 100644 index 00000000..4d493711 --- /dev/null +++ b/templates/chat-infojet.html @@ -0,0 +1,23 @@ +
+ + {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} + {{#if ajustements}} +
+ {{#each ajustements as |item key|}} +
+ {{#if item.descr}} + {{{item.descr}}} + {{else}} + {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} + {{/if}} +
+ {{/each}} +
+ {{/if}} + {{#if rolled.factor}}×{{{rolled.factor}}}{{/if}} +
+ = {{rolled.score}}% +
+
+ {{rolled.roll}} : {{rolled.quality}} +
\ No newline at end of file diff --git a/templates/chat-resultat-appelchance.html b/templates/chat-resultat-appelchance.html index 4207b101..c022da52 100644 --- a/templates/chat-resultat-appelchance.html +++ b/templates/chat-resultat-appelchance.html @@ -1,22 +1,7 @@

{{alias}} fait appel à la chance -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
= {{rolled.score}}%

-
{{rolled.roll}} : {{rolled.quality}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}} {{~#if rolled.isSuccess}}
Un point de chance est dépensé, l'action peut être retentée! diff --git a/templates/chat-resultat-attaque.html b/templates/chat-resultat-attaque.html index b2158636..9ce13b37 100644 --- a/templates/chat-resultat-attaque.html +++ b/templates/chat-resultat-attaque.html @@ -1,24 +1,6 @@ -

- {{alias}} attaque: {{arme.name}} -
{{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}} -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% -

-
{{rolled.roll}} : {{rolled.quality}}
+

{{alias}} attaque: {{arme.name}}

+
{{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
{{#if tactique}}
diff --git a/templates/chat-resultat-competence.html b/templates/chat-resultat-competence.html index f870fa06..b300af95 100644 --- a/templates/chat-resultat-competence.html +++ b/templates/chat-resultat-competence.html @@ -1,26 +1,10 @@

- {{alias}} {{#if show.title}}{{show.title}}: {{/if}} + {{alias}} {{show.title}}: {{#if selectedCarac}}{{selectedCarac.label}} {{#if competence}} / {{competence.name}}{{/if}} {{/if}} -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}%

-
{{rolled.roll}} : {{rolled.quality}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
{{#if rolled.ptTache}}{{rolled.ptTache}} points de tâche{{/if}}{{#if rolled.ptQualite}}{{#if rolled.ptTache}},{{/if}} ajustement Qualité {{numberFormat rolled.ptQualite decimals=0 sign=true}}{{/if}} diff --git a/templates/chat-resultat-esquive.html b/templates/chat-resultat-esquive.html index c46440ab..ef04c432 100644 --- a/templates/chat-resultat-esquive.html +++ b/templates/chat-resultat-esquive.html @@ -1,23 +1,6 @@ -

- {{alias}} esquive: {{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}} -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% -

-
{{rolled.roll}} : {{rolled.quality}}
+

{{alias}} esquive

+
{{selectedCarac.label}} / {{competence.name}} attaque à {{diffLibre}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
{{#if rolled.isSuccess}} diff --git a/templates/chat-resultat-general.html b/templates/chat-resultat-general.html index d8df8658..0b83a504 100644 --- a/templates/chat-resultat-general.html +++ b/templates/chat-resultat-general.html @@ -2,27 +2,10 @@ {{alias}} {{#if show.title}}{{show.title}}: {{/if}} {{#if selectedCarac}}{{selectedCarac.label}} {{#if competence}} / {{competence.name}}{{/if}} + à {{diffLibre}} {{/if}} -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} - {{#if ajustements}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
- {{/if}} -
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% -
{{rolled.roll}} : {{rolled.quality}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
{{#if rolled.ptTache}}{{rolled.ptTache}} points de tâche{{/if}}{{#if rolled.ptQualite}}{{#if rolled.ptTache}},{{/if}} ajustement Qualité {{numberFormat rolled.ptQualite decimals=0 sign=true}}{{/if}} diff --git a/templates/chat-resultat-parade.html b/templates/chat-resultat-parade.html index b0d61ca9..b1679ec7 100644 --- a/templates/chat-resultat-parade.html +++ b/templates/chat-resultat-parade.html @@ -1,24 +1,6 @@ -

- {{alias}} pare: {{arme.name}} -
{{selectedCarac.label}} / {{competence.name}}, difficulté {{diffLibre}} -
- {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% -

-
{{rolled.roll}} : {{rolled.quality}}
+

{{alias}} pare: {{arme.name}}

+
{{selectedCarac.label}} / {{competence.name}}, attaque à {{diffLibre}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
{{#if rolled.isSuccess}} diff --git a/templates/chat-resultat-sort.html b/templates/chat-resultat-sort.html index e4033a15..c6c374eb 100644 --- a/templates/chat-resultat-sort.html +++ b/templates/chat-resultat-sort.html @@ -1,48 +1,24 @@

- {{alias}} {{#if isSortReserve}}met en réserve{{else}}lance{{/if}} le - {{selectedSort.data.isrituel}}rituel{{else}}sort{{/if}} - {{selectedSort.name}} (r {{selectedSort.data.ptreve_reel}}) -
- - {{competence.name}}: {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% + {{alias}} {{#if isSortReserve}}met en réserve{{else}}lance{{/if}} + le {{#if selectedSort.data.isrituel}}rituel{{else}}sort{{/if}} + {{selectedSort.name}}

-
Pour {{selectedSort.data.ptreve_reel}} points de rêve en {{coordLabel}} ({{coord}})
-
- {{rolled.roll}} : {{rolled.quality}} - {{#if show.reveInsuffisant}}Pas assez de rêve!{{/if}} +
Pour {{selectedSort.data.ptreve_reel}} point{{~#if (gt selectedSort.data.ptreve_reel 1)}}s{{/if}} de rêve en {{coordLabel}} ({{coord}}). +{{#if show.reveInsuffisant}} +Pas assez de rêve! +{{/if}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
- {{#if rolled.isETotal}} - Echec TOTAL du sort! - {{else if rolled.isEchec}} - Echec du sort, - {{else}} - Réussite du sort, - {{/if~}} - - - {{#if (eq depenseReve 0)}} - pas de dépense de rêve - {{else if (eq depenseReve 1)}} - 1 point de rêve a été dépensé - {{else}} - {{depenseReve}} points de rêve ont été dépensés - {{/if}} + {{#if rolled.isETotal}}Echec TOTAL + {{else if rolled.isEchec}}Echec + {{else}}Réussite{{/if}} + du {{#if selectedSort.data.isrituel}}rituel{{else}}sort{{/if}}, + {{#if (eq depenseReve 0)}}pas de dépense de rêve + {{else if (eq depenseReve 1)}}1 point de rêve a été dépensé + {{else}}{{depenseReve}} points de rêve ont été dépensés + {{~/if}}.
\ No newline at end of file diff --git a/templates/chat-resultat-tache.html b/templates/chat-resultat-tache.html index 87b70e8e..380a4103 100644 --- a/templates/chat-resultat-tache.html +++ b/templates/chat-resultat-tache.html @@ -1,28 +1,12 @@

{{alias}} travaille à sa tâche {{tache.name}} -
{{selectedCarac.label}} / {{competence.name}} - - {{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}} -
-
Ajustements
- {{#each ajustements as |item key|}} -
- {{#if item.descr}} - {{{item.descr}}} - {{else}} - {{item.label}}: {{numberFormat item.value decimals=0 sign=true}} - {{/if}} -
- {{/each}} -
-
- {{#if rolled.factor}}{{/if}} = {{rolled.score}}% +
{{selectedCarac.label}}/{{competence.name}}

-
{{rolled.roll}} : {{rolled.quality}}
+{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
- Après {{tache.data.periodicite}} vous avez obtenu {{rolled.ptTache}} points de tâche, - votre avancement est de {{tache.data.points_de_tache_courant}} sur {{tache.data.points_de_tache}} Points de Tâche. - {{#if tache.data.fatigue}}
Vous êtes fatigué de {{tache.data.fatigue}} cases.{{/if}} + Après {{tache.data.periodicite}} vous avez obtenu {{rolled.ptTache}} point{{~#if (gt rolled.ptTache 1)}}s{{/if}} de tâche, + votre avancement est de {{tache.data.points_de_tache_courant}} sur {{tache.data.points_de_tache}} point{{~#if (gt tache.data.points_de_tache_courant 1)}}s{{/if}} de tâche. + {{#if tache.data.fatigue}}
Vous vous êtes fatigué de {{tache.data.fatigue}} case{{~#if (gt tache.data.fatigue 1)}}s{{/if}}.{{/if}} {{#if rolled.isETotal}}
Votre échec total augmente de 1 la difficulté de la tâche!{{/if~}}