diff --git a/module/actor.js b/module/actor.js index 1cdbd3d7..be01a33a 100644 --- a/module/actor.js +++ b/module/actor.js @@ -57,7 +57,6 @@ export class RdDActor extends Actor { } static remoteActorCall(options) { - console.log("remoteActorCall ", options) options.userId = options.userId ?? Misc.connectedGMOrUser(); game.socket.emit("system.foundryvtt-reve-de-dragon", { msg: "msg_remote_actor_call", data: options }); } diff --git a/module/rdd-main.js b/module/rdd-main.js index d96303cc..c8e2ed2d 100644 --- a/module/rdd-main.js +++ b/module/rdd-main.js @@ -143,6 +143,8 @@ Hooks.once("init", async function () { /* -------------------------------------------- */ game.socket.on("system.foundryvtt-reve-de-dragon", sockmsg => { + console.log(">>>>> MSG RECV", sockmsg); + RdDUtility.onSocketMesssage(sockmsg); RdDCombat.onSocketMessage(sockmsg); ChatUtility.onSocketMessage(sockmsg); diff --git a/module/rdd-utility.js b/module/rdd-utility.js index 460642e3..d981ecb9 100644 --- a/module/rdd-utility.js +++ b/module/rdd-utility.js @@ -602,9 +602,6 @@ export class RdDUtility { let actor = RdDUtility.getSelectedActor("Pour effectuer le paiement:"); if (actor) { actor.depenserDeniers(sumdenier, objData, quantite, fromActorId); - // TODO: diminuer la quantité ou supprimer le message - // message: => document.querySelector("#chat-log > li:nth-child(61) > div > div > span > a") - // => ../../../..[@data-message-id] let chatMessageId = RdDUtility.findChatMessageId(event.currentTarget); if (chatMessageId) { ChatUtility.removeChatMessageId(chatMessageId);