diff --git a/less/foundryvtt-reve-de-dragon.less b/less/foundryvtt-reve-de-dragon.less
index 8a4d524d..b86792b4 100644
--- a/less/foundryvtt-reve-de-dragon.less
+++ b/less/foundryvtt-reve-de-dragon.less
@@ -1484,11 +1484,11 @@
background: rgba(220,220,210,0.75);
border: 2px solid #545469;
}
-
+
.chat-message hr {
margin: 0.2rem 0;
}
-
+
.chat-icon {
border: 0;
padding: 2px 6px 2px 2px;
diff --git a/module/actor/export-scriptarium/export-scriptarium.js b/module/actor/export-scriptarium/export-scriptarium.js
index 89d7a231..7d01b326 100644
--- a/module/actor/export-scriptarium/export-scriptarium.js
+++ b/module/actor/export-scriptarium/export-scriptarium.js
@@ -12,14 +12,18 @@ export class ExportScriptarium {
}
constructor() {
- Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
- Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
+ //Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
+ Hooks.on("getFolderContextOptions", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
+ //Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
+ Hooks.on("getActorContextOptions", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
+
}
onActorDirectoryMenu(actorDirectory, menus) {
+ // DEBUG console.log("ExportScriptarium.onActorDirectoryMenu", actorDirectory, menus)
menus.push({
- name: 'Export Personnages ',
- icon: IMG_SCRIPTARIUM,
+ name: 'Export Personnages',
+ icon: '', //IMG_SCRIPTARIUM,
condition: (target) => game.user.isGM &&
OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) &&
this.$getActors(actorDirectory, target).length > 0,
@@ -28,22 +32,28 @@ export class ExportScriptarium {
}
$getTargetName(actorDirectory, target) {
+ target = $(target)
const li = target.closest(".directory-item")
const folderId = li.data("folderId")
- const actorId = li.data("documentId")
+ const actorId = li.data("entryId")
return actorId
? game.actors.get(actorId).name
- : actorDirectory.folders.find(it => it.id == folderId).name
+ : actorDirectory.collection.filter(it => it.folder.id == folderId).name
}
$getActors(actorDirectory, target) {
+ if (actorDirectory.id != "actors") {
+ return []
+ }
+ // DEBUG console.log("ExportScriptarium.$getActors", actorDirectory, target)
+ target = $(target)
const li = target.closest(".directory-item")
const folderId = li.data("folderId")
- const actorId = li.data("documentId")
+ const actorId = li.data("entryId")
const actors = actorId
? [game.actors.get(actorId)]
: folderId
- ? actorDirectory.folders.find(it => it.id == folderId).contents
+ ? actorDirectory.collection.filter(it => it.folder.id == folderId)
: []
return actors.filter(it => it.type == ACTOR_TYPES.personnage)
}
@@ -54,7 +64,7 @@ export class ExportScriptarium {
const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';'))
const data = Misc.join([header, ...actorLines], eol)
const filename = `scriptarium-${targetName?.slugify()}.csv`;
- saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`);
+ foundry.utils.saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`);
}
getHeaderLine() {