diff --git a/module/actor.js b/module/actor.js
index 0e2e31f9..8669f918 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -273,24 +273,24 @@ export class RdDActor extends RdDBaseActor {
getDraconicOuPossession() {
const possession = this.items.filter(it => it.type == TYPES.competencecreature && it.system.categorie == 'possession')
.sort(Misc.descending(it => it.system.niveau))
- .find(it=>true);
+ .find(it => true);
if (possession) {
return possession.clone();
}
- const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0).map(it =>it.clone()),
+ const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0).map(it => it.clone()),
POSSESSION_SANS_DRACONIC]
.sort(Misc.descending(it => it.system.niveau));
return draconics[0];
}
getPossession(possessionId) {
- return this.items.find(it => it.type == 'possession' && it.system.possessionid == possessionId);
+ return this.items.find(it => it.type == TYPES.possession && it.system.possessionid == possessionId);
}
getPossessions() {
- return this.items.filter(it => it.type == 'possession');
+ return this.items.filter(it => it.type == TYPES.possession);
}
getEmpoignades() {
- return this.items.filter(it => it.type == 'empoignade');
+ return this.items.filter(it => it.type == TYPES.empoignade);
}
getDemiReve() {
return this.system.reve.tmrpos.coord;
@@ -961,7 +961,7 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */
async updateCompetence(idOrName, compValue) {
- const competence = this.getCompetence(idOrName);
+ const competence = this.getCompetence(idOrName);
if (competence) {
const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
this.notifyCompetencesTronc(competence, toNiveau);
@@ -1362,21 +1362,38 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */
async finDeRound(options = { terminer: false }) {
+ await this.$finDeRoundSuppressionEffetsTermines(options);
+ await this.$finDeRoundBlessuresGraves();
+ await this.$finDeRoundSupprimerObsoletes();
+ }
+
+ async $finDeRoundSuppressionEffetsTermines(options) {
for (let effect of this.getEffects()) {
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
await effect.delete();
ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
}
}
+ }
+
+ async $finDeRoundBlessuresGraves() {
if (this.isPersonnage() || this.isCreature()) {
- const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length
+ const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
if (nbGraves > 0) {
// Gestion blessure graves : -1 pt endurance par blessure grave
- await this.santeIncDec("endurance", - nbGraves);
+ await this.santeIncDec("endurance", -nbGraves);
}
}
}
+ async $finDeRoundSupprimerObsoletes() {
+ const obsoletes = []
+ .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
+ .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
+ .map(it => it.id);
+ await this.deleteEmbeddedDocuments('Item', obsoletes);
+ }
+
/* -------------------------------------------- */
async setSonne(sonne = true) {
if (this.isEntite()) {
diff --git a/module/actor/base-actor.js b/module/actor/base-actor.js
index d5901382..29e82b7e 100644
--- a/module/actor/base-actor.js
+++ b/module/actor/base-actor.js
@@ -144,6 +144,18 @@ export class RdDBaseActor extends Actor {
.forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
}
+ async creerObjetParMJ(object){
+ if (!Misc.isUniqueConnectedGM()) {
+ RdDBaseActor.remoteActorCall({
+ actorId: this.id,
+ method: 'creerObjetParMJ',
+ args: [object]
+ });
+ return;
+ }
+ await this.createEmbeddedDocuments('Item', [object])
+ }
+
/* -------------------------------------------- */
getFortune() {
return Monnaie.getFortune(this.itemTypes['monnaie']);
diff --git a/module/chat-utility.js b/module/chat-utility.js
index cf707dfc..7c244a4f 100644
--- a/module/chat-utility.js
+++ b/module/chat-utility.js
@@ -78,11 +78,7 @@ export class ChatUtility {
/* -------------------------------------------- */
static async createChatWithRollMode(name, chatOptions) {
- return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
- }
-
- /* -------------------------------------------- */
- static async createChatMessage(name, rollMode, chatOptions) {
+ let rollMode = game.settings.get("core", "rollMode")
switch (rollMode) {
case "blindroll": // GM only
if (!game.user.isGM) {
diff --git a/module/rdd-empoignade.js b/module/rdd-empoignade.js
index 3e46fd0e..83e2b6a4 100644
--- a/module/rdd-empoignade.js
+++ b/module/rdd-empoignade.js
@@ -4,6 +4,8 @@ import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { ChatUtility } from "./chat-utility.js";
import { STATUSES } from "./settings/status-effects.js";
+import { ReglesOptionelles } from "./settings/regles-optionelles.js";
+import { TYPES } from "./item.js";
/* -------------------------------------------- */
@@ -14,6 +16,47 @@ export class RdDEmpoignade {
static init() {
}
+ /* -------------------------------------------- */
+ static registerChatCallbacks(html) {
+ html.on("click", '.defense-empoignade-cac', event => {
+ const chatMessage = ChatUtility.getChatMessage(event);
+ const rollData = RdDEmpoignade.readRollEmpoignade(chatMessage);
+ let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
+ RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee")
+ });
+ html.on("click", '.defense-empoignade-esquive', event => {
+ const chatMessage = ChatUtility.getChatMessage(event);
+ const rollData = RdDEmpoignade.readRollEmpoignade(chatMessage);
+ let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
+ RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee")
+ });
+ html.on("click", '.empoignade-poursuivre', event => {
+ let attackerId = event.currentTarget.attributes['data-attackerId'].value
+ let defenderId = event.currentTarget.attributes['data-defenderId'].value
+ RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId))
+ });
+ html.on("click", '.empoignade-entrainer-sol', event => {
+ const chatMessage = ChatUtility.getChatMessage(event);
+ const rollData = RdDEmpoignade.readRollEmpoignade(chatMessage);
+ RdDEmpoignade.entrainerAuSol(rollData)
+ ChatUtility.removeChatMessageId(chatMessage.id)
+ });
+ html.on("click", '.empoignade-projeter-sol', event => {
+ const chatMessage = ChatUtility.getChatMessage(event);
+ const rollData = RdDEmpoignade.readRollEmpoignade(chatMessage);
+ RdDEmpoignade.projeterAuSol(rollData)
+ ChatUtility.removeChatMessageId(chatMessage.id)
+ });
+ html.on("change", '.empoignade-perte-endurance', event => {
+ const chatMessage = ChatUtility.getChatMessage(event);
+ const rollData = RdDEmpoignade.readRollEmpoignade(chatMessage);
+ if (event.currentTarget.value && event.currentTarget.value != "none") {
+ RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
+ ChatUtility.removeChatMessageId(chatMessage.id)
+ }
+ });
+ }
+
/* -------------------------------------------- */
static checkEmpoignadeEnCours(actor) {
// TODO: autoriser la perception? la comédie/séduction?
@@ -24,23 +67,38 @@ export class RdDEmpoignade {
return false;
}
+ /* -------------------------------------------- */
+ static storeRollEmpoignade(msg, rollData) {
+ rollData.attacker = { id: rollData.attacker.id }
+ rollData.defender = { id: rollData.defender.id }
+ ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData);
+ }
+
+ /* -------------------------------------------- */
+ static readRollEmpoignade(msg) {
+ const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data');
+ rollData.attacker = game.actors.get(rollData.attacker.id)
+ rollData.defender = game.actors.get(rollData.defender.id)
+ return rollData
+ }
+
/* -------------------------------------------- */
static isEmpoignadeEnCours(actor) {
- return actor.itemTypes['empoignade'].find(it => it.system.pointsemp > 0)
+ return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0)
}
/* -------------------------------------------- */
static getEmpoignadeById(actor, id) {
- let emp = actor.itemTypes['empoignade'].find(it => it.system.empoignadeid == id)
+ let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
return emp && duplicate(emp) || undefined;
}
/* -------------------------------------------- */
static getEmpoignade(attacker, defender) {
- let emp = attacker.itemTypes['empoignade'].find(it => it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id)
- if (!emp) {
- emp = attacker.itemTypes['empoignade'].find(it => it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
- }
+ let emp = attacker.itemTypes[TYPES.empoignade].find(it =>
+ (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) ||
+ (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
+ )
if (emp) {
return duplicate(emp);
}
@@ -68,15 +126,10 @@ export class RdDEmpoignade {
let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer"
let rollData = {
- mode: mode,
+ mode, empoignade, attacker, defender,
isEmpoignade: true,
competence: attacker.getCompetence("Corps à corps").clone(),
selectedCarac: attacker.system.carac.melee,
- empoignade: empoignade,
- attackerId: attacker.id,
- attackerName: attacker.name,
- defenderName: defender.name,
- defenderId: defender.id,
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
}
if (attacker.isCreatureEntite()) {
@@ -84,7 +137,7 @@ export class RdDEmpoignade {
}
if (empoignade.system.pointsemp >= 2) {
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-actions.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
} else {
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle);
}
@@ -119,35 +172,36 @@ export class RdDEmpoignade {
{
name: 'jet-empoignade',
label: 'Empoigner',
- callbacks: [
- { condition: r => (r.rolled.isSuccess), action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, true, isNouvelle) },
- { condition: r => (r.rolled.isEchec), action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, false, isNouvelle) },
- ]
+ callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },]
});
dialog.render(true);
}
/* -------------------------------------------- */
- static async $onRollEmpoignade(rollData, isSuccess, isNouvelle = false) {
- let attacker = game.actors.get(rollData.attackerId)
- let defender = game.actors.get(rollData.defenderId)
+ static async $onRollEmpoignade(rollData, isNouvelle = false) {
+ let attacker = game.actors.get(rollData.attacker.id)
+ let defender = game.actors.get(rollData.defender.id)
- let empoignade = rollData.empoignade
- empoignade.isSuccess = isSuccess;
- if (isSuccess && isNouvelle) {
+ if (rollData.rolled.isSuccess && isNouvelle) {
+ const objectEmpoignade = rollData.empoignade.toObject();
// Creer l'empoignade sur attaquant/defenseur
- await attacker.createEmbeddedDocuments('Item', [empoignade.toObject()])
- await defender.createEmbeddedDocuments('Item', [empoignade.toObject()])
+ attacker.creerObjetParMJ(objectEmpoignade);
+ defender.creerObjetParMJ(objectEmpoignade);
+ }
+
+ rollData.empoignade.isSuccess = rollData.rolled.isSuccess;
+ if (rollData.rolled.isPart) {
+ rollData.particuliere = "finesse";
}
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
}
/* -------------------------------------------- */
- static async onDefenseEmpoignade(rollData, defenseMode, competenceName = "Corps à corps", carac = "melee") {
- let attacker = game.actors.get(rollData.attackerId)
- let defender = game.actors.get(rollData.defenderId)
+ static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") {
+ let attacker = game.actors.get(attackerRoll.attacker.id)
+ let defender = game.actors.get(attackerRoll.defender.id)
let empoignade = this.getEmpoignade(attacker, defender)
if (!empoignade) {
@@ -156,13 +210,18 @@ export class RdDEmpoignade {
}
empoignade = duplicate(empoignade)
- rollData.mode = defenseMode
- rollData.empoignade = empoignade
- rollData.competence = defender.getCompetence(competenceName),
- rollData.selectedCarac = defender.system.carac[carac],
- rollData.malusTaille = RdDEmpoignade.getMalusTaille(empoignade, defender, attacker)
-
- await RdDEmpoignade.$rollDefenseEmpoignade(defender, rollData);
+ let defenderRoll = {
+ mode, attacker, defender, empoignade, attackerRoll,
+ diffLibre: attackerRoll.diffLibre,
+ attaqueParticuliere: attackerRoll.particuliere,
+ competence: defender.getCompetence(competenceName).clone(),
+ surprise: defender.getSurprise(true),
+ carac: defender.system.carac,
+ selectedCarac: defender.system.carac[carac],
+ malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker),
+ show: {}
+ };
+ await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll);
}
/* -------------------------------------------- */
@@ -196,7 +255,7 @@ export class RdDEmpoignade {
if (empoignade.system.pointsemp >= 2) {
let attacker = game.actors.get(empoignade.system.empoigneurid)
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-actions.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
}
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
}
@@ -231,8 +290,8 @@ export class RdDEmpoignade {
/* -------------------------------------------- */
static async entrainerAuSol(rollData) {
- let attacker = game.actors.get(rollData.attackerId)
- let defender = game.actors.get(rollData.defenderId)
+ let attacker = game.actors.get(rollData.attacker.id)
+ let defender = game.actors.get(rollData.defender.id)
let empoignade = this.getEmpoignade(attacker, defender)
empoignade.system.ausol = true
@@ -242,25 +301,25 @@ export class RdDEmpoignade {
await defender.setEffect(STATUSES.StatusProne, true);
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
}
/* -------------------------------------------- */
static async projeterAuSol(rollData) {
- let attacker = game.actors.get(rollData.attackerId)
- let defender = game.actors.get(rollData.defenderId)
+ let attacker = game.actors.get(rollData.attacker.id)
+ let defender = game.actors.get(rollData.defender.id)
let empoignade = this.getEmpoignade(attacker, defender)
await defender.setEffect(STATUSES.StatusProne, true);
await this.$deleteEmpoignade(empoignade)
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
}
/* -------------------------------------------- */
static async perteEndurance(rollData, perteMode) {
- let attacker = game.actors.get(rollData.attackerId)
- let defender = game.actors.get(rollData.defenderId)
+ let attacker = game.actors.get(rollData.attacker.id)
+ let defender = game.actors.get(rollData.defender.id)
let empoignade = this.getEmpoignade(attacker, defender)
//console.log("Perte d'endurance :!!!", perteMode)
@@ -278,7 +337,7 @@ export class RdDEmpoignade {
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
}
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
- ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData)
+ RdDEmpoignade.storeRollEmpoignade(msg, rollData);
}
/* -------------------------------------------- */
diff --git a/module/rdd-resolution-table.js b/module/rdd-resolution-table.js
index 46700826..02a99b07 100644
--- a/module/rdd-resolution-table.js
+++ b/module/rdd-resolution-table.js
@@ -91,13 +91,17 @@ export class RdDResolutionTable {
/* -------------------------------------------- */
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
- return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, {
- content: await RdDResolutionTable.buildRollDataHtml(rollData, actor, template)
+ return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
+ content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
});
}
+ static actorChatName(actor) {
+ return actor?.userName ?? game.user.name;
+ }
+
/* -------------------------------------------- */
- static async buildRollDataHtml(rollData, actor, template = 'chat-resultat-general.html') {
+ static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') {
rollData.show = rollData.show || {};
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
}
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index e69b9790..59a5f8be 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -668,6 +668,7 @@ export class RdDUtility {
/* -------------------------------------------- */
static async chatListeners(html) {
RdDCombat.registerChatCallbacks(html);
+ RdDEmpoignade.registerChatCallbacks(html);
// Gestion spécifique message passeurs
html.on("click", '.tmr-passeur-coord a', event => {
@@ -694,44 +695,6 @@ export class RdDUtility {
RdDPossession.onDefensePossession(attackerId, defenderId, possessionId)
});
- html.on("click", '.defense-empoignade-cac', event => {
- const chatMessage = ChatUtility.getChatMessage(event);
- const rollData = ChatUtility.getMessageData(chatMessage, 'empoignade-roll-data');
- let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
- RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee")
- });
- html.on("click", '.defense-empoignade-esquive', event => {
- const chatMessage = ChatUtility.getChatMessage(event);
- const rollData = ChatUtility.getMessageData(chatMessage, 'empoignade-roll-data');
- let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
- RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee")
- });
- html.on("click", '.empoignade-poursuivre', event => {
- let attackerId = event.currentTarget.attributes['data-attackerId'].value
- let defenderId = event.currentTarget.attributes['data-defenderId'].value
- RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId))
- });
- html.on("click", '.empoignade-entrainer-sol', event => {
- const chatMessage = ChatUtility.getChatMessage(event);
- const rollData = ChatUtility.getMessageData(chatMessage, 'empoignade-roll-data');
- RdDEmpoignade.entrainerAuSol(rollData)
- ChatUtility.removeChatMessageId(chatMessage.id)
- });
- html.on("click", '.empoignade-projeter-sol', event => {
- const chatMessage = ChatUtility.getChatMessage(event);
- const rollData = ChatUtility.getMessageData(chatMessage, 'empoignade-roll-data');
- RdDEmpoignade.projeterAuSol(rollData)
- ChatUtility.removeChatMessageId(chatMessage.id)
- });
- html.on("change", '.empoignade-perte-endurance', event => {
- const chatMessage = ChatUtility.getChatMessage(event);
- const rollData = ChatUtility.getMessageData(chatMessage, 'empoignade-roll-data');
- if (event.currentTarget.value && event.currentTarget.value != "none") {
- RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
- ChatUtility.removeChatMessageId(chatMessage.id)
- }
- });
-
// gestion bouton tchat Acheter
html.on("click", '.button-acheter', event => {
const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
diff --git a/templates/chat-empoignade-actions.html b/templates/chat-empoignade-actions.html
index 85688188..6d9c30b8 100644
--- a/templates/chat-empoignade-actions.html
+++ b/templates/chat-empoignade-actions.html
@@ -1,12 +1,12 @@