<form class="skill-roll-dialog">
<h2 class="compdialog" id="compdialogTitle"></h2>
<div class="form-group">
  <label for="categorie">Caractéristique </label>
  <select name="carac" id="carac" data-dtype="String">
      {{#select carac}}
      {{#each carac as |caracitem key|}}
      <option value={{key}}>{{caracitem.label}}</option>
      {{/each}}
      {{/select}}
  </select>
  <label></label>
</div>
<div class="form-group">
  {{#if attackerRoll}}
  <label for="categorie">Difficulté</label>
  <label>{{diffLibre}}</label>
  {{else}}
  <label for="categorie">Difficulté libre</label>
  <select name="diffLibre" id="diffLibre" data-dtype="number" {{#unless editLibre}}disabled{{/unless}}>
      {{#select diffLibre}}
      {{#each difficultesLibres as |key|}}
      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
      {{/each}}
      {{/select}}
  </select>
  {{/if}}
  <label for="categorie">&nbsp;&nbsp;Conditions</label>
  <select name="diffConditions" id="diffConditions" data-dtype="number" {{#unless editConditions}}disabled{{/unless}}>
      {{#select diffConditions}}
      {{#each ajustementsConditions  as |key|}}
      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
      {{/each}}
      {{/select}}
  </select>
  <label class="diffMoral" for="categorie">Moral: {{#if (gt moral 0)}}+{{/if}}{{moral}}</label>
</div>
{{#if arme}}
  <div class="form-group">
    {{#if attackerRoll}}
      {{#if attackerRoll.tactique}}
      <label for="categorie">Tactique: {{attackerRoll.tactique}}</label>
      {{/if}}
      <label for="categorie">D&eacute;gats:</label><label id="dmg-arme-actor"></label>
      <label></label>
    {{else}}
      <label for="categorie">Tactique:</label>
      <select name="tactique-combat" id="tactique-combat" data-dtype="String" {{#unless editConditions}}disabled{{/unless}}>
        <option value="Attaque normale">Attaque normale</option>
        <option value="charge">Charge</option>
        <option value="feinte">Feinte</option>
      </select>
      <label for="categorie">D&eacute;gats:</label><label id="dmg-arme-actor"></label>
      <label>Non Mortel</label>
      <input class="attribute-value" type="checkbox" id="coupsNonMortels" name="coupsNonMortels"  {{#if coupsNonMortels}}checked{{/if}}/>
    {{/if}}
    {{#if surpriseDefenseur}}
    <label for="categorie" id="defenseur-surprise"></label>
    {{/if}}
  </div>
{{/if}}

{{>"systems/foundryvtt-reve-de-dragon/templates/dialog-roll-surenc.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/dialog-roll-enctotal.html"}}

<div id="tableAjustements">
</div>
<div id="tableResolution">
</div>
<div id="tableProbaReussite">  
</div>

</form>

<script>
</script>
