{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}

<span class="item-name"><h4>Equipement</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{system.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> - 
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
  <li class="competence-header flexrow">
    <span class="equipement-nom">Nom</span>
    <span class="equipement-detail">Q.</span>
    <span class="equipement-detail">Enc.</span>
    <span class="equipement-actions">Actions</span>
  </li>
  {{#each objets as |item id|}}
    {{#unless item.estContenu}}
    {{#if (ne item.type 'conteneur')}}
      {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html" item=item vide=true ouvert=true }}
    {{/if}}
    {{/unless}}
  {{/each}}
  {{#each conteneurs as |conteneur id|}}
    {{buildConteneur this}}
  {{/each}}
</ul>
