Gods, screen and bugfixes
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@ -312,13 +312,16 @@ export class BoLActor extends Actor {
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/*-------------------------------------------- */
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async manageHealthState() {
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if (this.data.data.resources.hp.value <= 0 && this.data.lastHP != this.data.data.resources.hp.value) {
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this.data.lastHP = this.data.data.resources.hp.value
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ChatMessage.create({
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alias: this.name,
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whisper: BoLUtility.getWhisperRecipientsAndGMs(this.name),
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content: await renderTemplate('systems/bol/templates/chat/chat-vitality-zero.hbs', { name: this.name, hp: this.data.lastHP} )
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})
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let lastHP = await this.getFlag("world", "lastHP")
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if ( lastHP != this.data.data.resources.hp.value ) {
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await this.setFlag("world", "lastHP", this.data.data.resources.hp.value)
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if (this.data.data.resources.hp.value <= 0 ) {
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ChatMessage.create({
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alias: this.name,
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whisper: BoLUtility.getWhisperRecipientsAndGMs(this.name),
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content: await renderTemplate('systems/bol/templates/chat/chat-vitality-zero.hbs', { name: this.name, hp: this.data.data.resources.hp.value} )
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})
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}
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}
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}
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