Rollable damages + protection
This commit is contained in:
		| @@ -33,9 +33,9 @@ Hooks.once('init', async function () { | ||||
|    */ | ||||
|   CONFIG.Combat.initiative = { | ||||
|     formula: "2d6+@attributes.mind.value+@aptitudes.init.value", | ||||
|     decimals: 2 | ||||
|     decimals: 3 | ||||
|   }; | ||||
|   0 | ||||
|    | ||||
|   // Define custom Entity classes | ||||
|   CONFIG.Actor.documentClass = BoLActor; | ||||
|   CONFIG.Item.documentClass = BoLItem; | ||||
|   | ||||
| @@ -44,7 +44,7 @@ export class BoLCombatManager extends Combat { | ||||
|           fvttInit = 6 | ||||
|         }  | ||||
|       } | ||||
|       fvttInit += (cId / 10) | ||||
|       fvttInit += (cId / 100) | ||||
|       await this.updateEmbeddedDocuments("Combatant", [{ _id: ids[cId], initiative: fvttInit }]); | ||||
|     } | ||||
|     console.log("TODO : Compute init for actor"); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user