Various minor fixes + fix roll result
This commit is contained in:
@ -10,14 +10,14 @@ System.debugMode = true;
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export const BOL = {};
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BOL.damageValues = {
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"1": "1",
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"2": "2",
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"3": "3",
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"d3" : "d3",
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"d6M" : "d6M (Malus)",
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"d6" : "d6",
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"d6B" : "d6B (Bonus)",
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"d6BB" : "d6B + dé bonus",
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"1": "1",
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"2": "2",
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"3": "3",
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"d3": "d3",
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"d6M": "d6M (Malus)",
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"d6": "d6",
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"d6B": "d6B (Bonus)",
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"d6BB": "d6B + dé bonus",
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}
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BOL.damageMultiplier = {
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@ -55,125 +55,125 @@ BOL.alchemyType = {
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}
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BOL.equipmentSlots = {
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"none" : "BOL.equipmentSlots.none",
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"head" : "BOL.equipmentSlots.head",
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"neck" : "BOL.equipmentSlots.neck",
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"shoulders" : "BOL.equipmentSlots.shoulders",
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"body" : "BOL.equipmentSlots.body",
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"rhand" : "BOL.equipmentSlots.rhand",
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"lhand" : "BOL.equipmentSlots.lhand",
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"2hands" : "BOL.equipmentSlots.2hands",
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"rarm" : "BOL.equipmentSlots.rarm",
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"larm" : "BOL.equipmentSlots.larm",
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"chest" : "BOL.equipmentSlots.chest",
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"belt" : "BOL.equipmentSlots.belt",
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"legs" : "BOL.equipmentSlots.legs",
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"feet" : "BOL.equipmentSlots.feet",
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"finder" : "BOL.equipmentSlots.finder",
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"ear" : "BOL.equipmentSlots.ear"
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"none": "BOL.equipmentSlots.none",
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"head": "BOL.equipmentSlots.head",
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"neck": "BOL.equipmentSlots.neck",
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"shoulders": "BOL.equipmentSlots.shoulders",
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"body": "BOL.equipmentSlots.body",
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"rhand": "BOL.equipmentSlots.rhand",
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"lhand": "BOL.equipmentSlots.lhand",
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"2hands": "BOL.equipmentSlots.2hands",
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"rarm": "BOL.equipmentSlots.rarm",
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"larm": "BOL.equipmentSlots.larm",
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"chest": "BOL.equipmentSlots.chest",
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"belt": "BOL.equipmentSlots.belt",
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"legs": "BOL.equipmentSlots.legs",
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"feet": "BOL.equipmentSlots.feet",
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"finder": "BOL.equipmentSlots.finder",
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"ear": "BOL.equipmentSlots.ear"
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}
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BOL.armorQualities = {
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"none" : "BOL.armorQuality.none",
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"light" : "BOL.armorQuality.light",
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"lightQ" : "BOL.armorQuality.lightQ",
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"lightSup" : "BOL.armorQuality.lightSup",
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"lightLeg" : "BOL.armorQuality.lightLeg",
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"medium" : "BOL.armorQuality.medium",
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"mediumQ" : "BOL.armorQuality.mediumQ",
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"mediumSup" : "BOL.armorQuality.mediumSup",
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"mediumLeg" : "BOL.armorQuality.mediumLeg",
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"heavy" : "BOL.armorQuality.heavy",
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"heavyQ" : "BOL.armorQuality.heavyQ",
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"heavySup" : "BOL.armorQuality.heavySup",
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"heavyLeg" : "BOL.armorQuality.heavyLeg"
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"none": "BOL.armorQuality.none",
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"light": "BOL.armorQuality.light",
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"lightQ": "BOL.armorQuality.lightQ",
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"lightSup": "BOL.armorQuality.lightSup",
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"lightLeg": "BOL.armorQuality.lightLeg",
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"medium": "BOL.armorQuality.medium",
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"mediumQ": "BOL.armorQuality.mediumQ",
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"mediumSup": "BOL.armorQuality.mediumSup",
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"mediumLeg": "BOL.armorQuality.mediumLeg",
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"heavy": "BOL.armorQuality.heavy",
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"heavyQ": "BOL.armorQuality.heavyQ",
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"heavySup": "BOL.armorQuality.heavySup",
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"heavyLeg": "BOL.armorQuality.heavyLeg"
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}
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BOL.soakFormulas = {
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"none" : "0",
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"light" : "1d6-3",
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"lightQ" : "1d6r1-3",
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"lightSup" : "1d6-2",
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"lightLeg" : "2d6kh1-2",
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"medium" : "1d6-2",
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"mediumQ" : "1d6r1-2",
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"mediumSup" : "1d6-1",
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"mediumLeg" : "2d6kh1-1",
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"heavy" : "1d6-1",
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"heavyQ" : "1d6r1-1",
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"heavySup" : "1d6",
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"heavyLeg" : "2d6kh1"
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"none": "0",
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"light": "1d6-3",
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"lightQ": "1d6r1-3",
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"lightSup": "1d6-2",
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"lightLeg": "2d6kh1-2",
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"medium": "1d6-2",
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"mediumQ": "1d6r1-2",
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"mediumSup": "1d6-1",
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"mediumLeg": "2d6kh1-1",
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"heavy": "1d6-1",
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"heavyQ": "1d6r1-1",
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"heavySup": "1d6",
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"heavyLeg": "2d6kh1"
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}
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BOL.attackAttributes = {
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"vigor" : "BOL.attributes.vigor",
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"agility" : "BOL.attributes.agility",
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"mind" : "BOL.attributes.mind",
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"appeal" : "BOL.attributes.appeal"
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"vigor": "BOL.attributes.vigor",
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"agility": "BOL.attributes.agility",
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"mind": "BOL.attributes.mind",
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"appeal": "BOL.attributes.appeal"
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}
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BOL.attackAptitudes = {
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"melee" : "BOL.aptitudes.melee",
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"ranged" : "BOL.aptitudes.ranged"
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"melee": "BOL.aptitudes.melee",
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"ranged": "BOL.aptitudes.ranged"
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}
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BOL.aptitudes = {
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"melee" : "BOL.aptitudes.melee",
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"ranged" : "BOL.aptitudes.ranged",
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"init" : "BOL.aptitudes.init",
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"def" : "BOL.aptitudes.def"
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"melee": "BOL.aptitudes.melee",
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"ranged": "BOL.aptitudes.ranged",
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"init": "BOL.aptitudes.init",
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"def": "BOL.aptitudes.def"
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}
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BOL.resources = {
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"hp" : "BOL.resources.hp",
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"hero" : "BOL.resources.hero",
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"faith" : "BOL.resources.faith",
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"power" : "BOL.resources.power",
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"alchemypoints" : "BOL.resources.alchemypoints"
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"hp": "BOL.resources.hp",
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"hero": "BOL.resources.hero",
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"faith": "BOL.resources.faith",
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"power": "BOL.resources.power",
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"alchemypoints": "BOL.resources.alchemypoints"
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}
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BOL.weaponSizes = {
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"unarmed" : "BOL.weaponSize.unarmed",
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"improvised" : "BOL.weaponSize.improvised",
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"light" : "BOL.weaponSize.light",
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"medium" : "BOL.weaponSize.medium",
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"heavy" : "BOL.weaponSize.heavy"
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"unarmed": "BOL.weaponSize.unarmed",
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"improvised": "BOL.weaponSize.improvised",
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"light": "BOL.weaponSize.light",
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"medium": "BOL.weaponSize.medium",
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"heavy": "BOL.weaponSize.heavy"
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}
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BOL.damageAttributes = {
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"zero" : "0",
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"vigor" : "BOL.attributes.vigor",
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"half-vigor" : "BOL.attributes.halfvigor"
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"zero": "0",
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"vigor": "BOL.attributes.vigor",
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"half-vigor": "BOL.attributes.halfvigor"
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}
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BOL.itemCategories = {
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"equipment" : "BOL.itemCategory.equipment",
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"capacity" : "BOL.itemCategory.capacity",
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"spell" : "BOL.itemCategory.spell",
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"alchemy" : "BOL.itemCategory.alchemy",
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"vehicle" : "BOL.itemCategory.vehicle",
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"vehicleweapon": "BOL.itemCategory.vehicleweapon",
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"other" : "BOL.itemCategory.other"
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"equipment": "BOL.itemCategory.equipment",
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"capacity": "BOL.itemCategory.capacity",
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"spell": "BOL.itemCategory.spell",
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"alchemy": "BOL.itemCategory.alchemy",
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"vehicle": "BOL.itemCategory.vehicle",
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"vehicleweapon": "BOL.itemCategory.vehicleweapon",
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"other": "BOL.itemCategory.other"
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}
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BOL.itemSubtypes = {
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"armor" : "BOL.equipmentCategory.armor",
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"weapon" : "BOL.equipmentCategory.weapon",
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"shield" : "BOL.equipmentCategory.shield",
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"helm" : "BOL.equipmentCategory.helm",
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"jewel" : "BOL.equipmentCategory.jewel",
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"scroll" : "BOL.equipmentCategory.scroll",
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"container" : "BOL.equipmentCategory.container",
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"ammunition" : "BOL.equipmentCategory.ammunition",
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"currency" : "BOL.equipmentCategory.currency",
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"other" : "BOL.equipmentCategory.other"
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"armor": "BOL.equipmentCategory.armor",
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"weapon": "BOL.equipmentCategory.weapon",
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"shield": "BOL.equipmentCategory.shield",
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"helm": "BOL.equipmentCategory.helm",
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"jewel": "BOL.equipmentCategory.jewel",
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"scroll": "BOL.equipmentCategory.scroll",
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"container": "BOL.equipmentCategory.container",
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"ammunition": "BOL.equipmentCategory.ammunition",
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"currency": "BOL.equipmentCategory.currency",
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"other": "BOL.equipmentCategory.other"
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}
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BOL.vehicleSubtypes = {
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"mount" : "BOL.vehicleCategory.mount",
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"flying" : "BOL.vehicleCategory.flying",
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"boat" : "BOL.vehicleCategory.boat",
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"other" : "BOL.vehicleCategory.other"
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"mount": "BOL.vehicleCategory.mount",
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"flying": "BOL.vehicleCategory.flying",
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"boat": "BOL.vehicleCategory.boat",
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"other": "BOL.vehicleCategory.other"
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}
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// BOL.equipmentCategories = {
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@ -190,27 +190,27 @@ BOL.vehicleSubtypes = {
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// }
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BOL.rangeModifiers = {
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"1": "BOL.dialog.pointblank",
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"0": "BOL.dialog.close",
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"-1": "BOL.dialog.medium",
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"-2": "BOL.dialog.long",
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"-4": "BOL.dialog.distant",
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"-6": "BOL.dialog.extreme",
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"-8": "BOL.dialog.utmost"
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"1": "BOL.dialog.pointblank",
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"0": "BOL.dialog.close",
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"-1": "BOL.dialog.medium",
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"-2": "BOL.dialog.long",
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"-4": "BOL.dialog.distant",
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"-6": "BOL.dialog.extreme",
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"-8": "BOL.dialog.utmost"
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}
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BOL.difficultyModifiers = {
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"4": "BOL.dialog.soeasy",
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"2": "BOL.dialog.veryeasy",
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"1": "BOL.dialog.easy",
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"0": "BOL.dialog.moderate",
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"-1": "BOL.dialog.hard",
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"-2": "BOL.dialog.tough",
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"-4": "BOL.dialog.demanding",
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"-6": "BOL.dialog.formidable",
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"-8": "BOL.dialog.heroic",
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"-10": "BOL.dialog.mythic",
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"-12": "BOL.dialog.divine"
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"4": "BOL.dialog.soeasy",
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"2": "BOL.dialog.veryeasy",
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"1": "BOL.dialog.easy",
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"0": "BOL.dialog.moderate",
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"-1": "BOL.dialog.hard",
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"-2": "BOL.dialog.tough",
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"-4": "BOL.dialog.demanding",
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"-6": "BOL.dialog.formidable",
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"-8": "BOL.dialog.heroic",
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"-10": "BOL.dialog.mythic",
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"-12": "BOL.dialog.divine"
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}
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BOL.alchemyModifiers = {
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@ -245,97 +245,97 @@ BOL.effectIdentifiers = {
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"always": "BOL.ui.always",
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}
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BOL.protectionCategories = {
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"armor" : "BOL.protectionCategory.armor",
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"shield" : "BOL.protectionCategory.shield",
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"helm" : "BOL.protectionCategory.helm",
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"other" : "BOL.protectionCategory.other"
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"armor": "BOL.protectionCategory.armor",
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"shield": "BOL.protectionCategory.shield",
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"helm": "BOL.protectionCategory.helm",
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"other": "BOL.protectionCategory.other"
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}
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BOL.weaponCategories = {
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"melee" : "BOL.weaponCategory.melee",
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"ranged" : "BOL.weaponCategory.ranged",
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"other" : "BOL.weaponCategory.other"
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"melee": "BOL.weaponCategory.melee",
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"ranged": "BOL.weaponCategory.ranged",
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"other": "BOL.weaponCategory.other"
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}
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BOL.itemProperties1 = {
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"equipable" : "BOL.itemProperty.equipable",
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"protection" : "BOL.itemProperty.protection",
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"magical" : "BOL.itemProperty.magical",
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"worn" : "BOL.itemProperty.worn",
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"equipable": "BOL.itemProperty.equipable",
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"protection": "BOL.itemProperty.protection",
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"magical": "BOL.itemProperty.magical",
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"worn": "BOL.itemProperty.worn",
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}
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BOL.itemProperties2 = {
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"equipable" : "BOL.itemProperty.equipable",
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"protection" : "BOL.itemProperty.protection",
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"blocking" : "BOL.itemProperty.blocking",
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"magical" : "BOL.itemProperty.magical",
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"concealable" : "BOL.itemProperty.concealable",
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"2H" : "BOL.itemProperty.2H",
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"helm" : "BOL.itemProperty.helm",
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"improvised" : "BOL.itemProperty.improvised",
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"shield" : "BOL.itemProperty.shield",
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"melee" : "BOL.itemProperty.melee",
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"throwable" : "BOL.itemProperty.throwable",
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"ignoreshield" : "BOL.itemProperty.ignoreshield",
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"bashing" : "BOL.itemProperty.bashing",
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"stackable" : "BOL.itemProperty.stackable",
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"ranged" : "BOL.itemProperty.ranged",
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"weapon" : "BOL.itemProperty.weapon",
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"reloadable" : "BOL.itemProperty.reloadable",
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"worn" : "BOL.itemProperty.worn",
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"spell" : "BOL.itemProperty.spell",
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"armor" : "BOL.itemProperty.armor",
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"consumable" : "BOL.itemProperty.consumable",
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"bow" : "BOL.itemProperty.bow",
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"crossbow" : "BOL.itemProperty.crossbow",
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"throwing" : "BOL.itemProperty.throwing",
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"activable" : "BOL.itemProperty.activable",
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"powder" : "BOL.itemProperty.powder",
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"damage" : "BOL.itemProperty.damage",
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"difficulty": "BOL.itemProperty.difficulty"
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"equipable": "BOL.itemProperty.equipable",
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"protection": "BOL.itemProperty.protection",
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"blocking": "BOL.itemProperty.blocking",
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"magical": "BOL.itemProperty.magical",
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"concealable": "BOL.itemProperty.concealable",
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"2H": "BOL.itemProperty.2H",
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"helm": "BOL.itemProperty.helm",
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"improvised": "BOL.itemProperty.improvised",
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"shield": "BOL.itemProperty.shield",
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"melee": "BOL.itemProperty.melee",
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"throwable": "BOL.itemProperty.throwable",
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"ignoreshield": "BOL.itemProperty.ignoreshield",
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"bashing": "BOL.itemProperty.bashing",
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"stackable": "BOL.itemProperty.stackable",
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"ranged": "BOL.itemProperty.ranged",
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"weapon": "BOL.itemProperty.weapon",
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"reloadable": "BOL.itemProperty.reloadable",
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"worn": "BOL.itemProperty.worn",
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"spell": "BOL.itemProperty.spell",
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"armor": "BOL.itemProperty.armor",
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"consumable": "BOL.itemProperty.consumable",
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"bow": "BOL.itemProperty.bow",
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"crossbow": "BOL.itemProperty.crossbow",
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"throwing": "BOL.itemProperty.throwing",
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"activable": "BOL.itemProperty.activable",
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"powder": "BOL.itemProperty.powder",
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"damage": "BOL.itemProperty.damage",
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"difficulty": "BOL.itemProperty.difficulty"
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}
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BOL.itemStats = {
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"quantity" : "BOL.itemStat.quantity",
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"weight" : "BOL.itemStat.weight",
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"price" : "BOL.itemStat.price",
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"range" : "BOL.itemStat.range",
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"damage" : "BOL.itemStat.damage",
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"reload" : "BOL.itemStat.reload",
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"soak" : "BOL.itemStat.soak",
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"blocking" : "BOL.itemStat.blocking",
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"modifiers" : "BOL.itemStat.modifiers"
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"quantity": "BOL.itemStat.quantity",
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"weight": "BOL.itemStat.weight",
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"price": "BOL.itemStat.price",
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"range": "BOL.itemStat.range",
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"damage": "BOL.itemStat.damage",
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"reload": "BOL.itemStat.reload",
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"soak": "BOL.itemStat.soak",
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"blocking": "BOL.itemStat.blocking",
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"modifiers": "BOL.itemStat.modifiers"
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}
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BOL.itemModifiers = {
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"init" : "BOL.itemModifiers.init",
|
||||
"social" : "BOL.itemModifiers.social",
|
||||
"agility" : "BOL.itemModifiers.agility",
|
||||
"powercost" : "BOL.itemModifiers.powercost"
|
||||
"init": "BOL.itemModifiers.init",
|
||||
"social": "BOL.itemModifiers.social",
|
||||
"agility": "BOL.itemModifiers.agility",
|
||||
"powercost": "BOL.itemModifiers.powercost"
|
||||
}
|
||||
|
||||
BOL.itemBlocking = {
|
||||
"malus" : "BOL.itemBlocking.malus",
|
||||
"nbAttacksPerRound" : "BOL.itemBlocking.nbAttacksPerRound"
|
||||
"malus": "BOL.itemBlocking.malus",
|
||||
"nbAttacksPerRound": "BOL.itemBlocking.nbAttacksPerRound"
|
||||
}
|
||||
|
||||
BOL.itemSoak = {
|
||||
"formula" : "BOL.itemSoak.formula",
|
||||
"value" : "BOL.itemSoak.value"
|
||||
"formula": "BOL.itemSoak.formula",
|
||||
"value": "BOL.itemSoak.value"
|
||||
}
|
||||
|
||||
BOL.featureSubtypes = {
|
||||
"origin" : "BOL.featureSubtypes.origin",
|
||||
"race" : "BOL.featureSubtypes.race",
|
||||
"career" : "BOL.featureSubtypes.career",
|
||||
"boon" : "BOL.featureSubtypes.boon",
|
||||
"flaw" : "BOL.featureSubtypes.flaw",
|
||||
"language" : "BOL.featureSubtypes.language",
|
||||
"godsfaith" : "BOL.featureSubtypes.gods",
|
||||
"fightoption" : "BOL.featureSubtypes.fightOption",
|
||||
"boleffect": "BOL.featureSubtypes.effect",
|
||||
"horoscope": "BOL.featureSubtypes.horoscope",
|
||||
"xplog": "BOL.featureSubtypes.xplog",
|
||||
"origin": "BOL.featureSubtypes.origin",
|
||||
"race": "BOL.featureSubtypes.race",
|
||||
"career": "BOL.featureSubtypes.career",
|
||||
"boon": "BOL.featureSubtypes.boon",
|
||||
"flaw": "BOL.featureSubtypes.flaw",
|
||||
"language": "BOL.featureSubtypes.language",
|
||||
"godsfaith": "BOL.featureSubtypes.gods",
|
||||
"fightoption": "BOL.featureSubtypes.fightOption",
|
||||
"boleffect": "BOL.featureSubtypes.effect",
|
||||
"horoscope": "BOL.featureSubtypes.horoscope",
|
||||
"xplog": "BOL.featureSubtypes.xplog",
|
||||
}
|
||||
|
||||
BOL.fightOptionTypes = {
|
||||
@ -350,17 +350,17 @@ BOL.fightOptionTypes = {
|
||||
}
|
||||
|
||||
BOL.itemIcons = {
|
||||
"item": "icons/containers/chest/chest-worn-oak-tan.webp",
|
||||
"feature": "icons/sundries/scrolls/scroll-plain-tan-red.webp",
|
||||
"species": "icons/environment/people/group.webp",
|
||||
"profile": "icons/sundries/documents/blueprint-axe.webp",
|
||||
"path": "icons/sundries/books/book-embossed-gold-red.webp"
|
||||
"item": "icons/containers/chest/chest-worn-oak-tan.webp",
|
||||
"feature": "icons/sundries/scrolls/scroll-plain-tan-red.webp",
|
||||
"species": "icons/environment/people/group.webp",
|
||||
"profile": "icons/sundries/documents/blueprint-axe.webp",
|
||||
"path": "icons/sundries/books/book-embossed-gold-red.webp"
|
||||
}
|
||||
|
||||
BOL.actorIcons = {
|
||||
"npc": "icons/environment/people/commoner.webp",
|
||||
"encounter": "icons/svg/mystery-man-black.svg",
|
||||
"loot": "icons/containers/bags/sack-simple-leather-brown.webp"
|
||||
"npc": "icons/environment/people/commoner.webp",
|
||||
"encounter": "icons/svg/mystery-man-black.svg",
|
||||
"loot": "icons/containers/bags/sack-simple-leather-brown.webp"
|
||||
}
|
||||
|
||||
BOL.bougetteState = {
|
||||
@ -379,18 +379,18 @@ BOL.bougetteDice = {
|
||||
}
|
||||
|
||||
BOL.creatureSize = {
|
||||
"tiny": {order: 1, label: "BOL.size.tiny"},
|
||||
"verysmall": {order: 2, label: "BOL.size.verysmall"},
|
||||
"small": {order: 3, label: "BOL.size.small"},
|
||||
"medium": {order: 4, label: "BOL.size.medium"},
|
||||
"large": {order: 5, label: "BOL.size.large"},
|
||||
"verylarge": {order: 6, label: "BOL.size.verylarge"},
|
||||
"huge": {order: 7, label: "BOL.size.huge"},
|
||||
"massive": {order: 8, label: "BOL.size.massive"},
|
||||
"enormous": {order: 9, label: "BOL.size.enormous"},
|
||||
"gigantic": {order: 10, label: "BOL.size.gigantic"},
|
||||
"immense": {order: 11, label: "BOL.size.immense"},
|
||||
"colossal": {order: 12, label: "BOL.size.colossal"}
|
||||
"tiny": { order: 1, label: "BOL.size.tiny" },
|
||||
"verysmall": { order: 2, label: "BOL.size.verysmall" },
|
||||
"small": { order: 3, label: "BOL.size.small" },
|
||||
"medium": { order: 4, label: "BOL.size.medium" },
|
||||
"large": { order: 5, label: "BOL.size.large" },
|
||||
"verylarge": { order: 6, label: "BOL.size.verylarge" },
|
||||
"huge": { order: 7, label: "BOL.size.huge" },
|
||||
"massive": { order: 8, label: "BOL.size.massive" },
|
||||
"enormous": { order: 9, label: "BOL.size.enormous" },
|
||||
"gigantic": { order: 10, label: "BOL.size.gigantic" },
|
||||
"immense": { order: 11, label: "BOL.size.immense" },
|
||||
"colossal": { order: 12, label: "BOL.size.colossal" }
|
||||
}
|
||||
|
||||
BOL.horoscopeAnswer = {
|
||||
@ -417,110 +417,208 @@ BOL.bolEffectModifier = {
|
||||
|
||||
BOL.statusEffects = [
|
||||
{
|
||||
"id": "dead",
|
||||
"label": "EFFECT.StatusDead",
|
||||
"icon": "icons/svg/skull.svg"
|
||||
"id": "dead",
|
||||
"label": "EFFECT.StatusDead",
|
||||
"icon": "icons/svg/skull.svg"
|
||||
},
|
||||
{
|
||||
"id": "unconscious",
|
||||
"label": "EFFECT.StatusUnconscious",
|
||||
"icon": "icons/svg/unconscious.svg"
|
||||
"id": "unconscious",
|
||||
"label": "EFFECT.StatusUnconscious",
|
||||
"icon": "icons/svg/unconscious.svg"
|
||||
},
|
||||
{
|
||||
"id": "sleep",
|
||||
"label": "EFFECT.StatusAsleep",
|
||||
"icon": "icons/svg/sleep.svg"
|
||||
"id": "sleep",
|
||||
"label": "EFFECT.StatusAsleep",
|
||||
"icon": "icons/svg/sleep.svg"
|
||||
},
|
||||
{
|
||||
"id": "stun",
|
||||
"label": "EFFECT.StatusStunned",
|
||||
"icon": "icons/svg/daze.svg"
|
||||
"id": "stun",
|
||||
"label": "EFFECT.StatusStunned",
|
||||
"icon": "icons/svg/daze.svg"
|
||||
},
|
||||
{
|
||||
"id": "prone",
|
||||
"label": "EFFECT.StatusProne",
|
||||
"icon": "icons/svg/falling.svg"
|
||||
"id": "prone",
|
||||
"label": "EFFECT.StatusProne",
|
||||
"icon": "icons/svg/falling.svg"
|
||||
},
|
||||
{
|
||||
"id": "restrain",
|
||||
"label": "EFFECT.StatusRestrained",
|
||||
"icon": "icons/svg/net.svg"
|
||||
"id": "restrain",
|
||||
"label": "EFFECT.StatusRestrained",
|
||||
"icon": "icons/svg/net.svg"
|
||||
},
|
||||
{
|
||||
"id": "paralysis",
|
||||
"label": "EFFECT.StatusParalysis",
|
||||
"icon": "icons/svg/paralysis.svg"
|
||||
"id": "paralysis",
|
||||
"label": "EFFECT.StatusParalysis",
|
||||
"icon": "icons/svg/paralysis.svg"
|
||||
},
|
||||
{
|
||||
"id": "fly",
|
||||
"label": "EFFECT.StatusFlying",
|
||||
"icon": "icons/svg/wing.svg"
|
||||
"id": "fly",
|
||||
"label": "EFFECT.StatusFlying",
|
||||
"icon": "icons/svg/wing.svg"
|
||||
},
|
||||
{
|
||||
"id": "blind",
|
||||
"label": "EFFECT.StatusBlind",
|
||||
"icon": "icons/svg/blind.svg"
|
||||
"id": "blind",
|
||||
"label": "EFFECT.StatusBlind",
|
||||
"icon": "icons/svg/blind.svg"
|
||||
},
|
||||
{
|
||||
"id": "deaf",
|
||||
"label": "EFFECT.StatusDeaf",
|
||||
"icon": "icons/svg/deaf.svg"
|
||||
"id": "deaf",
|
||||
"label": "EFFECT.StatusDeaf",
|
||||
"icon": "icons/svg/deaf.svg"
|
||||
},
|
||||
{
|
||||
"id": "silence",
|
||||
"label": "EFFECT.StatusSilenced",
|
||||
"icon": "icons/svg/silenced.svg"
|
||||
"id": "silence",
|
||||
"label": "EFFECT.StatusSilenced",
|
||||
"icon": "icons/svg/silenced.svg"
|
||||
},
|
||||
{
|
||||
"id": "fear",
|
||||
"label": "EFFECT.StatusFear",
|
||||
"icon": "icons/svg/terror.svg"
|
||||
"id": "fear",
|
||||
"label": "EFFECT.StatusFear",
|
||||
"icon": "icons/svg/terror.svg"
|
||||
},
|
||||
{
|
||||
"id": "burning",
|
||||
"label": "EFFECT.StatusBurning",
|
||||
"icon": "icons/svg/fire.svg"
|
||||
"id": "burning",
|
||||
"label": "EFFECT.StatusBurning",
|
||||
"icon": "icons/svg/fire.svg"
|
||||
},
|
||||
{
|
||||
"id": "frozen",
|
||||
"label": "EFFECT.StatusFrozen",
|
||||
"icon": "icons/svg/frozen.svg"
|
||||
"id": "frozen",
|
||||
"label": "EFFECT.StatusFrozen",
|
||||
"icon": "icons/svg/frozen.svg"
|
||||
},
|
||||
{
|
||||
"id": "shock",
|
||||
"label": "EFFECT.StatusShocked",
|
||||
"icon": "icons/svg/lightning.svg"
|
||||
"id": "shock",
|
||||
"label": "EFFECT.StatusShocked",
|
||||
"icon": "icons/svg/lightning.svg"
|
||||
},
|
||||
{
|
||||
"id": "disease",
|
||||
"label": "EFFECT.StatusDisease",
|
||||
"icon": "icons/svg/biohazard.svg"
|
||||
"id": "disease",
|
||||
"label": "EFFECT.StatusDisease",
|
||||
"icon": "icons/svg/biohazard.svg"
|
||||
},
|
||||
{
|
||||
"id": "poison",
|
||||
"label": "EFFECT.StatusPoison",
|
||||
"icon": "icons/svg/poison.svg"
|
||||
"id": "poison",
|
||||
"label": "EFFECT.StatusPoison",
|
||||
"icon": "icons/svg/poison.svg"
|
||||
},
|
||||
{
|
||||
"id": "curse",
|
||||
"label": "EFFECT.StatusCursed",
|
||||
"icon": "icons/svg/sun.svg"
|
||||
"id": "curse",
|
||||
"label": "EFFECT.StatusCursed",
|
||||
"icon": "icons/svg/sun.svg"
|
||||
},
|
||||
{
|
||||
"id": "invisible",
|
||||
"label": "EFFECT.StatusInvisible",
|
||||
"icon": "icons/svg/invisible.svg"
|
||||
"id": "invisible",
|
||||
"label": "EFFECT.StatusInvisible",
|
||||
"icon": "icons/svg/invisible.svg"
|
||||
},
|
||||
{
|
||||
"id": "target",
|
||||
"label": "EFFECT.StatusTarget",
|
||||
"icon": "icons/svg/target.svg"
|
||||
"id": "target",
|
||||
"label": "EFFECT.StatusTarget",
|
||||
"icon": "icons/svg/target.svg"
|
||||
},
|
||||
{
|
||||
"id": "eye",
|
||||
"label": "EFFECT.StatusMarked",
|
||||
"icon": "icons/svg/eye.svg"
|
||||
"id": "eye",
|
||||
"label": "EFFECT.StatusMarked",
|
||||
"icon": "icons/svg/eye.svg"
|
||||
}
|
||||
]
|
||||
|
||||
BOL.defaultNaturalWeapon = {
|
||||
"category": "equipment",
|
||||
"subtype": "weapon",
|
||||
"description": "",
|
||||
"properties": {
|
||||
"ranged": false,
|
||||
"melee": false,
|
||||
"spell": false,
|
||||
"protection": false,
|
||||
"weapon": true,
|
||||
"armor": false,
|
||||
"helm": false,
|
||||
"shield": false,
|
||||
"equipable": false,
|
||||
"consumable": false,
|
||||
"magical": false,
|
||||
"2H": false,
|
||||
"reloadable": false,
|
||||
"bow": false,
|
||||
"crossbow": false,
|
||||
"throwing": false,
|
||||
"stackable": false,
|
||||
"natural": true,
|
||||
"concealable": false,
|
||||
"ignoreshield": false,
|
||||
"attackBonusDice": false,
|
||||
"onlymodifier": true,
|
||||
"attackAttribute": "vigor",
|
||||
"attackAptitude": "melee",
|
||||
"attackModifiers": 1,
|
||||
"weaponSize": "unarmed",
|
||||
"damage": "d6B",
|
||||
"damageAttribute": "vigor",
|
||||
"damageModifiers": null,
|
||||
"damageMultiplier": "1",
|
||||
"damageReroll1": false
|
||||
},
|
||||
"quantity": 1,
|
||||
"weight": 0,
|
||||
"price": 0,
|
||||
"worn": false
|
||||
}
|
||||
|
||||
BOL.defaultNaturalProtection = {
|
||||
"category": "equipment",
|
||||
"subtype": "armor",
|
||||
"description": "",
|
||||
"properties": {
|
||||
"ranged": false,
|
||||
"melee": false,
|
||||
"spell": false,
|
||||
"protection": true,
|
||||
"weapon": false,
|
||||
"armor": true,
|
||||
"helm": false,
|
||||
"shield": false,
|
||||
"equipable": true,
|
||||
"consumable": false,
|
||||
"magical": false,
|
||||
"2H": false,
|
||||
"reloadable": false,
|
||||
"bow": false,
|
||||
"crossbow": false,
|
||||
"throwing": false,
|
||||
"stackable": false,
|
||||
"natural": true,
|
||||
"concealable": false,
|
||||
"ignoreshield": false,
|
||||
"attackBonusDice": false,
|
||||
"onlymodifier": true,
|
||||
"attackAttribute": "vigor",
|
||||
"attackAptitude": "melee",
|
||||
"attackModifiers": 1,
|
||||
"weaponSize": "unarmed",
|
||||
"damage": "d6B",
|
||||
"damageAttribute": "vigor",
|
||||
"damageModifiers": null,
|
||||
"damageMultiplier": "1",
|
||||
"damageReroll1": false,
|
||||
"modifiers": {
|
||||
"init": null,
|
||||
"agility": null,
|
||||
"powercost": null,
|
||||
"social": false
|
||||
},
|
||||
"armorQuality": "none",
|
||||
"soak": {
|
||||
"formula": "",
|
||||
"value": 1
|
||||
},
|
||||
"slot": "none"
|
||||
},
|
||||
"quantity": 1,
|
||||
"weight": 0,
|
||||
"price": 0,
|
||||
"worn": true
|
||||
}
|
||||
|
||||
BOL.debug = false;
|
Reference in New Issue
Block a user