Update for Foundry v13
This commit is contained in:
@@ -31,7 +31,7 @@ Hooks.once('init', async function () {
|
||||
config: BOL
|
||||
};
|
||||
|
||||
// Game socket
|
||||
// Game socket
|
||||
game.socket.on("system.bol", sockmsg => {
|
||||
BoLUtility.onSocketMessage(sockmsg);
|
||||
})
|
||||
@@ -51,13 +51,13 @@ Hooks.once('init', async function () {
|
||||
CONFIG.Combat.documentClass = BoLCombatManager;
|
||||
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("bol", BoLActorSheet, { types: ["character", "encounter"], makeDefault: true })
|
||||
Actors.registerSheet("bol", BoLVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
Actors.registerSheet("bol", BoLHordeSheet, { types: ["horde"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("bol", BoLActorSheet, { types: ["character", "encounter"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("bol", BoLVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("bol", BoLHordeSheet, { types: ["horde"], makeDefault: true })
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("bol", BoLItemSheet, { makeDefault: true });
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("bol", BoLItemSheet, { makeDefault: true });
|
||||
|
||||
// Inot useful stuff
|
||||
BoLUtility.init()
|
||||
@@ -78,7 +78,7 @@ Hooks.once('init', async function () {
|
||||
Babele.get().setSystemTranslationsDir("compendiums");
|
||||
}
|
||||
|
||||
|
||||
|
||||
});
|
||||
|
||||
|
||||
@@ -91,7 +91,7 @@ function welcomeMessage() {
|
||||
game.i18n.localize("BOL.chat.welcome4") + "</p><p>" +
|
||||
game.i18n.localize("BOL.chat.welcome5") + "</p>" +
|
||||
game.i18n.localize("BOL.chat.welcome6")
|
||||
|
||||
|
||||
let rulebook = game.modules.find( m => m.id === "bol-rulebook")
|
||||
if ( !rulebook ) {
|
||||
content += "<p>" + game.i18n.localize("BOL.chat.bolRulebookMessage") + "</p>"
|
||||
@@ -101,7 +101,7 @@ function welcomeMessage() {
|
||||
whisper: [game.user.id],
|
||||
content: content
|
||||
})
|
||||
|
||||
|
||||
if (game.user.isGM && game.i18n.lang == 'en' && !game.modules.find(m => m.id == "babele") ){
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
@@ -109,7 +109,7 @@ function welcomeMessage() {
|
||||
content: `<div id="welcome-message-bol"><span class="rdd-roll-part">
|
||||
<strong>WARNING ! English language selected, but Babele module is not installed !<br>Please install babele from the module tab in Foundry interface.`
|
||||
} )
|
||||
ui.notifications.warn("WARNING ! English language selected, but babele module is not installed !<br>Please install babele from the module tab in Foundry interface.")
|
||||
ui.notifications.warn("WARNING ! English language selected, but babele module is not installed !<br>Please install babele from the module tab in Foundry interface.")
|
||||
}
|
||||
|
||||
}
|
||||
@@ -166,13 +166,11 @@ Hooks.once('ready', async function () {
|
||||
"d6B": "d6H (Bonus)",
|
||||
"d6BB": "d6H + Bonus die",
|
||||
}
|
||||
|
||||
|
||||
if (game.i18n.lang === "fr") {
|
||||
game.bol.config.damageValues = damageFR;
|
||||
} else {
|
||||
game.bol.config.damageValues = damageEN;
|
||||
}
|
||||
|
||||
|
||||
})
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user