Update for Foundry v13
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@ -5,7 +5,7 @@
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import { BoLRoll } from "../controllers/bol-rolls.js";
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import { BoLUtility } from "../system/bol-utility.js";
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export class BoLActorSheet extends ActorSheet {
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export class BoLActorSheet extends foundry.appv1.sheets.ActorSheet {
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/** @override */
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static get defaultOptions() {
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@ -59,7 +59,7 @@ export class BoLActorSheet extends ActorSheet {
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let system = foundry.utils.duplicate(game.bol.config.defaultNaturalProtection)
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this.actor.createEmbeddedDocuments('Item', [{ name: game.i18n.localize("BOL.ui.newNaturalProtection"), type: "item", system }], { renderSheet: true });
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});
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html.find(".toggle-fight-option").click((ev) => {
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const li = $(ev.currentTarget).parents(".item")
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this.actor.toggleFightOption(li.data("itemId"))
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@ -170,8 +170,8 @@ export class BoLActorSheet extends ActorSheet {
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formData.charType = this.actor.getCharType()
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formData.villainy = this.actor.getVillainy()
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formData.isUndead = this.actor.isUndead()
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formData.biography = await TextEditor.enrichHTML(this.object.system.details?.biography || "", { async: true })
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formData.notes = await TextEditor.enrichHTML(this.object.system.details.notes || "", { async: true })
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formData.biography = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.details?.biography || "", { async: true })
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formData.notes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.details.notes || "", { async: true })
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formData.isSorcerer = this.actor.isSorcerer()
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formData.isAlchemist = this.actor.isAlchemist()
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formData.isAstrologer = this.actor.isAstrologer()
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@ -5,7 +5,7 @@
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import { BoLRoll } from "../controllers/bol-rolls.js";
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import { BoLUtility } from "../system/bol-utility.js";
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export class BoLHordeSheet extends ActorSheet {
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export class BoLHordeSheet extends foundry.appv1.sheets.ActorSheet {
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/** @override */
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static get defaultOptions() {
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@ -116,7 +116,7 @@ export class BoLHordeSheet extends ActorSheet {
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formData.options = this.options
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formData.owner = this.document.isOwner
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formData.editScore = this.options.editScore
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formData.description = await TextEditor.enrichHTML(this.actor.system.description, {async: true})
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formData.description = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.actor.system.description, {async: true})
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formData.isGM = game.user.isGM
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@ -5,7 +5,7 @@
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import { BoLRoll } from "../controllers/bol-rolls.js";
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import { BoLUtility } from "../system/bol-utility.js";
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export class BoLVehicleSheet extends ActorSheet {
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export class BoLVehicleSheet extends foundry.appv1.sheets.ActorSheet {
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/** @override */
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static get defaultOptions() {
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@ -127,7 +127,7 @@ export class BoLVehicleSheet extends ActorSheet {
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formData.options = this.options
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formData.owner = this.document.isOwner
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formData.editScore = this.options.editScore
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formData.description = await TextEditor.enrichHTML(this.actor.system.description, {async: true})
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formData.description = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.actor.system.description, {async: true})
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formData.isGM = game.user.isGM
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