Nouvelle option d'ignorer les dommages
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@ -422,14 +422,14 @@ export class BoLUtility {
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console.log("Damage Handling", attackId, defenseMode, weaponId)
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// Only GM process this
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if (rollData && rollData.defenderId) {
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if (rollData.defenseDone) {
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if (rollData.defenseDone || defenseMode == 'damage-not-applied') {
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return
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} // ?? Why ???
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rollData.defenseDone = true
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rollData.defenseMode = defenseMode
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let token = game.scenes.current.tokens.get(rollData.targetId)
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let defender = token.actor
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if (defenseMode == 'damage-with-armor') {
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let armorFormula = defender.getArmorFormula()
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rollData.rollArmor = new Roll(armorFormula)
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