Support des propriétés d'items
Amélioration de l'interface Améliorations cosmétiques
This commit is contained in:
@ -9,23 +9,95 @@ System.debugMode = true;
|
||||
|
||||
export const BOL = {};
|
||||
|
||||
BOL.damageValues = {
|
||||
"d3" : "d3",
|
||||
"d6M" : "d6M (Malus)",
|
||||
"d6" : "d6",
|
||||
"d6B" : "d6B (Bonus)",
|
||||
"d6BB" : "d6B + dé bonus",
|
||||
}
|
||||
|
||||
BOL.armorQualities = {
|
||||
"none" : "BOL.armorQuality.none",
|
||||
"light" : "BOL.armorQuality.light",
|
||||
"lightQ" : "BOL.armorQuality.lightQ",
|
||||
"lightSup" : "BOL.armorQuality.lightSup",
|
||||
"lightLeg" : "BOL.armorQuality.lightLeg",
|
||||
"medium" : "BOL.armorQuality.medium",
|
||||
"mediumQ" : "BOL.armorQuality.mediumQ",
|
||||
"mediumSup" : "BOL.armorQuality.mediumSup",
|
||||
"mediumLeg" : "BOL.armorQuality.mediumLeg",
|
||||
"heavy" : "BOL.armorQuality.heavy",
|
||||
"heavyQ" : "BOL.armorQuality.heavyQ",
|
||||
"heavySup" : "BOL.armorQuality.heavySup",
|
||||
"heavyLeg" : "BOL.armorQuality.heavyLeg"
|
||||
}
|
||||
|
||||
BOL.soakFormulas = {
|
||||
"none" : "0",
|
||||
"light" : "1d6-3",
|
||||
"lightQ" : "1d6r1-3",
|
||||
"lightSup" : "1d6-2",
|
||||
"lightLeg" : "2d6kh1-2",
|
||||
"medium" : "1d6-2",
|
||||
"mediumQ" : "1d6r1-2",
|
||||
"mediumSup" : "1d6-1",
|
||||
"mediumLeg" : "2d6kh1-1",
|
||||
"heavy" : "1d6-1",
|
||||
"heavyQ" : "1d6r1-1",
|
||||
"heavySup" : "1d6",
|
||||
"heavyLeg" : "2d6kh1"
|
||||
}
|
||||
|
||||
BOL.attackAttributes = {
|
||||
"vigor" : "BOL.attributes.vigor",
|
||||
"agility" : "BOL.attributes.agility",
|
||||
"mind" : "BOL.attributes.mind",
|
||||
"appeal" : "BOL.attributes.appeal"
|
||||
}
|
||||
|
||||
BOL.attackAptitudes = {
|
||||
"melee" : "BOL.aptitudes.melee",
|
||||
"ranged" : "BOL.aptitudes.ranged"
|
||||
}
|
||||
|
||||
BOL.aptitudes = {
|
||||
"melee" : "BOL.aptitudes.melee",
|
||||
"ranged" : "BOL.aptitudes.ranged",
|
||||
"init" : "BOL.aptitudes.init",
|
||||
"def" : "BOL.aptitudes.def"
|
||||
}
|
||||
|
||||
BOL.damageAttributes = {
|
||||
"vigor" : "BOL.attributes.vigor",
|
||||
"agility" : "BOL.attributes.agility",
|
||||
"mind" : "BOL.attributes.mind",
|
||||
"appeal" : "BOL.attributes.appeal"
|
||||
}
|
||||
|
||||
BOL.itemCategories = {
|
||||
"equipment" : "BOL.itemCategory.equipment",
|
||||
"consumable" : "BOL.itemCategory.consumable",
|
||||
"spell" : "BOL.itemCategory.spell",
|
||||
"mount" : "BOL.itemCategory.mount",
|
||||
"vehicle" : "BOL.itemCategory.vehicle",
|
||||
"other" : "BOL.itemCategory.other"
|
||||
}
|
||||
|
||||
BOL.equipmentCategories = {
|
||||
"weapon" : "BOL.equipmentCategory.weapon",
|
||||
BOL.itemSubtypes = {
|
||||
"equipment" : "BOL.equipmentCategory.equipment",
|
||||
"protection" : "BOL.equipmentCategory.protection",
|
||||
"weapon" : "BOL.equipmentCategory.weapon",
|
||||
"magical" : "BOL.equipmentCategory.magical"
|
||||
}
|
||||
|
||||
BOL.equipmentCategories = {
|
||||
"armor" : "BOL.equipmentCategory.armor",
|
||||
"weapon" : "BOL.equipmentCategory.weapon",
|
||||
"shield" : "BOL.equipmentCategory.shield",
|
||||
"helm" : "BOL.equipmentCategory.helm",
|
||||
"jewel" : "BOL.equipmentCategory.jewel",
|
||||
"scroll" : "BOL.equipmentCategory.scroll",
|
||||
"ammunition" : "BOL.equipmentCategory.ammunition",
|
||||
"container" : "BOL.equipmentCategory.container",
|
||||
"ammunition" : "BOL.equipmentCategory.ammunition",
|
||||
"currency" : "BOL.equipmentCategory.currency",
|
||||
"other" : "BOL.equipmentCategory.other"
|
||||
}
|
||||
@ -43,7 +115,14 @@ BOL.weaponCategories = {
|
||||
"other" : "BOL.weaponCategory.other"
|
||||
}
|
||||
|
||||
BOL.itemProperties = {
|
||||
BOL.itemProperties1 = {
|
||||
"equipable" : "BOL.itemProperty.equipable",
|
||||
"protection" : "BOL.itemProperty.protection",
|
||||
"magical" : "BOL.itemProperty.magical",
|
||||
"worn" : "BOL.itemProperty.worn",
|
||||
}
|
||||
|
||||
BOL.itemProperties2 = {
|
||||
"equipable" : "BOL.itemProperty.equipable",
|
||||
"protection" : "BOL.itemProperty.protection",
|
||||
"blocking" : "BOL.itemProperty.blocking",
|
||||
@ -62,6 +141,15 @@ BOL.itemProperties = {
|
||||
"weapon" : "BOL.itemProperty.weapon",
|
||||
"reloadable" : "BOL.itemProperty.reloadable",
|
||||
"worn" : "BOL.itemProperty.worn",
|
||||
"spell" : "BOL.itemProperty.spell",
|
||||
"armor" : "BOL.itemProperty.armor",
|
||||
"consumable" : "BOL.itemProperty.consumable",
|
||||
"bow" : "BOL.itemProperty.bow",
|
||||
"crossbow" : "BOL.itemProperty.crossbow",
|
||||
"throwing" : "BOL.itemProperty.throwing",
|
||||
"activable" : "BOL.itemProperty.activable",
|
||||
"powder" : "BOL.itemProperty.powder",
|
||||
"damage" : "BOL.itemProperty.damage"
|
||||
}
|
||||
|
||||
BOL.itemStats = {
|
||||
|
Reference in New Issue
Block a user