Roll pour carrière
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		| @@ -1,3 +1,5 @@ | ||||
| import { BoLUtility } from "../system/bol-utility.js"; | ||||
|  | ||||
| /** | ||||
|  * Extend the basic ItemSheet with some very simple modifications | ||||
|  * @extends {ItemSheet} | ||||
| @@ -29,12 +31,26 @@ export class BoLItemSheet extends ItemSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   getData() { | ||||
|     const item = super.getData(); | ||||
|     console.debug("Item getData"); | ||||
|     item.data.description = item.data.data.description; | ||||
|     item.data.properties = item.data.data.properties; | ||||
|     console.log(item.data); | ||||
|     return item; | ||||
|     const objectData = BoLUtility.data(this.object); | ||||
|      | ||||
|     let itemData = foundry.utils.deepClone(BoLUtility.templateData(this.object)); | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|       id: this.id, | ||||
|       type: objectData.type, | ||||
|       img: objectData.img, | ||||
|       name: objectData.name, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|       data: itemData,  | ||||
|       limited: this.object.limited, | ||||
|       options: this.options, | ||||
|       owner: this.document.isOwner, | ||||
|       isGM: game.user.isGM       | ||||
|     } | ||||
|     console.log("ITEMDATA", formData); | ||||
|     this.options.editable = !(this.object.data.origin == "embeddedItem"); | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   | ||||
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