Minor fix for chronicles v1
This commit is contained in:
@@ -958,7 +958,7 @@ body.system-bol img#logo {
|
||||
}
|
||||
|
||||
.journal-page-content {
|
||||
color: rgba(0, 0, 0, 0.95);
|
||||
/*color: rgba(0, 0, 0, 0.95);*/
|
||||
}
|
||||
|
||||
.bol.sheet.actor .window-content form .sidebar .profile-img {
|
||||
|
||||
@@ -290,6 +290,7 @@
|
||||
"BOL.itemProperty.difficulty": "Schwierigkeit",
|
||||
"BOL.itemProperty.natural": "Natürliche Waffe",
|
||||
"BOL.itemProperty.onlymodifier": "Nur Modifikator (d.h. Angriffe von Kreaturen)",
|
||||
"BOL.itemProperty.attackMalusDice": "Angriffsmalus (Würfel)",
|
||||
|
||||
"BOL.itemStat.quantity": "Anzahl",
|
||||
"BOL.itemStat.weight": "Gewicht",
|
||||
|
||||
@@ -365,6 +365,7 @@
|
||||
"BOL.itemProperty.difficulty": "Difficulty",
|
||||
"BOL.itemProperty.natural": "Natural weapon",
|
||||
"BOL.itemProperty.onlymodifier": "Modifier only (ie creatures attacks)",
|
||||
"BOL.itemProperty.attackMalusDice": "Attack Malus (Dice)",
|
||||
|
||||
"BOL.itemStat.quantity": "Quantity",
|
||||
"BOL.itemStat.weight": "Weight",
|
||||
|
||||
@@ -359,6 +359,7 @@
|
||||
"BOL.itemProperty.difficulty": "Dificultad",
|
||||
"BOL.itemProperty.natural": "Arma natural",
|
||||
"BOL.itemProperty.onlymodifier": "Sólo modificador (ej criatura)",
|
||||
"BOL.itemProperty.attackMalusDice": "Dado Desventaja Ataque",
|
||||
|
||||
"BOL.itemStat.quantity": "Cantidad",
|
||||
"BOL.itemStat.weight": "Peso",
|
||||
|
||||
@@ -394,6 +394,7 @@
|
||||
"BOL.itemProperty.isboarding": "Abordage",
|
||||
"BOL.itemProperty.isspur": "Eperonnage",
|
||||
"BOL.itemProperty.isbreakrow": "Briser les rames",
|
||||
"BOL.itemProperty.attackMalusDice": "Malus d'attaque (Dés)",
|
||||
|
||||
"BOL.itemStat.quantity": "Quantité",
|
||||
"BOL.itemStat.weight": "Poids",
|
||||
|
||||
@@ -19,9 +19,9 @@ export class BoLRoll {
|
||||
static updateApplicableEffects(rollData) {
|
||||
let appEffects = []
|
||||
for (let effect of rollData.bolEffects) {
|
||||
if ( (effect.system.properties.identifier == "always") ||
|
||||
(effect.system.properties.identifier.includes(rollData.attribute.key)) ||
|
||||
(rollData.aptitude && effect.system.properties.identifier.includes(rollData.aptitude.key)) ){
|
||||
if ((effect.system.properties.identifier == "always") ||
|
||||
(effect.system.properties.identifier.includes(rollData.attribute.key)) ||
|
||||
(rollData.aptitude && effect.system.properties.identifier.includes(rollData.aptitude.key))) {
|
||||
appEffects.push(effect)
|
||||
}
|
||||
}
|
||||
@@ -76,7 +76,7 @@ export class BoLRoll {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static attributeCheck(actor, key="vigor", event=undefined, combatData=undefined) {
|
||||
static attributeCheck(actor, key = "vigor", event = undefined, combatData = undefined) {
|
||||
|
||||
let attribute = eval(`actor.system.attributes.${key}`)
|
||||
|
||||
@@ -89,7 +89,7 @@ export class BoLRoll {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static aptitudeCheck(actor, key="init", event=undefined, combatData=undefined) {
|
||||
static aptitudeCheck(actor, key = "init", event = undefined, combatData = undefined) {
|
||||
|
||||
let aptitude = eval(`actor.system.aptitudes.${key}`)
|
||||
let attrKey = this.getDefaultAttribute(key)
|
||||
@@ -482,10 +482,15 @@ export class BoLRoll {
|
||||
if (rollData.mode == "weapon") {
|
||||
rollData.weaponModifier = rollData.weapon.system.properties.attackModifiers ?? 0
|
||||
rollData.attackBonusDice = rollData.weapon.system.properties.attackBonusDice
|
||||
rollData.attackMalusDice = rollData.weapon.system.properties.attackMalusDice
|
||||
if (rollData.attackBonusDice) {
|
||||
rollData.adv = "1B"
|
||||
rollData.bDice = 1
|
||||
}
|
||||
if (rollData.attackMalusDice) {
|
||||
rollData.adv = "1M"
|
||||
rollData.mDice = 1
|
||||
}
|
||||
if (defender) { // If target is selected
|
||||
rollData.defence = defender.defenseValue
|
||||
rollData.armorMalus = defender.armorMalusValue
|
||||
@@ -534,6 +539,7 @@ export class BoLRoll {
|
||||
rollData.id = foundry.utils.randomID(16)
|
||||
rollData.weaponModifier = 0
|
||||
rollData.attackBonusDice = false
|
||||
rollData.attackMalusDice = false
|
||||
rollData.armorMalus = 0
|
||||
// Specific stuff
|
||||
this.preProcessWeapon(rollData, defender)
|
||||
@@ -634,7 +640,7 @@ export class BoLDefaultRoll {
|
||||
const diceTotal = activeDice.map(r => r.result).reduce((a, b) => a + b)
|
||||
this.rollData.roll = r
|
||||
this.rollData.isFumble = (diceTotal <= diceData.criticalFailureValue)
|
||||
if ( this.rollData.isFumble ) {
|
||||
if (this.rollData.isFumble) {
|
||||
this.rollData.isSuccess = false
|
||||
this.rollData.isCritical = false
|
||||
this.rollData.isRealCritical = false
|
||||
@@ -642,7 +648,7 @@ export class BoLDefaultRoll {
|
||||
this.rollData.isFailure = true
|
||||
} else {
|
||||
this.rollData.isCritical = (diceTotal >= diceData.criticalSuccessValue)
|
||||
if ( this.rollData.isCritical) {
|
||||
if (this.rollData.isCritical) {
|
||||
this.rollData.isSuccess = true
|
||||
} else {
|
||||
this.rollData.isSuccess = (r.total >= diceData.successValue)
|
||||
|
||||
@@ -3,20 +3,40 @@
|
||||
<label>{{localize "BOL.ui.reach"}}</label>
|
||||
<div class="form-fields">
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.melee" {{checked
|
||||
item.system.properties.melee}}> {{localize "BOL.itemProperty.melee"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.melee"
|
||||
{{checked item.system.properties.melee}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.melee"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.ranged" {{checked
|
||||
item.system.properties.ranged}}> {{localize "BOL.itemProperty.ranged"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.ranged"
|
||||
{{checked item.system.properties.ranged}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.ranged"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.throwing" {{checked
|
||||
item.system.properties.throwing}}> {{localize "BOL.itemProperty.throwing"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.throwing"
|
||||
{{checked item.system.properties.throwing}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.throwing"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.natural" {{checked
|
||||
item.system.properties.natural}}> {{localize "BOL.itemProperty.natural"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.natural"
|
||||
{{checked item.system.properties.natural}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.natural"}}
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
@@ -25,138 +45,278 @@
|
||||
<label>{{localize "BOL.ui.properties"}}</label>
|
||||
<div class="form-fields">
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.2H" {{checked item.system.properties.2H}}>
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.2H"
|
||||
{{checked item.system.properties.2H}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.2H"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.concealable" {{checked
|
||||
item.system.properties.concealable}}> {{localize "BOL.itemProperty.concealable"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.concealable"
|
||||
{{checked item.system.properties.concealable}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.concealable"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.ignoreshield" {{checked
|
||||
item.system.properties.ignoreshield}}> {{localize "BOL.itemProperty.ignoreshield"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.ignoreshield"
|
||||
{{checked item.system.properties.ignoreshield}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.ignoreshield"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.attackBonusDice" {{checked
|
||||
item.system.properties.attackBonusDice}}> {{localize "BOL.itemProperty.attackBonusDice"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.attackBonusDice"
|
||||
{{checked item.system.properties.attackBonusDice}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.attackBonusDice"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.onlymodifier" {{checked
|
||||
item.system.properties.onlymodifier}}> {{localize "BOL.itemProperty.onlymodifier"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.attackMalusDice"
|
||||
{{checked item.system.properties.attackMalusDice}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.attackMalusDice"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.onlymodifier"
|
||||
{{checked item.system.properties.onlymodifier}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.onlymodifier"}}
|
||||
</label>
|
||||
|
||||
|
||||
{{#if item.system.properties.ranged}}
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.reloadable" {{checked
|
||||
item.system.properties.reloadable}}> {{localize "BOL.itemProperty.reloadable"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.reloadable"
|
||||
{{checked item.system.properties.reloadable}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.reloadable"}}
|
||||
</label>
|
||||
{{/if}}
|
||||
{{#if item.system.properties.melee}}
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.bashing" {{checked
|
||||
item.system.properties.bashing}}> {{localize "BOL.itemProperty.bashing"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.throwable" {{checked
|
||||
item.system.properties.throwable}}> {{localize "BOL.itemProperty.throwable"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.bashing"
|
||||
{{checked item.system.properties.bashing}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.bashing"}}
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.throwable"
|
||||
{{checked item.system.properties.throwable}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.throwable"}}
|
||||
</label>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
<hr />
|
||||
{{#if (not item.system.properties.onlymodifier)}}
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.attackAttribute"}}</label>
|
||||
<div class="form-fields center">
|
||||
<select class="field-value" name="system.properties.attackAttribute" data-dtype="String">
|
||||
{{selectOptions config.attackAttributes selected=item.system.properties.attackAttribute localize=true}}
|
||||
</select>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.attackAttribute"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.attackAttribute"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.attackAttributes
|
||||
selected=item.system.properties.attackAttribute
|
||||
localize=true
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.attackAptitude"}}</label>
|
||||
<div class="form-fields center">
|
||||
<select class="field-value" name="system.properties.attackAptitude" data-dtype="String">
|
||||
{{selectOptions config.attackAptitudes selected=item.system.properties.attackAptitude localize=true}}
|
||||
</select>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.attackAptitude"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.attackAptitude"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.attackAptitudes
|
||||
selected=item.system.properties.attackAptitude
|
||||
localize=true
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.attackModifiers"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.attackModifiers"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<input class="field-value" type="text" name="system.properties.attackModifiers"
|
||||
value="{{item.system.properties.attackModifiers}}" data-dtype="Number" />
|
||||
<input
|
||||
class="field-value"
|
||||
type="text"
|
||||
name="system.properties.attackModifiers"
|
||||
value="{{item.system.properties.attackModifiers}}"
|
||||
data-dtype="Number"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<hr />
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.weaponSize"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.weaponSize"
|
||||
}}</label>
|
||||
<div class="form-fields">
|
||||
<select class="field-value" name="system.properties.weaponSize" data-dtype="String">
|
||||
{{selectOptions config.weaponSizes selected=item.system.properties.weaponSize localize=true}}
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.weaponSize"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.weaponSizes
|
||||
selected=item.system.properties.weaponSize
|
||||
localize=true
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.damage"}}</label>
|
||||
<div class="form-fields">
|
||||
<select class="field-value" name="system.properties.damage" data-dtype="String">
|
||||
{{selectOptions config.damageValues selected=item.system.properties.damage}}
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.damage"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.damageValues
|
||||
selected=item.system.properties.damage
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.damageAttribute"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.damageAttribute"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<select class="field-value" name="system.properties.damageAttribute" data-dtype="String">
|
||||
{{selectOptions config.damageAttributes selected=item.system.properties.damageAttribute localize=true}}
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.damageAttribute"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.damageAttributes
|
||||
selected=item.system.properties.damageAttribute
|
||||
localize=true
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.damageModifiers"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.damageModifiers"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<input class="field-value" type="text" name="system.properties.damageModifiers"
|
||||
value="{{item.system.properties.damageModifiers}}" data-dtype="Number" />
|
||||
<input
|
||||
class="field-value"
|
||||
type="text"
|
||||
name="system.properties.damageModifiers"
|
||||
value="{{item.system.properties.damageModifiers}}"
|
||||
data-dtype="Number"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.damageMultiplier"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.damageMultiplier"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<select class="field-value" name="system.properties.damageMultiplier" data-dtype="String">
|
||||
{{selectOptions config.damageMultiplier selected=item.system.properties.damageMultiplier}}
|
||||
<select
|
||||
class="field-value"
|
||||
name="system.properties.damageMultiplier"
|
||||
data-dtype="String"
|
||||
>
|
||||
{{selectOptions
|
||||
config.damageMultiplier
|
||||
selected=item.system.properties.damageMultiplier
|
||||
}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.damageSpecial"}}</label>
|
||||
<label class="property-label">{{localize
|
||||
"BOL.itemProperty.damageSpecial"
|
||||
}}</label>
|
||||
<div class="form-fields center">
|
||||
<label class="checkbox">
|
||||
<input class="field-value" type="checkbox" name="system.properties.damageReroll1" {{checked
|
||||
item.system.properties.damageReroll1}}> {{localize "BOL.itemProperty.damageReroll1"}}
|
||||
<input
|
||||
class="field-value"
|
||||
type="checkbox"
|
||||
name="system.properties.damageReroll1"
|
||||
{{checked item.system.properties.damageReroll1}}
|
||||
/>
|
||||
{{localize "BOL.itemProperty.damageReroll1"}}
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{#if (or item.system.properties.throwing (or item.system.properties.ranged item.system.properties.throwable))}}
|
||||
<hr />
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.range"}}</label>
|
||||
<div class="form-fields center">
|
||||
<input class="field-value" type="text" name="system.properties.range" value="{{item.system.properties.range}}"
|
||||
data-dtype="Number" />
|
||||
{{#if
|
||||
(or
|
||||
item.system.properties.throwing
|
||||
(or item.system.properties.ranged item.system.properties.throwable)
|
||||
)
|
||||
}}
|
||||
<hr />
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.range"}}</label>
|
||||
<div class="form-fields center">
|
||||
<input
|
||||
class="field-value"
|
||||
type="text"
|
||||
name="system.properties.range"
|
||||
value="{{item.system.properties.range}}"
|
||||
data-dtype="Number"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if item.system.properties.reloadable}}
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.reload"}}</label>
|
||||
<div class="form-fields center">
|
||||
<input class="field-value" type="text" name="system.properties.reload" value="{{item.system.properties.reload}}"
|
||||
data-dtype="Number" />
|
||||
<div class="form-group">
|
||||
<label class="property-label">{{localize "BOL.itemProperty.reload"}}</label>
|
||||
<div class="form-fields center">
|
||||
<input
|
||||
class="field-value"
|
||||
type="text"
|
||||
name="system.properties.reload"
|
||||
value="{{item.system.properties.reload}}"
|
||||
data-dtype="Number"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
Reference in New Issue
Block a user