Datamodel + Appv2 migration, WIP
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243
module/applications/sheets/base-item-sheet.mjs
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243
module/applications/sheets/base-item-sheet.mjs
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const { HandlebarsApplicationMixin } = foundry.applications.api
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/**
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* Base Item Sheet for BoL system using AppV2
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* @extends {ItemSheetV2}
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*/
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export default class BoLBaseItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) {
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constructor(options = {}) {
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super(options)
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this.#dragDrop = this.#createDragDropHandlers()
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}
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#dragDrop
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["bol", "sheet", "item"],
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position: {
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width: 650,
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height: 780,
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},
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form: {
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submitOnChange: true,
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},
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window: {
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resizable: true,
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},
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actions: {
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editImage: BoLBaseItemSheet.#onEditImage,
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postItem: BoLBaseItemSheet.#onPostItem,
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},
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}
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/**
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* Tab groups state
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* @type {object}
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*/
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tabGroups = { primary: "description" }
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/** @override */
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async _prepareContext() {
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const context = {
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// Document & system
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fields: this.document.schema.fields,
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systemFields: this.document.system.schema.fields,
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item: this.document,
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system: this.document.system,
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source: this.document.toObject(),
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// Enriched content
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(
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this.document.system.description,
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{ async: true }
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),
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// Properties
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category: this.document.system.category,
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itemProperties: this.document.itemProperties,
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// Config & permissions
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config: game.bol.config,
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isGM: game.user.isGM,
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isEditable: this.isEditable,
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// CSS classes for template
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cssClass: this.options.classes.join(" "),
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// Tab state
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tabs: this._getTabs(),
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activeTab: this.tabGroups.primary || "description"
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}
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// Add careers if item is on an actor
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if (this.document.actor) {
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context.careers = this.document.actor.careers
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}
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// Apply dynamic defaults based on item type
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this._applyDynamicDefaults(context)
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return context
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}
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/**
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* Get tabs configuration
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* @returns {object[]}
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* @private
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*/
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_getTabs() {
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return [
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{ id: "description", label: "BOL.ui.tab.description", icon: "fa-solid fa-book" },
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{ id: "properties", label: "BOL.ui.tab.details", icon: "fa-solid fa-cog" }
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]
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}
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/**
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* Apply dynamic defaults to context based on item type and category
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* @param {object} context
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* @private
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*/
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_applyDynamicDefaults(context) {
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const itemData = context.item
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if (itemData.type === "item") {
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// Set default category
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if (!itemData.system.category) {
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itemData.system.category = "equipment"
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}
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// Handle equipment slot
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if (itemData.system.category === "equipment" && itemData.system.properties.equipable) {
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if (!itemData.system.properties.slot) {
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itemData.system.properties.slot = "-"
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}
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}
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// Handle spell conditions
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if (itemData.system.category === 'spell') {
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if (!itemData.system.properties.mandatoryconditions) {
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itemData.system.properties.mandatoryconditions = []
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}
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if (!itemData.system.properties.optionnalconditions) {
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itemData.system.properties.optionnalconditions = []
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}
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for (let i = 0; i < 4; i++) {
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itemData.system.properties.mandatoryconditions[i] = itemData.system.properties.mandatoryconditions[i] ?? ""
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}
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for (let i = 0; i < 8; i++) {
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itemData.system.properties.optionnalconditions[i] = itemData.system.properties.optionnalconditions[i] ?? ""
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}
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}
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} else if (itemData.type === "feature") {
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// Set default subtype/category
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if (!itemData.system.subtype) {
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itemData.system.category = "origin"
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}
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}
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}
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/** @override */
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_onRender(context, options) {
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super._onRender(context, options)
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this.#dragDrop.forEach((d) => d.bind(this.element))
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this._activateTabs()
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this._activateListeners()
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}
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/**
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* Activate tab navigation
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* @private
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*/
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_activateTabs() {
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const nav = this.element.querySelector('nav.tabs[data-group="primary"]')
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if (!nav) return
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const activeTab = this.tabGroups.primary || "description"
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// Activate tab links
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nav.querySelectorAll('[data-tab]').forEach(link => {
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const tab = link.dataset.tab
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link.classList.toggle('active', tab === activeTab)
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link.addEventListener('click', (event) => {
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event.preventDefault()
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this.tabGroups.primary = tab
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this.render()
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})
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})
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// Show/hide tab content
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this.element.querySelectorAll('.tab[data-tab]').forEach(content => {
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content.classList.toggle('active', content.dataset.tab === activeTab)
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})
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}
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/**
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* Activate custom listeners
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* @private
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*/
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_activateListeners() {
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if (!this.isEditable) return
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// Armor quality change handler
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const armorQuality = this.element.querySelector('.armorQuality')
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if (armorQuality) {
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armorQuality.addEventListener('change', (ev) => {
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const value = ev.currentTarget.value
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const soakFormula = this.element.querySelector('.soakFormula')
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if (soakFormula && game.bol.config.soakFormulas[value]) {
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soakFormula.value = game.bol.config.soakFormulas[value]
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}
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})
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}
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}
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// #region Drag-and-Drop Workflow
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/**
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* Create drag-and-drop workflow handlers for this Application
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* @returns {DragDrop[]}
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* @private
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*/
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#createDragDropHandlers() {
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return []
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}
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// #endregion
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// #region Actions
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/**
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* Handle editing the item image
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* @param {PointerEvent} event
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* @param {HTMLElement} target
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* @private
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*/
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static async #onEditImage(event, target) {
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const fp = new FilePicker({
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current: this.document.img,
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type: "image",
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callback: (path) => {
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this.document.update({ img: path })
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},
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})
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return fp.browse()
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}
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/**
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* Handle posting the item to chat
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* @param {PointerEvent} event
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* @param {HTMLElement} target
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* @private
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*/
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static async #onPostItem(event, target) {
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const BoLUtility = (await import("../../system/bol-utility.js")).BoLUtility
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let chatData = foundry.utils.duplicate(this.document)
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if (this.document.actor) {
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chatData.actor = { id: this.document.actor.id }
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}
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BoLUtility.postItem(chatData)
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}
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// #endregion
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}
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