Amélioration fiche d'item
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@ -31,12 +31,14 @@ export class BoLItemSheet extends ItemSheet {
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/** @override */
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getData() {
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const objectData = BoLUtility.data(this.object);
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const objectData = BoLUtility.data(this.item);
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// const objectData = BoLUtility.data(this.object);
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let itemData = foundry.utils.deepClone(BoLUtility.templateData(this.object));
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let itemData = foundry.utils.deepClone(BoLUtility.templateData(this.item));
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let formData = {
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title: this.title,
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id: this.id,
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config: game.bol.config,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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@ -46,7 +48,9 @@ export class BoLItemSheet extends ItemSheet {
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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isGM: game.user.isGM
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isGM: game.user.isGM,
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itemProperties : this.item.itemProperties
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}
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console.log("ITEMDATA", formData);
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this.options.editable = !(this.object.data.origin == "embeddedItem");
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@ -73,4 +77,5 @@ export class BoLItemSheet extends ItemSheet {
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if (!this.options.editable) return;
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// Roll handlers, click handlers, etc. would go here.
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}
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}
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@ -8,11 +8,33 @@ export class BoLItem extends Item {
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*/
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prepareData() {
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super.prepareData();
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console.debug("Item prepareData");
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// console.debug("Item prepareData");
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// Get the Item's data
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const itemData = this.data;
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console.log(itemData);
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// console.log(itemData);
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const actorData = this.actor ? this.actor.data : {};
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const data = itemData.data;
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}
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get properties() {
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return this.data.properties;
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}
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/* -------------------------------------------- */
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/**
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* Get the Array of item properties which are used in the small sidebar of the description tab
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* @return {Array}
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* @private
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*/
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get itemProperties() {
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const props = [];
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if ( this.data.type === "item" ) {
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const entries = Object.entries(this.data.data.properties);
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props.push(...entries.filter(e => e[1] === true).map(e => { return game.bol.config.itemProperties[e[0]] }));
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}
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return props.filter(p => !!p);
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}
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}
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