forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			24 lines
		
	
	
		
			690 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			690 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| await this.actor.addCondition("stunned");
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| let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields: {difficulty : "hard"}, skipTargets: true, appendTitle :  " - " + this.effect.name})
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| await test.roll();
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| if (test.failed)
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| {
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| 	await this.actor.addCondition("prone")
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| 	await this.actor.addCondition("stunned")
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| }
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|           
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| let location = this.item.system.location.key;
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| 
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| if (location)
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| {
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|     let dropped = this.item.system.weaponsAtLocation;
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| 
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|     if (dropped.length)
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|     {
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|         this.script.scriptNotification(`Lache ${dropped.map(i => i.name).join(", ")}!`)
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|         for(let weapon of dropped)
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|         {
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|             await weapon.system.toggleEquip();
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|         }
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|     }
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| } |