forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			10 lines
		
	
	
		
			473 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			473 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let test = await this.actor.setupSkill(game.i18n.localize("NAME.Dodge"), {skipTargets: true, appendTitle :  ` - ${this.effect.name}`})
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| await test.roll();
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| let baseDamage = "4";
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| if (test.succeeded)
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|     baseDamage = "0";
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|    
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| let damage = this.effect.sourceItem.system.computeSpellDamage(baseDamage, true) + parseInt(this.effect.sourceTest.result.SL);
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| 
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| this.script.scriptMessage(await this.actor.applyBasicDamage(damage, {suppressMsg : true}))
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| this.actor.addCondition("ablaze") |