forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			14 lines
		
	
	
		
			638 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			638 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let test = this.effect.sourceTest;
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| if (test.failed && (test.result.roll % 11 == 0 || test.result.roll == 100))
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| {
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| 	let points = await new Roll("1d10").roll();
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| 	game.dice3d?.showForRoll(points)
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| 	this.actor.update({"system.status.corruption.value" : this.actor.system.status.corruption.value + points.total})
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| 	this.script.scriptMessage(`Reçoit ${points.total} Point de Corruption`)
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| }
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| else 
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| {
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| 	let points = this.effect.sourceTest.result.overcast.usage.other.current;
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| 	this.actor.update({"system.status.corruption.value" : this.actor.system.status.corruption.value - points})
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| 	this.script.scriptMessage(`Perd ${points} Point de Corruption`)
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| } |