forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			26 lines
		
	
	
		
			815 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			815 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| this.script.scriptNotification(`Healed ${this.actor.characteristics.t.bonus * 2} Wounds`)
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| await this.actor.modifyWounds(this.actor.characteristics.t.bonus * 2)
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| 
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| let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle :  ` - Effets secondaires`,fields : {difficulty : "difficult"}})
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| await test.roll();
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| if (test.failed)
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| {
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|     let roll = await new Roll("1d10").roll();
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|     await roll.toMessage(this.script.getChatData())
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|     if (roll.total <= 3)
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|     {
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|         this.actor.addCondition("blinded", 3)
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|     }
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|     else if (roll.total <= 6)
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|     {
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|         this.actor.addCondition("broken");
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|     }
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|     else if (roll.total <= 9)
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|     {
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|         this.actor.addCondition("stunned");
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|     }
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|     else if (roll.total == 10)
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|     {
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|         this.actor.addConditon("unconscious")
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|     }
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| } |