forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			17 lines
		
	
	
		
			838 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			838 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let strLoss = Math.ceil(CONFIG.Dice.randomUniform() * 10)
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| let tghLoss = Math.ceil(CONFIG.Dice.randomUniform() * 10)
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| 
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| if (!this.actor.has("Mort-vivant") && !this.actor.has("Démoniaque")) 
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| {
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|     this.actor.setupSkill(game.i18n.localize("NAME.Cool"), { appendTitle: " - " + this.effect.name, fields: { difficulty: "average" }, context: { failure: `Pert de ${strLoss} en Force et ${tghLoss} en Endurance` } }).then(async test => {
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|         await test.roll();
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|         if (test.failed) {
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|             this.actor.update({ "system.characteristics.s.initial": this.actor.system.characteristics.s.initial - strLoss, "system.characteristics.t.initial": this.actor.system.characteristics.t.initial - tghLoss })
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|         }
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|     })
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| 
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| }
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| else {
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|     this.script.scriptNotification(`<strong>${this.actor.name}</strong> est immunisé à ${this.effect.name}`)
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| }
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