forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			2 lines
		
	
	
		
			221 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			2 lines
		
	
	
		
			221 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| this.script.scriptMessage(await this.actor.applyBasicDamage(Math.ceil(CONFIG.Dice.randomUniform() * 10) + 6, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true}))
 | |
| this.actor.addCondition("ablaze"); |