forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			31 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| if (!this.item.name.includes("(") || this.item.system.tests.value.includes("Terrain"))
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| {
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|     let tests = this.item.system.tests.value
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|     let name = this.item.name
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| 
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|     // If name already specifies, make sure tests value reflects that
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|     if (name.includes("("))
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|     {
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|         let terrain = name.split("(")[1].split(")")[0]
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|         tests = tests.replace("Terrain", terrain)
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|     }
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|     else // If no sense specified, provide dialog choice
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|     {
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|         let choice = await ItemDialog.create(ItemDialog.objectToArray({
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|             coastal : "Côtes",
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|             deserts : "Déserts",
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|             marshes : "Marches",
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|             rocky : "Rocailles",
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|             tundra : "Tundra",
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|             woodlands : "Forêts"
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|         }, this.item.img), 1, "Choisir le Terrain");
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|         if (choice[0])
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|         {
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|             name = `${name.split("(")[0].trim()} (${choice[0].name})`
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|             tests = tests.replace("Terrain", "Terrain " + choice[0].name )
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|         }
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|     }
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| 
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|     this.effect.updateSource({name})
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|     this.item.updateSource({name, "system.tests.value" : tests})
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| } |