forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			9 lines
		
	
	
		
			426 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			426 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let woundsGained = Math.min(args.actor.status.wounds.value, args.totalWoundLoss)
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| woundsGained = Math.ceil(woundsGained / 2)
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| 
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| args.attacker.update({"system.status.wounds.value" : args.attacker.system.status.wounds.value + woundsGained})
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| 
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| args.actor.addCondition("fatigued")
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| args.attacker.hasCondition("fatigued")?.delete();
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| 
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| this.script.scriptMessage(`<b>${args.attacker.prototypeToken.name}</b> gains ${woundsGained} Wounds`); |