Files
foundryvtt-wh4-lang-fr-fr/scripts/MWtT4Mhf7F1hqemx.js

24 lines
541 B
JavaScript

let damage = this.effect.sourceTest.result.damage;
await this.actor.applyDamage(damage, {
loc: "roll",
damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP,
createMessage: this.script.getChatData(),
});
await this.actor.addCondition("ablaze", 2);
const test = await this.actor.setupSkill(
game.i18n.localize("NAME.Dodge"),
{
skipTargets: true,
appendTitle: `${this.effect.name}`,
},
);
await test.roll();
if (test.failed) {
await this.actor.addCondition("prone");
await this.actor.addCondition("stunned");
}