forked from public/foundryvtt-wh4-lang-fr-fr
		
	
		
			
				
	
	
		
			10 lines
		
	
	
		
			362 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			362 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| let choice = await ItemDialog.create(ItemDialog.objectToArray(game.wfrp4e.config.locations), 1, "Choose Location");
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| 
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| let location = choice[0].id;
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| 
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| let itemTargeted = this.actor.items.get(this.effect.getFlag("wfrp4e", "itemTargets")[0])
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| 
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| if (itemTargeted)
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| {
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|     itemTargeted.update({[`system.APdamage.${location}`] : itemTargeted.system.APdamage[location] + 1})
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| } |