const balanced = game.i18n.localize("WFRP4E.YenluiBalanced"); const light = game.i18n.localize("WFRP4E.YenluiLight"); const dark = game.i18n.localize("WFRP4E.YenluiDark"); let newName; if (this.effect.name === game.i18n.localize("WFRP4E.YenluiBalanced")) { newName = game.i18n.localize("WFRP4E.YenluiDark"); newDescription = game.i18n.localize("WFRP4E.YenluiDarkDesc"); } else if (this.effect.name === game.i18n.localize("WFRP4E.YenluiLight")) { newName = game.i18n.localize("WFRP4E.YenluiBalanced"); newDescription = game.i18n.localize("WFRP4E.YenluiBalancedDesc"); } if (newName) { await this.effect.update({name: newName}); await this.item.update({name: newName, "system.description.value": newDescription}); }