forked from public/foundryvtt-wh4-lang-fr-fr
Update scripts
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@ -1,6 +1,6 @@
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if (isNaN(parseInt(this.item.system.specification.value)))
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{
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let value = await ValueDialog.create("Saisir la force du Venin", this.effect.name, "", Object.values(game.wfrp4e.config.difficultyNames));
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let value = await ValueDialog.create({text : "Enter Venom Strength", title : this.effect.name}, "", Object.values(game.wfrp4e.config.difficultyNames));
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if (value)
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{
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this.item.updateSource({"system.specification.value" : value});
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