forked from public/foundryvtt-wh4-lang-fr-fr
Sync to v7.2.0
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30
reference_scripts/zL7ECmBBMAqf5Esn.js
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30
reference_scripts/zL7ECmBBMAqf5Esn.js
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let hasMagazine = await Dialog.confirm({content: "<p>Does the vessel have a magazine or any other kind of store for blackpowder?</p>"});
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if (!hasMagazine) return;
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let roll = new Roll("d10");
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await roll.evaluate();
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// await roll.toMessage();
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let anchor = roll.toAnchor();
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let crits = [];
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for (let i = 0; i < roll.total; i++) {
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let result = await WFRP_Tables.rollTable('crithull');
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let collection = game.packs.get(result.object.documentCollection)
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if (collection)
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await collection.getDocuments()
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if (!collection)
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collection = game.items;
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let item = collection.get(result.object.documentId)
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if (item)
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crits.push(item);
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}
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const items = await this.actor.createEmbeddedDocuments("Item", crits);
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const speaker = ChatMessage.getSpeaker({actor: this.actor});
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const uuids = items.map(i => `@UUID[${i.uuid}]`);
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this.script.scriptMessage(`<p><b>${this.item.name}</b> caused an additional ${anchor.outerHTML} Critical Hits to the Hull!</p><ul><li>${uuids.join('<li>')}</ul>`)
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