Add all systems effects scripts + translations

This commit is contained in:
2024-05-17 12:46:44 +02:00
parent 039df5c10a
commit a308181834
1421 changed files with 9940 additions and 547 deletions

View File

@ -2,11 +2,11 @@ let location = (Math.ceil(CONFIG.Dice.randomUniform() * 2) == 2 ? "r" : "l") + "
if (location == "lArm")
{
this.script.scriptNotification("Rolled Left")
this.script.scriptNotification("Résultat : gauche")
}
else if (location == "rArm")
{
this.script.scriptNotification("Rolled Right")
this.script.scriptNotification("Résultat : Droite")
}
this.effect.updateSource({"flags.wfrp4e.location" : location});
@ -17,7 +17,7 @@ if (location)
if (dropped.length)
{
this.script.scriptNotification(`Dropped ${dropped.map(i => i.name).join(", ")}!`)
this.script.scriptNotification(`Laché ${dropped.map(i => i.name).join(", ")}!`)
for(let weapon of dropped)
{
await weapon.system.toggleEquip();
@ -27,6 +27,6 @@ if (location)
let roll = await new Roll("1d10").roll()
roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Duration)`}));
roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
this.effect.updateSource({"duration.rounds" : roll.total})