Add all systems effects scripts + translations

This commit is contained in:
2024-05-17 12:46:44 +02:00
parent 039df5c10a
commit a308181834
1421 changed files with 9940 additions and 547 deletions

View File

@ -15,25 +15,25 @@ if (wounds.value > 0)
{
wounds.value = wounds.max
}
message += `<b>${this.actor.name}</b> regains ${regen} Wounds.`
message += `<b>${this.actor.name}</b> récupère ${regen} Blessures.`
if (regen == 10)
{
message += `<br>Additionally, they regenerate a Critical Wound.`
}
message += `<br>En plus, il guérit d'une Blessure Critique.`
B }
}
else if (regen >= 8)
{
message += `<b>${this.actor.name}</b> rolled a ${regen} and regains 1 Wound.`
message += `<b>${this.actor.name}</b> résultat de ${regen} et récupère 1 Blessure.`
wounds.value += 1
if (regen == 10)
{
message += `<br>Additionally, they regenerate a Critical Wound.`
message += `<br>En plus, il guérit d'une Blessure Critique.`
}
}
else
{
message += `<b>${this.actor.name}</b> Regenerate roll of ${regen} - No effect.`
message += `<b>${this.actor.name}</b> Résultat de ${regen} - Aucun effet.`
}
await this.actor.update({ "system.status.wounds": wounds })