forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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reference_scripts/vc4bELo0cWYoILfB.js
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4
reference_scripts/vc4bELo0cWYoILfB.js
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let choice = await ItemDialog.create(this.actor.itemTypes.disease, 1, "Choose a disease to heal (must be naturally occuring)")
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this.script.scriptMessage(`Cured <strong>${choice[0]?.name}</strong>`);
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choice[0].delete()
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