forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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11
reference_scripts/ga6bQzPuoIiQQrKg.js
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11
reference_scripts/ga6bQzPuoIiQQrKg.js
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if (args.totalWoundLoss > 0)
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{
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let test = await args.actor.setupCharacteristic("t", {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields : {difficulty : "hard"}})
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await test.roll()
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if (test.failed)
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{
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args.totalWoundLoss += this.effect.sourceActor.system.characteristics.wp.bonus
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args.modifiers.other.push({label : this.effect.name, value : this.effect.sourceActor.system.characteristics.wp.bonus})
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}
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}
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