forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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reference_scripts/abLWYtNTu1UVDQAs.js
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5
reference_scripts/abLWYtNTu1UVDQAs.js
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if (args.opposedTest.result.hitloc.value == this.effect.flags.wfrp4e.location) // e.g. 'head', rLeg, 'lArm'
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{
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this.scriptMessage(`Gains a @Condition[Blinded] condition as their <strong>${this.item.name}</strong> was hit`);
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this.actor.addCondition("blinded");
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}
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