forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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15
reference_scripts/RSsGiDFibuqg3sHr.js
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15
reference_scripts/RSsGiDFibuqg3sHr.js
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let diseaseIndex = game.packs
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.filter(i => i.metadata.type == "Item")
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.reduce((acc, pack) => acc.concat(pack.index.contents), [])
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.filter(i => i.type == "disease")
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.map(i => {
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i.id = i._id
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return i
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})
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let choice = await ItemDialog.create(diseaseIndex , 1, "Choose a Disease")
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if (choice[0])
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{
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await this.item.updateSource({"system.specification.value" : choice[0].name})
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}
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