forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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2
reference_scripts/LOL2TGf8p8KxP14D.js
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2
reference_scripts/LOL2TGf8p8KxP14D.js
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let wind = this.effect.name.split(" ")[2]
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return args.type != "cast" || game.wfrp4e.config.magicWind[args.item.system.lore.value] != wind;
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