forked from public/foundryvtt-wh4-lang-fr-fr
		
	Add all systems effects scripts + translations
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								reference_scripts/HMC6hPND9DWLFfZE.js
									
									
									
									
									
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								reference_scripts/HMC6hPND9DWLFfZE.js
									
									
									
									
									
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							| @@ -0,0 +1,43 @@ | ||||
| if (this.item.name.includes("(")) | ||||
| { | ||||
| 	return; | ||||
| } | ||||
|  | ||||
| let index = game.packs | ||||
| .filter(i => i.metadata.type == "Item") | ||||
| .reduce((acc, pack) => acc.concat(pack.index.contents), []) | ||||
| .filter(i => i.type == "skill" && i.name.includes(game.i18n.localize("NAME.Lore"))) | ||||
| .map(i => { | ||||
| 	i.id = i._id | ||||
| 	return i | ||||
| }) | ||||
|  | ||||
| let choice = await ItemDialog.create(index, 1, "Choose a Lore") | ||||
| let text; | ||||
| if (!choice[0]) | ||||
| { | ||||
|     let custom = await Dialog.wait({ | ||||
|         title : "Enter Lore", | ||||
|         content : "<input type='text'>", | ||||
|         buttons : { | ||||
|             confirm : { | ||||
|                 label : game.i18n.localize("Confirm"), | ||||
|                 callback : (dlg) => { | ||||
|                     return dlg.find("input")[0].value | ||||
|                 } | ||||
|             } | ||||
|         }, | ||||
|         default : "confirm", | ||||
|         close : () => { | ||||
|             return "" | ||||
|         } | ||||
|     })    | ||||
|     text = custom || "" | ||||
| } | ||||
| else  | ||||
| { | ||||
|     text = game.wfrp4e.utility.extractParenthesesText(choice[0].name) | ||||
| } | ||||
|  | ||||
| await this.item.updateSource({name : this.item.name + ` (${text})`, "system.tests.value" : this.item.system.tests.value.replace("chosen Lore", text)}) | ||||
| await this.effect.updateSource({name : this.effect.name + ` (${text})`}) | ||||
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