forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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3
reference_scripts/Bexspr5viPhHiFmU.js
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3
reference_scripts/Bexspr5viPhHiFmU.js
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@ -0,0 +1,3 @@
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let fatigued = this.actor.hasCondition("fatigued");
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let value = fatigued?.conditionValue || 0;
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args.fields.modifier += value * 10;
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