forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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11
reference_scripts/B950b0XnIUYCdVwu.js
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11
reference_scripts/B950b0XnIUYCdVwu.js
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let test = await args.actor.setupSkill(game.i18n.localize("NAME.Cool"), {skipTargets: true, appendTitle : " - " + this.effect.name})
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await test.roll();
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if (test.succeeded)
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{
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if (args.totalWoundLoss <= parseInt(test.result.SL))
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{
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args.abort = `<strong>${this.effect.name}</strong>: Attack deflected and reflected`
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}
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args.modifiers.other.push({label : this.effect.name, value : -1 * parseInt(test.result.SL)})
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}
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