forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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8
reference_scripts/7WR2hJjHPhHhHxAq.js
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8
reference_scripts/7WR2hJjHPhHhHxAq.js
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let poisoned = args.actor.hasCondition("poisoned")
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if (poisoned)
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{
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this.script.scriptNotification(`Removed ${poisoned.conditionValue} Poisoned Conditions`)
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poisoned.delete();
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}
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else
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this.script.scriptNotification(`No Poisoned Conditions`)
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