forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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@ -4,4 +4,4 @@ woundsGained = Math.floor(woundsGained / 2)
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args.attacker.update({ "system.status.wounds.value": args.attacker.status.wounds.value + woundsGained })
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this.script.scriptMessage(`Gains ${woundsGained} Wounds`)
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this.script.scriptMessage(`Récupération de ${woundsGained} Blessures`)
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