forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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@ -1,6 +1,6 @@
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let trait = args.opposedTest.attackerTest.item
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let woundLossEffect = this.item.effects.get("7Amhi75wLv0PvGjd")
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if (trait && trait.name.includes("Bite") && woundLossEffect)
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if (trait && trait.name.includes("Morsure") && woundLossEffect)
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{
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args.actor.applyEffect({effectUuids : woundLossEffect.uuid})
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}
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