forked from public/foundryvtt-wh4-lang-fr-fr
Sync to latest WFRP release
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24
scripts/MWtT4Mhf7F1hqemx.js
Normal file
24
scripts/MWtT4Mhf7F1hqemx.js
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@@ -0,0 +1,24 @@
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let damage = this.effect.sourceTest.result.damage;
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await this.actor.applyDamage(damage, {
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loc: "roll",
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damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP,
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createMessage: this.script.getChatData(),
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});
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await this.actor.addCondition("ablaze", 2);
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const test = await this.actor.setupSkill(
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game.i18n.localize("NAME.Dodge"),
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{
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skipTargets: true,
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appendTitle: ` — ${this.effect.name}`,
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},
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);
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await test.roll();
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if (test.failed) {
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await this.actor.addCondition("prone");
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await this.actor.addCondition("stunned");
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}
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