fix: correction des noms de méthodes, variables et clés de propriétés JS traduits par erreur (applyPeur→applyFear, postPeur→postFear, effet→effect, Test→test, Blessures→wounds)

This commit is contained in:
2026-07-24 13:22:31 +02:00
parent 636632063c
commit 05cc3eb9e2
42 changed files with 99 additions and 99 deletions
+1 -1
View File
@@ -4,7 +4,7 @@ let damage = 0;
let rolls = new Array(cured).fill("").map(i => `max(0, 1d10 - ${this.actor.system.characteristics.fel.bonus})`)
let Test = new Roll(`${rolls.join(" + ")}`);
let test = new Roll(`${rolls.join(" + ")}`);
await test.roll();
test.toMessage({speaker : {alias : this.actor.name}, flavor : this.effect.name});
this.script.message(await this.actor.applyBasicDamage(test.total, { damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, suppressMsg : true }))