forked from public/foundryvtt-wh4-lang-fr-fr
fix: correction des noms de méthodes, variables et clés de propriétés JS traduits par erreur (applyPeur→applyFear, postPeur→postFear, effet→effect, Test→test, Blessures→wounds)
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@@ -6,7 +6,7 @@ await this.actor.addCondition("stunned", stunned);
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if (stunned > this.actor.system.characteristics.t.bonus) {
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const crit = `<a data-action="clickTable" class="action-link critical" data-table="crithead" data-modifier="0"><i class="fas fa-list"></i> Critique</a>`;
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const Test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {
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const test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {
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skipTargets: true,
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appendTitle: ` - ${this.effect.name}`,
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fields: {difficulty: "average"},
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