forked from public/foundryvtt-wh4-lang-fr-fr
fix: correction des noms de méthodes, variables et clés de propriétés JS traduits par erreur (applyPeur→applyFear, postPeur→postFear, effet→effect, Test→test, Blessures→wounds)
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@@ -14,7 +14,7 @@ let msg = await this.actor.applyBasicDamage(damage, {suppressMsg : true, damageT
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msg += ` (Ignore ${metalAP} PA de métal sur ${game.wfrp4e.config.locations[loc]})`
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this.script.message(msg)
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let Test = await this.actor.setupSkill("Résistance", {fields : {difficulty : "difficult"}, appendTitle : ` - ${this.effect.name}`});
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let test = await this.actor.setupSkill("Résistance", {fields : {difficulty : "difficult"}, appendTitle : ` - ${this.effect.name}`});
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await test.roll();
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if (test.failed)
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this.actor.addCondition("stunned");
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