forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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@@ -1,5 +1,5 @@
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let healed = args.totalWoundLoss
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this.script.scriptMessage(`<b>this.actor.prototypeToken.name</b> healed ${healed} Wounds`);
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this.script.scriptMessage(`<b>this.actor.prototypeToken.name</b> Guérison de ${healed} Blessures`);
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this.actor.modifyWounds(healed)
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