forked from public/foundryvtt-wh4-lang-fr-fr
Add all systems effects scripts + translations
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@ -12,16 +12,16 @@ let index = game.packs
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return i
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})
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let choice = await ItemDialog.create(index, 1, "Choose a Lore")
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let choice = await ItemDialog.create(index, 1, "Choisir un Savoir")
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let text;
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if (!choice[0])
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{
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let custom = await Dialog.wait({
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title : "Enter Lore",
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title : "Saisir le savoir",
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content : "<input type='text'>",
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buttons : {
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confirm : {
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label : game.i18n.localize("Confirm"),
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label : game.i18n.localize("Confirmer"),
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callback : (dlg) => {
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return dlg.find("input")[0].value
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}
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